Vildbasse Level 1 of the Dungeon [Shop] Puam's Armour Emporium a +2 robe of fire resistance (212 gold) a +0 chain mail (54 gold) a +0 pair of gloves (54 gold) the +5 robe of Night {Dark Will+ SInv} (720 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 robe (8 gold) a +0 ring mail (48 gold) (0, 0, D:1) a +0 dagger (1, 5, D:1) 5 large rocks (10, -22, D:1) a rat corpse (skeletalised by now) (11, 8, D:1) 6 stones (13, -32, D:1) a +0 whip (15, 0, D:1) 9 stones (16, -19, D:1) a hobgoblin skeleton (26, -26, D:1) a bat skeleton (33, 9, D:1) a +0 club (40, -19, D:1) a +0 dagger (46, 10, D:1) 7 stones (49, -31, D:1) 7 stones (51, -14, D:1) a +0 short sword (52, -18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Unairghubo's Jewellery Shoppe a ring of protection from cold (250 gold) a ring of resist corrosion (200 gold) an amulet of regeneration (300 gold) an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) a ring of fire (250 gold) a ring of protection from fire (250 gold) the ring "Alimiutt" {MP+9 Int+2} (312 gold) [ring of magical power] Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). an amulet of regeneration (300 gold) a ring of fire (250 gold) a +6 ring of dexterity (360 gold) (0, 0, D:2) a quokka corpse (4, 2, D:2) a +0 whip a kobold corpse (4, 3, D:2) a hobgoblin corpse (5, 9, D:2) a +0 hand axe (7, 11, D:2) a +0 whip a kobold corpse Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail an orc corpse (8, -16, D:3) the +5 spear of the Penguin {freeze, *Noise +Blink rF+ Will+} rF: It protects you from fire. +Blink: It lets you blink. *Noise: It may make noises in combat. Will: It increases your willpower.