Villent Level 1 of the Dungeon [Shop] Guylos's Distillery a potion of magic (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of magic (104 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) 2 potions of mutation (208 gold) [Shop] Seciditun's Assorted Antiques a potion of heal wounds (110 gold) a scroll of teleportation (66 gold) a scroll of identify (44 gold) a potion of might (88 gold) a +0 robe (15 gold) a scroll of identify (44 gold) a potion of heal wounds (110 gold) [Shop] Camocsor's Antique Weapon Shop a +0 sling (28 gold) a +0 falchion (57 gold) a +4 spear of venom (486 gold) a +1 short sword of venom (201 gold) a +0 eveningstar (285 gold) a +0 whip (47 gold) a +6 orcbow (674 gold) a +0 sling (28 gold) a +0 falchion (57 gold) [Shop] Kanaenlo's Distillery a potion of haste (110 gold) a potion of curing (33 gold) a potion of enlightenment (55 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) a potion of mutation (88 gold) a potion of haste (110 gold) a potion of haste (110 gold) [Shop] Dofiopn's Jewellery Boutique a maw talisman (330 gold) a +6 ring of intelligence (396 gold) a ring of protection from cold (275 gold) the amulet "Ceydgh" {Spirit rN++ Str+4 Dex-2} (568 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rN++: It greatly protects you from negative energy. a ring of fire (275 gold) a +6 ring of strength (396 gold) a ring of positive energy (220 gold) (0, 0, D:1) 5 stones (5, 19, D:1) a +0 mace (14, 10, D:1) 8 stones (16, 8, D:1) a +0 dagger (17, 13, D:1) a +0 scale mail (26, -26, D:1) a +0 dagger (36, -6, D:1) a +0 ring mail (37, 4, D:1) 3 poisoned darts (39, 8, D:1) a +0 mace (42, 23, D:1) a +0 club (52, -35, D:1) a +0 club Level 2 of the Dungeon (2, -1, D:2) a +0 club (6, 41, D:2) a +0 leather armour (8, 41, D:2) a +0 dagger (11, 46, D:2) 3 boomerangs (17, 33, D:2) a +0 club (34, 3, D:2) a +0 hand axe (42, 16, D:2) a +2 short sword of protection (43, 13, D:2) 5 stones (43, 16, D:2) a +0 club (46, -4, D:2) a +0 leather armour (61, 35, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (23, -29, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +2 heavy hand axe 10 stones a +0 leather armour (25, -13, D:3) a +0 short sword a +0 club a +0 leather armour (25, 0, D:3) a +2 scythe of venom a +0 robe (28, 0, D:3) 2 potions of degeneration (31, 17, D:3) a potion of lignification (32, 18, D:3) a wand of paralysis (5) (32, 19, D:3) a scroll of identify (34, -26, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) 3 scrolls of identify (18, 13, D:4) a +0 whip a gnoll skeleton (27, 13, D:4) a +0 halberd a gnoll corpse (32, 17, D:4) a +0 flail (32, 18, D:4) a +0 whip a gnoll corpse Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (22, -11, D:5) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (27, -6, D:5) a scroll of noise (29, -9, D:5) a +0 robe