Villent Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 11, D:1) 2 stones (2, 16, D:1) a bat skeleton (6, 8, D:1) a quokka skeleton (7, 10, D:1) a +0 dagger (10, 21, D:1) a frilled lizard skeleton (13, 29, D:1) a +0 club (24, 10, D:1) a +0 sling (26, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 40, D:1) a hobgoblin corpse (skeletalised by now) (28, 33, D:1) a bat corpse (skeletalised by now) (30, 32, D:1) 4 stones (32, 34, D:1) a ball python corpse (skeletalised by now) (34, 30, D:1) a +0 ring mail (35, 27, D:1) 8 stones (36, 34, D:1) a +0 ring mail (39, 5, D:1) a +0 club (39, 32, D:1) a +0 vampiric spear (40, 35, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, -18, D:2) a +0 scale mail (2, -1, D:2) a ball python skeleton (4, 16, D:2) a bat skeleton (10, 19, D:2) a staff of earth (10, 23, D:2) a +0 leather armour (11, -11, D:2) a +0 dagger (15, -6, D:2) a +0 ring mail of willpower (17, -1, D:2) a bat corpse (skeletalised by now) (30, -8, D:2) a bat skeleton (40, -5, D:2) a +0 ring mail (41, -4, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (5, -3, D:3) a +0 short sword 4 stones a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 18, D:3) the +2 robe "Mudasi" {rPois rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rPois: It protects you from poison. (13, 17, D:3) a +0 dagger (17, -4, D:3) a jackal skeleton a jackal skeleton (18, -2, D:3) a jackal skeleton (23, 23, D:3) a ball python corpse (skeletalised by now) (48, 6, D:3) a +0 club (55, 26, D:3) 6 stones (58, 13, D:3) a frilled lizard corpse (skeletalised by now) (63, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, 10, D:4) a ball python skeleton (1, 18, D:4) a +0 club a goblin corpse (skeletalised by now) (4, 10, D:4) a +0 hand axe (5, -17, D:4) a staff of fire (8, 14, D:4) a +0 dagger (8, 18, D:4) a +0 war axe (10, 13, D:4) a +0 mace (11, -21, D:4) a hobgoblin corpse (skeletalised by now) (11, 12, D:4) a +0 club (12, -20, D:4) a +0 short sword 5 poisoned darts (19, 0, D:4) an adder corpse (skeletalised by now) (19, 10, D:4) a ball python corpse (skeletalised by now) (27, 2, D:4) 6 stones (28, -8, D:4) a +0 club a goblin corpse (skeletalised by now) (34, 10, D:4) a ball python corpse (skeletalised by now) (43, 7, D:4) an iguana corpse (skeletalised by now) (46, -1, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (10, 3, D:5) an iguana skeleton (10, 4, D:5) a +0 giant club an ogre skeleton (20, 33, D:5) a +0 club (26, 7, D:5) a +0 orcbow (26, 16, D:5) a hound skeleton (35, 14, D:5) an iguana corpse (skeletalised by now) (39, 11, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Ilori's Antique Armour Emporium a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +1 chain mail of poison resistance (364 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) (0, 0, D:6) a +0 spear a gnoll skeleton (0, 1, D:6) a +0 whip (1, 0, D:6) a +0 club a gnoll skeleton (5, -19, D:6) a +0 flail a +0 robe the orc corpse of Blork the orc (skeletalised by now) (6, -21, D:6) 6 poisoned darts (6, -13, D:6) a +0 short sword (7, -20, D:6) a +0 giant club an ogre skeleton (13, -13, D:6) a hound skeleton (13, 7, D:6) a +0 pair of boots (14, -15, D:6) a +2 whip of electrocution an orc skeleton (18, 21, D:6) a hound corpse (skeletalised by now) (27, -2, D:6) a +0 short sword (28, -6, D:6) 6 stones (32, -11, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi skeleton of Jeremiah (33, -13, D:6) a hound skeleton (33, -2, D:6) a +0 flail (35, -14, D:6) a +0 club a +0 leather armour (35, -13, D:6) a +0 sling a +0 leather armour a human skeleton (36, -16, D:6) a +0 club a +0 leather armour (37, -16, D:6) a +0 club a +0 animal skin a human skeleton (45, 13, D:6) 3 stones (47, -19, D:6) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (48, -4, D:6) a +0 scale mail (48, 1, D:6) a +4 dagger (49, -20, D:6) a +0 dagger a +0 sling (49, -18, D:6) a +2 spear of venom Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 6, D:7) a staff of earth (8, -14, D:7) a +0 helmet (9, -31, D:7) a +1 heavy spear (9, 15, D:7) a +0 quarterstaff (10, -9, D:7) a +0 spear (11, -31, D:7) a +0 robe a +0 whip (11, -30, D:7) a +0 spear (11, -9, D:7) a +0 halberd (11, -7, D:7) a +0 flail (11, -6, D:7) a +0 halberd (12, -4, D:7) 2 stones (12, 3, D:7) 5 stones (15, 11, D:7) a +0 mace (16, -24, D:7) a +0 whip (27, 11, D:7) a +0 giant spiked club (34, -18, D:7) a +0 flail (40, -4, D:7) a +0 halberd a +0 robe (41, -32, D:7) a +2 vampiric spear 8 stones a +2 ring mail of fire resistance (41, -21, D:7) 2 stones (41, -5, D:7) a +4 battleaxe a +0 robe (42, -8, D:7) a +4 mace a +0 robe a +0 spear a +0 robe (43, -8, D:7) a +0 short sword of holy wrath a +0 chain mail a +0 dagger a +0 robe (44, -32, D:7) a +0 mace an orc skeleton (45, -14, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) 6 javelins (3, -28, D:8) a +0 dagger a +0 robe (3, -10, D:8) a +0 leather armour (4, -42, D:8) a +0 flail (4, -18, D:8) a +0 shortbow (5, -43, D:8) a +0 whip a +0 robe (5, -42, D:8) a +0 halberd (5, -19, D:8) a +0 dire flail a +0 giant spiked club (5, -15, D:8) a +0 pair of boots (8, -10, D:8) 2 stones a +0 ring mail a +0 mace (10, -8, D:8) a +0 spear a +0 robe (10, -7, D:8) a +0 leather armour a +0 short sword a +1 dagger of venom a +0 robe a +0 dagger (10, -6, D:8) a +0 chain mail a +0 whip a +0 robe a +0 scimitar a +0 robe a +1 dire flail a +0 robe a +0 falchion (10, -5, D:8) a +0 robe a +4 trident (10, -4, D:8) a +0 shortbow (14, 15, D:8) 2 stones (25, -33, D:8) the serpent talisman of Oqamabba {rF- Will+ Str+3 Dex+3} [serpent talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (26, -34, D:8) a +0 flail (27, -25, D:8) 5 stones (27, -16, D:8) 3 stones (32, -19, D:8) a +0 club Level 9 of the Dungeon (4, -12, D:9) a +0 quarterstaff (5, -2, D:9) a +0 war axe a +0 shortbow (9, 9, D:9) a +0 flail a +0 leather armour (30, 21, D:9) a +5 short sword a +0 robe (31, -1, D:9) a +0 whip (31, 0, D:9) a +0 halberd (31, 9, D:9) a +0 dagger a +0 robe (31, 20, D:9) a +4 halberd a +0 robe (31, 21, D:9) a +3 trident of freezing a +0 robe (32, 1, D:9) a +0 halberd (32, 9, D:9) a +0 flail (32, 10, D:9) a +0 dagger a +0 robe (32, 21, D:9) a +0 whip a +0 leather armour a +1 hand axe a +0 robe a +0 dagger a +0 flail a +0 leather armour (33, 1, D:9) a +6 trident of protection a +0 scale mail (33, 22, D:9) a +0 club a +0 ring mail (49, 0, D:9) a beast talisman Level 10 of the Dungeon (0, 0, D:10) a +0 flail (9, 10, D:10) 6 silver javelins (28, -26, D:10) a +0 robe a +0 dagger (38, -37, D:10) a +0 ring mail (42, 5, D:10) 4 stones (44, -4, D:10) a +0 great mace a +0 ring mail (44, 8, D:10) 4 poisoned darts (45, -2, D:10) a ring of flight a +1 short sword of draining a +4 orcbow of freezing (45, 3, D:10) a +0 short sword a curare-tipped dart a +0 flail (46, -16, D:10) a +0 halberd (47, -17, D:10) a +0 spear (47, -15, D:10) the +1 spear of Growth {protect, Int+4 SInv Stlth+} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (47, -4, D:10) a +0 arbalest (47, 5, D:10) a +0 dagger a +0 robe (47, 8, D:10) a +0 ring mail (48, -16, D:10) a +0 spear (48, 2, D:10) a +0 hand axe a boomerang (48, 6, D:10) a +0 shortbow (54, 6, D:10) a +0 short sword (55, 3, D:10) a +0 short sword (59, 5, D:10) a +0 short sword of distortion Level 11 of the Dungeon [Shop] Coum Huf's Magic Scroll Boutique a scroll of amnesia (68 gold) a scroll of blinking (127 gold) a scroll of poison (68 gold) (9, 7, D:11) +2 ice dragon scales (10, -14, D:11) a +1 halberd of venom (10, -11, D:11) a +0 chain mail of fire resistance 6 stones a +0 club (11, -14, D:11) a +0 spear a +0 spear a +0 ring mail an amulet of magic regeneration (11, 7, D:11) a +0 buckler (11, 17, D:11) 3 javelins (12, -14, D:11) a +0 flail (15, 21, D:11) a +0 club 3 stones a +0 dagger a +0 short sword (15, 22, D:11) 2 poisoned darts a +0 dagger (16, 21, D:11) a +0 whip (16, 22, D:11) a +0 club (17, 21, D:11) a +0 dagger 3 poisoned darts a +0 whip (18, -25, D:11) a +0 cloak (18, -18, D:11) a +0 mace (18, 19, D:11) a +0 shortbow (22, 8, D:11) a +0 trident (27, -17, D:11) a +0 dagger a +0 robe (28, -20, D:11) a +1 heavy glaive a +0 arbalest a +0 chain mail (28, -16, D:11) a +0 giant club a +0 giant spiked club (29, -16, D:11) a +2 hand axe of holy wrath a +0 dagger a +0 robe (34, 9, D:11) a +0 plate armour (39, -19, D:11) a +0 dagger a boomerang a +0 leather armour (40, -20, D:11) a +0 hand axe (40, -19, D:11) a +0 dagger (41, -20, D:11) a +0 trident a +0 scale mail (41, -19, D:11) a +0 dagger a +0 robe (43, -26, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 flail (9, 23, D:12) a +0 chain mail (10, -21, D:12) 4 stones (11, 0, D:12) a +0 mace (15, 13, D:12) a +0 club a +0 leather armour (15, 14, D:12) a +1 dagger of holy wrath a +0 robe (16, 13, D:12) a +0 mace (18, 23, D:12) a +0 shortbow (25, -23, D:12) a +0 ring mail (26, 0, D:12) a +0 long sword a +0 leather armour (32, -11, D:12) 18 gold pieces (32, -10, D:12) 6 gold pieces (33, -10, D:12) 7 gold pieces (37, -6, D:12) a scarf of shadows the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Jutreb's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of poison (44 gold) a scroll of vulnerability (44 gold) a scroll of teleportation (33 gold) a scroll of noise (11 gold) a scroll of vulnerability (44 gold) (0, 0, Lair:1) a +0 pair of boots (5, -20, Lair:1) 4 large rocks (40, -48, Lair:1) 2 boomerangs (42, -45, Lair:1) a stone (50, -30, Lair:1) a potion of degeneration (50, -13, Lair:1) a +0 robe Level 2 of the Lair of Beasts [Shop] Omnebule's Antique Armour Shoppe +1 steam dragon scales (1457 gold) the +0 ring mail of Miracles {Fly rElec Will+} (796 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Fly: It grants you flight. a +0 ring mail of cold resistance (341 gold) a +8 chain mail of ponderousness (666 gold) a +2 robe of fire resistance (548 gold) a +1 robe of willpower (393 gold) (0, 0, Lair:2) a +0 club (13, 26, Lair:2) a stone (18, 18, Lair:2) a +0 robe (19, 13, Lair:2) a +0 buckler (21, -14, Lair:2) the +1 ring mail "Raesk" {*Slow +Inv Int+3} Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. (26, 23, Lair:2) a +0 long sword (27, 25, Lair:2) a +0 robe a +0 short sword (28, 25, Lair:2) a +0 robe a +0 rapier (38, 10, Lair:2) a +0 shortbow of flaming (39, 14, Lair:2) 9 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (20, -32, Lair:3) a serpent talisman (25, -26, Lair:3) a +0 club (30, 5, Lair:3) a +0 rapier (31, 18, Lair:3) a +0 whip (35, 11, Lair:3) 2 stones (47, -32, Lair:3) the +7 shortbow of Agony {speed, Str+3 Int+3 Stlth+} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Level 1 of the Swamp (0, 0, Swamp:1) a +0 dagger (1, -2, Swamp:1) 16 gold pieces (4, 0, Swamp:1) 13 gold pieces (still there?) a +2 rapier of draining (still there?) a +0 robe (still there?) a +0 buckler (still there?) (11, 3, Swamp:1) 5 gold pieces (15, 1, Swamp:1) a book of the Earth (21, -5, Swamp:1) 7 gold pieces (21, 8, Swamp:1) a scroll of identify (23, -5, Swamp:1) 5 gold pieces (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) (23, 3, Swamp:1) a scroll of blinking (23, 8, Swamp:1) a potion of lignification (26, -15, Swamp:1) 11 gold pieces (34, 8, Swamp:1) a +5 ring of evasion