Dungeon Crawl Stone Soup version 0.32-a0-1048-g1bd1766845 (webtiles) character file. Game seed: 15099016355140596698 127 Viceroy the Trooper (level 5, -1/43 HPs) Began as a Merfolk Shapeshifter on May 3, 2024. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:33 (2096 turns). Viceroy the Trooper (Merfolk Shapeshifter) Turns: 2096, Time: 00:02:34 Health: -1/43 AC: 2 Str: 15 XL: 5 Next: 11% Magic: 5/5 EV: 11 Int: 9 God: Gold: 150 SH: 0 Dex: 15 Spells: 4/4 levels left rFire x . . - Unarmed rCold + . . (no shield) rNeg + . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + k - ring "Zater" {Ice rN+} HPRegen 0.27/turn l - ring of flight MPRegen 0.09/turn %: no passive effects @: beast-form, flying A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons n - a +0 dagger Missiles j - a throwing net (quivered) Armour a - a +0 animal skin (worn) Jewellery k - the ring "Zater" (left hand) {Ice rN+} (You found it on level 2 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. l - a ring of flight (right hand) q - a +4 ring of protection Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - 2 scrolls of immolation f - a scroll of fear {unknown} h - a scroll of acquirement {unknown} m - 2 scrolls of teleportation {unknown} p - a scroll of identify {unknown} Potions b - 2 potions of lignification g - 2 potions of invisibility {unknown} i - a potion of curing {unknown} o - a potion of mutation {unknown} Skills: + Level 4.9 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 4.4 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 77% 3 Teleport Other Tloc 0% N/A 77% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest is lightly wounded. The orc priest hits you with a +0 dagger. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest misses you. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 dagger. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 dagger. You hit the orc priest. The orc priest is severely wounded. You hit the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest. You kill the orc priest! You have reached level 5! You feel stronger. Unknown command. You closely miss the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the orc. The orc is lightly wounded. The orc misses you. Unknown command. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 club. You die... #. #. #.# # # ##.## ####.# #.##...## #..).# #.#.....### #o#### #........†. #o# #.#.....### #h# #.#....#### #.# #.........# #.# ###...###.# #.# ###...###.# #.# #.......... #.# #.##.####.. #.# #.##.# ##. #.# #.##.# ##. #.# #.##.# ##.. You could see 2 orcs. Vanquished Creatures An orc priest (D:3) 4 adders A dart slug (D:1) 3 orcs (D:3) 5 ball pythons 6 endoplasms 2 giant cockroaches 6 goblins 6 hobgoblins A jackal (D:3) 2 quokkas 5 bats 2 frilled lizards (D:1) 6 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 92 | D:1 | Found Gecaz's General Store. 229 | D:1 | Found a faded altar of an unknown god. 252 | D:1 | Reached XP level 2. HP: 14/21 MP: 2/2 1008 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1056 | D:2 | Identified the ring "Zater" {Ice rN+} 1377 | D:3 | Reached XP level 4. HP: 30/37 MP: 4/4 2089 | D:3 | HP: 1/38 [orc priest/divine providence (16)] 2091 | D:3 | Reached XP level 5. HP: 2/43 MP: 5/5 2094 | D:3 | HP: 2/43 [orc/+0 club (1)] 2096 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, hellmonk_ecumenical_altar_blasted, serial_shops, nicolae_shop_crystal, minmay_misc_feat_secret_circle D:2: layout_rooms D:3: layout_loops_ring, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 4 | 4.9 Dodging | | 2.6 Unarmed Combat | | 3.2 Shapeshifting | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 83 | 74 || 157 Punch | 2 | || 2 Stab: Sleeping | 3 | || 3 Armour: Animal skin | 47 | 48 || 95 Dodge: Dodged | 54 | 50 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2086 | 2055 | 31 | 610 | 1083 | 3 | 695.3 | Dungeon | 2086 | 2055 | 31 | 610 | 1083 | 3 | 695.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:3: 731 daAuts D:2: 315 daAuts