Vildbasse Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 16, D:1) 4 stones (3, 14, D:1) 4 stones (4, -15, D:1) a +0 dagger (4, -1, D:1) a +0 short sword 3 stones (21, 17, D:1) a +0 club (23, -34, D:1) a +0 rapier (28, -33, D:1) a +0 robe (28, -8, D:1) a +0 hand axe (28, 19, D:1) a +0 dagger (30, 11, D:1) a +0 ring mail (31, -33, D:1) a +0 short sword (31, 18, D:1) a +0 club (32, 2, D:1) a +0 club (35, 18, D:1) 5 poisoned darts (41, -17, D:1) a +0 short sword (43, -9, D:1) a +0 leather armour (45, -5, D:1) 2 stones Level 2 of the Dungeon [Shop] Orenecacw's Armour Boutique a +2 helmet of see invisible (258 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +3 chain mail of poison resistance (282 gold) the +1 scale mail "Jazxel" {MP-9 Dex+5} (108 gold) Dex: It affects your dexterity (+5). MP: It affects your magic capacity (-9). a +0 ring mail (48 gold) a +0 pair of gloves (54 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (760 gold) rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, D:2) a +0 robe (11, -10, D:2) a +0 short sword (11, 4, D:2) 5 stones (21, -4, D:2) a +0 club (34, -4, D:2) a +0 dagger (39, 0, D:2) a +0 club (57, -18, D:2) a +0 leather armour (66, 5, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a potion of curing (7, 6, D:3) a frilled lizard corpse (7, 12, D:3) a +0 mace (9, -14, D:3) a +0 spear (9, 8, D:3) a frilled lizard skeleton (19, 11, D:3) a +0 club (20, 5, D:3) a bat corpse (skeletalised by now) (35, -9, D:3) 7 stones (35, -8, D:3) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (44, -1, D:3) a +0 club a +0 short sword 5 stones a frilled lizard corpse (skeletalised by now)