Villent Level 1 of the Dungeon (8, 1, D:1) a +0 dagger (9, -21, D:1) a +0 leather armour (17, -31, D:1) a +0 dagger (21, -49, D:1) a +0 club 3 stones (21, -6, D:1) a +0 leather armour (23, -51, D:1) a +0 dagger (37, -5, D:1) a +0 short sword (43, -36, D:1) a +0 ring mail (51, -3, D:1) a +0 dagger (51, -2, D:1) a +0 dagger (57, -9, D:1) a +0 ring mail (61, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 1, D:2) a hobgoblin corpse (skeletalised by now) (9, 36, D:2) a beast talisman (10, 0, D:2) a +0 short sword (10, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 13, D:2) a +0 spear (18, 28, D:2) a +0 short sword a quokka skeleton a kobold skeleton (20, 18, D:2) a +0 dagger a goblin corpse (24, -3, D:2) a hobgoblin corpse (25, 7, D:2) a frilled lizard corpse (28, 25, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) the +0 dagger "Mudakk" {drain, rElec rC++ Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (2, -8, D:3) a +0 whip