Villent Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (7, -46, D:1) a +0 spear (7, -37, D:1) a +0 short sword (17, -51, D:1) a +0 dagger (18, -41, D:1) a +0 whip (19, -18, D:1) a +0 robe (27, -4, D:1) a +0 dagger (28, -5, D:1) a +0 dagger (32, -31, D:1) a +0 hand axe (40, -40, D:1) a +0 dagger (45, -47, D:1) a +0 leather armour (49, -34, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -7, D:2) 3 boomerangs (6, 3, D:2) a +0 robe (9, 3, D:2) a +0 dagger of holy wrath (12, 18, D:2) a +0 dagger of venom (16, -13, D:2) 5 stones (17, -10, D:2) 6 stones (24, 2, D:2) a +0 rapier Level 3 of the Dungeon (22, -22, D:3) a +0 robe (24, -23, D:3) a +0 short sword 2 stones (28, 6, D:3) a +0 mace (44, -3, D:3) a +0 leather armour Level 4 of the Dungeon Level 5 of the Dungeon Level 6 of the Dungeon [Shop] Ymuuteun's Weapon Shoppe a +0 long sword (38 gold) a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) a +0 short sword (33 gold) a +2 whip of electrocution (200 gold) a +4 heavy long sword (311 gold) a +0 spear (33 gold) a +0 heavy battleaxe (150 gold) a +0 orcbow (38 gold) a +0 dagger (22 gold) (39, -7, D:6) a +0 shortbow (41, -7, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Uffips's Antique Armour Boutique a +0 plate armour (690 gold) a +1 cloak (345 gold) a +0 cloak (135 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) (3, -33, D:7) a +0 ring mail (17, 0, D:7) a +1 heavy trident Level 8 of the Dungeon [Shop] Zusul's Lightly-Used Armoury a -1 executioner's axe (80 gold) a -2 executioner's axe (1 gold) a -1 demon trident (160 gold) -2 gold dragon scales (1120 gold) a -1 demon trident (160 gold) a -3 longbow (1 gold) (0, 0, D:8) a +2 robe of willpower (3, 27, D:8) 3 atropa-tipped darts (4, 28, D:8) a +0 rapier (9, 40, D:8) +0 steam dragon scales (37, 24, D:8) the +2 dagger "Exiab" {freeze, *Rage rElec Stlth+} rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (6, -6, D:9) a +0 cloak (11, -2, D:9) a +0 club a +0 whip a +0 scale mail a +0 hand axe a +0 hand axe a +0 robe a +0 dagger (13, -13, D:9) 8 stones (32, -4, D:9) a +0 ring mail (35, -8, D:9) a +0 robe a +0 dagger a +0 hand axe (35, -7, D:9) a +0 club (36, -8, D:9) a +0 dagger a +0 robe a +0 dagger (39, -28, D:9) a +0 rapier a +0 orcbow (41, -5, D:9) a +0 chain mail (45, 0, D:9) a +2 heavy hand axe a +0 mace a +0 scale mail (45, 1, D:9) a +0 flail a +0 flail a +0 arbalest a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 cloak (11, 3, D:10) a +0 dagger a +0 robe (27, -11, D:10) 4 stones (34, -43, D:10) a +0 rapier (47, 3, D:10) 4 stones (49, -31, D:10) a +0 long sword +0 steam dragon scales (50, -7, D:10) a +0 robe a +0 dagger (50, -5, D:10) a +0 robe a +0 dagger (51, -7, D:10) a +0 chain mail a +0 trident a +0 orcbow (51, -6, D:10) a +0 robe a +0 dagger (51, -5, D:10) a +0 leather armour a +0 club a +0 hand axe Level 11 of the Dungeon Level 12 of the Dungeon (1, -1, D:12) the +5 dagger "Liesyck" {distort, rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour a +0 dagger (1, 0, D:13) a +0 chain mail a +0 short sword a +0 hand axe a +0 dagger a +0 club a +3 hand axe 4 boomerangs a +0 club a +0 hand axe (1, 1, D:13) a +0 giant club (2, -1, D:13) a +0 chain mail a +0 long sword a +0 giant club a +0 ring mail a +0 hand axe a +0 ring mail a +0 short sword (2, 0, D:13) a +0 plate armour a +0 flail a +0 mace a +0 ring mail a +1 dagger of venom a +0 dagger a +0 club a +0 ring mail a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour a +0 war axe (2, 1, D:13) a +0 club a +0 chain mail a +0 dagger (3, 0, D:13) a +0 flail a +0 plate armour a +0 war axe a +1 orcbow of draining a +0 hand axe (3, 48, D:13) a +0 dagger a +0 robe (5, 54, D:13) a +4 scimitar of flaming (39, 33, D:13) a scroll of noise (40, 3, D:13) a +0 leather armour (43, 4, D:13) a staff of air (53, 53, D:13) 5 stones (55, 20, D:13) a +1 long sword of flaming a +0 ring mail a +0 buckler (55, 23, D:13) a +0 battleaxe a +0 leather armour (57, 50, D:13) 3 stones Level 14 of the Dungeon (1, 24, D:14) a +0 long sword (2, -4, D:14) a +0 spear of venom (2, 5, D:14) a +0 cloak (4, -8, D:14) a +0 hand axe (6, 5, D:14) 5 boomerangs (9, -7, D:14) 3 large rocks a +0 orcbow Level 15 of the Dungeon [Shop] Afrahig's Armour Shoppe a +0 ring mail (56 gold) a +2 pair of boots (231 gold) the +5 ring mail of Grace {+Inv MP+9 Str+2} (925 gold) Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). +Inv: It lets you turn invisible. a +0 ring mail (56 gold) a +3 plate armour of fire resistance (630 gold) a +0 robe (9 gold) a +2 buckler of cold resistance (301 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Feheschiu's General Store a +0 kite shield (49 gold) a book of Iron (352 gold) a scroll of poison (44 gold) an amulet of faith (440 gold) a scroll of identify (22 gold) a wand of mindburst (4) (61 gold) a +0 battleaxe of venom (107 gold) a potion of curing (33 gold) [Shop] Rupsesit's Jewellery Shoppe an amulet of regeneration (390 gold) a ring of flight (227 gold) an amulet of the acrobat (390 gold) a granite talisman (780 gold) a +4 ring of slaying (1014 gold) a ring of magical power (260 gold) a ring of flight (227 gold) a ring of wizardry (390 gold) a ring of see invisible (195 gold) the ring of Sovereignty {rElec rF+ Int+2 Stlth+} (598 gold) [ring of protection from fire] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. [Shop] Suilomef's Antique Armour Shoppe a +0 robe of positive energy (117 gold) a +0 chain mail (112 gold) the +0 ring mail of Contentment {rPois MP+9 Str+3 Int+4} (1220 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rPois: It protects you from poison MP+9: It affects your magic capacity (+9). a +0 plate armour (575 gold) a +0 chain mail (112 gold) the +0 leather armour of the Gardener {Harm rF+ Will+ Str+6 Dex+3} (1012 gold) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will+: It increases your willpower. Harm: It increases damage dealt and taken. a +0 ring mail of cold resistance (275 gold) a +0 pair of boots (112 gold) [Shop] Nouxkekk's Antique Weapon Emporium a +0 rapier (92 gold) a +0 flail (80 gold) a +0 arbalest (103 gold) a +0 flail (80 gold) the +8 hand axe of Gallantry {speed, +Blink rPois rN+ Stlth+} (1706 gold) rPois: It protects you from poison rN+: It protects you from negative energy. +Blink: It lets you blink. Stlth+: It makes you more stealthy. a +2 short sword of draining (400 gold) the +3 rapier of Yesterday {freeze, Int+3} (816 gold) Int+3: It affects your intelligence (+3). a +0 sling (34 gold) (44, -6, Orc:2) the +3 scimitar of the Sun {venom, MP+9} MP+9: It affects your magic capacity (+9). Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (4, 1, Elf:1) a +3 long sword (7, 26, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (16, 30, Elf:1) the +6 morningstar of Powerful Valiance {pain, *Noise MP+9 Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). MP+9: It affects your magic capacity (+9). *Noise: It may make a loud noise when swung. (27, 33, Elf:1) a +0 long sword a +1 war axe of flaming a +8 chain mail of ponderousness a +0 kite shield a +6 long sword of holy wrath a +0 long sword (33, 31, Elf:1) 2 poisoned darts (35, 32, Elf:1) a +0 long sword a +3 scale mail of fire resistance (40, 34, Elf:1) a stone Level 2 of the Elven Halls [Shop] Jaet's Antique Weapon Emporium a +0 bardiche (270 gold) a +2 mace of venom (468 gold) a +0 morningstar (120 gold) a +0 club (30 gold) a +0 trident (105 gold) a +0 eveningstar (450 gold) a +0 spear (90 gold) a +0 mace (90 gold) a +0 orcbow (105 gold) a +0 flail (105 gold) (35, -23, Elf:2) a +0 short sword a +0 leather armour Level 3 of the Elven Halls [Shop] Volizxas's Assorted Antiques a +0 scale mail (104 gold) a scroll of identify (52 gold) a wand of roots (2) (124 gold) a +0 rapier (104 gold) a scroll of noise (26 gold) a scroll of summoning (247 gold) a scroll of identify (52 gold) a potion of magic (208 gold) a scroll of fog (104 gold) a +0 bardiche (234 gold) (0, 0, Elf:3) a +0 short sword (13, 8, Elf:3) a +0 chain mail a +0 short sword (35, -33, Elf:3) a +3 plate armour of cold resistance (35, -28, Elf:3) a +0 mace (36, -29, Elf:3) a staff of fire (37, -32, Elf:3) a +0 long sword (37, -30, Elf:3) a +0 pair of boots (38, -32, Elf:3) a +3 chain mail of willpower (39, -32, Elf:3) the +2 spear "Undertaker" {flame, Fly rF+ rC- Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. a +0 leather armour a ring of resist corrosion a +1 whip of pain (40, -31, Elf:3) a +2 short sword of draining (44, -25, Elf:3) the +2 fire dragon scales of the Catamount {Rampage rElec rF++ rC- rN++ Dex-2} Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (48, -23, Elf:3) the +10 halberd of Ikoll {venom, rN+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (56, -39, Elf:3) the +0 buckler of Poafilod {Rampage Dex+4} Dex+4: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (44, -3, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 atropa-tipped darts (15, -2, Lair:2) a +0 robe (16, -3, Lair:2) a +2 buckler (18, -3, Lair:2) a potion of degeneration (18, 36, Lair:2) 3 stones (20, 23, Lair:2) the +3 hand axe of the Floral God {flame, rN+ Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (4, 0, Lair:5) a +0 dagger a +0 robe (14, -4, Lair:5) a +0 dagger a +0 robe (18, -2, Lair:5) a +0 robe (19, -3, Lair:5) a staff of conjuration (21, -4, Lair:5) a staff of death (25, -3, Lair:5) a +0 dagger a +0 robe (38, 40, Lair:5) a +0 spear (48, -3, Lair:5) a +1 great mace of draining (56, -5, Lair:5) a +0 mace Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (11, 0, Shoals:1) a +0 giant club (17, -27, Shoals:1) a +0 plate armour (22, -34, Shoals:1) a +0 trident (23, -34, Shoals:1) 3 stones (26, -19, Shoals:1) a scroll of identify (31, -43, Shoals:1) a +0 pair of gloves (44, -33, Shoals:1) a wand of charming (4) Level 2 of the Shoals (0, 0, Shoals:2) a +0 sling a +0 club a +0 spear (0, 1, Shoals:2) a +0 sling of draining (unseen) (0, 2, Shoals:2) a +0 trident (1, 2, Shoals:2) a +1 trident of venom (unseen) (1, 5, Shoals:2) a +2 shortbow of draining (unseen) (7, 25, Shoals:2) a scroll of identify (12, 5, Shoals:2) a +0 quarterstaff (14, 28, Shoals:2) a +0 sling a +0 spear (15, 24, Shoals:2) a +0 trident (17, 27, Shoals:2) a +4 rapier of venom (still there?) a +0 robe (still there?) (20, 20, Shoals:2) 15 gold pieces (28, 1, Shoals:2) a scroll of immolation (31, -7, Shoals:2) 16 gold pieces (33, -2, Shoals:2) a potion of magic Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear of venom (unseen) (1, -4, Shoals:3) 4 large rocks (6, -12, Shoals:3) a potion of curing (11, -27, Shoals:3) 3 stones (24, -7, Shoals:3) a +0 club (30, -1, Shoals:3) a potion of degeneration (32, -2, Shoals:3) 2 potions of berserk rage (33, -12, Shoals:3) a +0 club (33, -1, Shoals:3) 9 large rocks (37, -2, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +2 trident of freezing a +0 robe (0, 1, Shoals:4) 4 silver javelins (1, -6, Shoals:4) a +0 antimagic morningstar (1, 0, Shoals:4) a +4 orcbow of draining a +0 robe (1, 1, Shoals:4) a +1 trident of protection a +0 long sword of flaming a +0 longbow a +0 robe (1, 2, Shoals:4) a +1 flail of flaming (2, 0, Shoals:4) a +2 trident of freezing a +0 robe (2, 2, Shoals:4) a +0 shortbow (still there?) a +0 robe (still there?) a +2 rapier of electrocution (still there?) a +0 robe (still there?) (3, 0, Shoals:4) a +1 trident of freezing (still there?) a +0 robe (still there?) (3, 2, Shoals:4) a +0 trident (10, 18, Shoals:4) a boomerang (16, 8, Shoals:4) a +0 trident (16, 34, Shoals:4) a +1 vampiric short sword (unseen) (19, 28, Shoals:4) a +0 robe (20, 27, Shoals:4) a +0 robe a +3 rapier of flaming (20, 28, Shoals:4) a +0 trishula of holy wrath a +0 robe a +1 trident of freezing (20, 34, Shoals:4) a +0 robe (21, 27, Shoals:4) a +2 sacred scourge of holy wrath (21, 28, Shoals:4) a +0 robe a +0 trishula of holy wrath a +1 robe of fire resistance (21, 29, Shoals:4) a +0 spear (22, 29, Shoals:4) +0 pearl dragon scales a +0 trident of flaming (26, 24, Shoals:4) a +0 shortbow (31, -6, Shoals:4) the staff "Muazeahu" {rF+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (33, -7, Shoals:4) a book of Battle (36, -5, Shoals:4) a +0 scale mail Level 1 of the Snake Pit (13, -7, Snake:1) 3 curare-tipped darts (13, 41, Snake:1) a +0 scimitar (16, 21, Snake:1) a +0 hand axe (16, 22, Snake:1) a +0 trident a +1 kite shield of protection (17, 21, Snake:1) a +0 quarterstaff a +0 robe (17, 22, Snake:1) a +0 spear (31, 36, Snake:1) a +2 robe of positive energy a +0 trident (31, 44, Snake:1) a +0 robe (32, 36, Snake:1) a +0 robe a +0 dire flail a +0 whip (47, 36, Snake:1) a book of the Hunter (48, 38, Snake:1) a +0 whip a +0 robe (54, 5, Snake:1) the +4 spear "Hoexe" {flame, Str+7 Dex-3} Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). Level 2 of the Snake Pit [Shop] Felycuto's Assorted Antiques a +0 hand axe (93 gold) an orb of light (496 gold) the +1 chain mail of the Trees {Slay+2} (771 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a scroll of identify (62 gold) a scroll of identify (62 gold) the +6 hand axe of Magnificence {heavy, rC+ Dex+3} (1726 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. a potion of curing (93 gold) a scroll of fear (124 gold) [Shop] Afem's Jewellery Boutique the amulet "Bena" {RegenMP Int+4 Slay+5} (929 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a ring of resist corrosion (280 gold) a ring of see invisible (210 gold) a +5 ring of evasion (504 gold) a ring of protection from fire (350 gold) a ring of ice (350 gold) a ring of willpower (350 gold) a ring of resist corrosion (280 gold) an amulet of guardian spirit (420 gold) a ring of poison resistance (280 gold) (0, 0, Snake:2) a +0 flail (30, -37, Snake:2) a +0 robe (30, 7, Snake:2) a +0 mace a +0 robe (31, -38, Snake:2) a +0 short sword (31, 7, Snake:2) a +0 halberd a +0 robe (32, -38, Snake:2) 4 poisoned darts (34, -45, Snake:2) 5 boomerangs (36, -23, Snake:2) a +0 flail (42, -40, Snake:2) a +0 whip (42, -33, Snake:2) a +0 whip a +0 robe (43, -25, Snake:2) a +0 flail Level 3 of the Snake Pit (16, 15, Snake:3) the +1 scale mail of Spring {rElec} rElec: It insulates you from electricity. (25, 10, Snake:3) a +0 club a +0 mace (26, 9, Snake:3) a +0 shortbow a +0 trident a +0 robe (27, 6, Snake:3) a +0 heavy spear (34, 7, Snake:3) a +0 halberd a +0 robe (35, 5, Snake:3) a +0 arbalest a +0 scimitar (35, 6, Snake:3) a +0 shortbow a +0 dire flail (35, 7, Snake:3) a +0 longbow a +0 glaive a +0 short sword a +0 robe (35, 8, Snake:3) a +0 longbow a +0 hand axe (36, 5, Snake:3) a +0 glaive a +0 robe (44, 51, Snake:3) a +0 war axe (45, 52, Snake:3) a +0 long sword a +0 mace a +0 robe a +0 hand axe a +0 robe a +0 long sword (54, 2, Snake:3) a +0 long sword of draining a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 robe a +2 tower shield of cold resistance (11, 6, Snake:4) a +0 spear a +0 robe (12, 8, Snake:4) a +0 halberd (28, 19, Snake:4) a +0 scimitar (37, -4, Snake:4) a +0 robe (44, 6, Snake:4) a +0 war axe (45, -21, Snake:4) a +0 club Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +12 war axe "Qeyppuwo" {flame, rN+} rN+: It protects you from negative energy. (0, 2, Slime:5) the +3 leather armour of Vonupp {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison (30, 32, Slime:5) the +5 war axe "Kausen" {freeze, rC+ Will+ Str+5 Int+3 Stlth-} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (31, 31, Slime:5) the +5 hand axe of Benum {vamp, Int+2} Int+2: It affects your intelligence (+2). Level 1 of the Vaults [Shop] Leneshrum's Weapon Emporium a +0 orcbow (49 gold) a +1 glaive of flaming (261 gold) a +0 short sword (42 gold) 4 stones (5 gold) a +0 halberd of venom (95 gold) a +3 heavy trident (326 gold) a +0 shortbow (42 gold) a +3 long sword (287 gold) (0, 0, Vaults:1) a +6 ring of dexterity (13, -62, Vaults:1) a +0 dagger a +0 robe a +0 mace a +0 scale mail (50, -13, Vaults:1) a +0 ring mail (51, -14, Vaults:1) a +0 ring mail a +0 chain mail (51, -13, Vaults:1) a +4 heavy broad axe a +0 flail (52, -16, Vaults:1) a +0 scale mail a +0 war axe (52, -14, Vaults:1) a +0 plate armour a +0 great sword a +0 leather armour (52, -13, Vaults:1) a +0 ring mail a +0 great mace (54, -10, Vaults:1) a +0 plate armour a ring of protection from cold (54, -8, Vaults:1) a +0 scale mail (55, -10, Vaults:1) a +0 long sword a +0 plate armour (55, -9, Vaults:1) a +0 robe a +0 long sword a +1 dagger of electrocution a +0 morningstar a +1 vampiric long sword a +2 long sword of freezing (55, -7, Vaults:1) a +0 troll leather armour (56, -9, Vaults:1) a +0 dire flail a +0 animal skin a +0 chain mail (56, -8, Vaults:1) a +2 war axe a +0 scale mail (57, -9, Vaults:1) a +0 scale mail (57, -8, Vaults:1) a +0 dire flail a +0 scale mail (61, -49, Vaults:1) a +3 falchion a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 dagger (1, 0, Vaults:2) a +0 robe (13, 41, Vaults:2) a +0 animal skin a +3 dire flail a +1 long sword (13, 42, Vaults:2) a +0 scale mail a +0 mace (14, 41, Vaults:2) a +2 tower shield a +0 chain mail a +0 scale mail (14, 42, Vaults:2) a +0 falchion (15, 42, Vaults:2) a +0 scale mail (16, 32, Vaults:2) a +2 arbalest of flaming (17, 31, Vaults:2) a +2 great sword of flaming (19, 30, Vaults:2) the +9 chain mail of the Gnashing Gods {Regen+} Regen+: It increases your rate of health regeneration. (19, 32, Vaults:2) a scroll of silence (23, 31, Vaults:2) a +0 leather armour a +0 scale mail a +0 flail (25, 50, Vaults:2) a +0 ring mail (39, 10, Vaults:2) a +0 shortbow (39, 12, Vaults:2) a +0 orcbow (40, 11, Vaults:2) a +0 shortbow (40, 12, Vaults:2) a +0 troll leather armour (46, -2, Vaults:2) a +0 morningstar a +0 ring mail (55, 25, Vaults:2) a +0 arbalest (55, 26, Vaults:2) a +0 arbalest (55, 27, Vaults:2) a +0 arbalest (55, 37, Vaults:2) a +0 mace a +0 ring mail (55, 49, Vaults:2) a +0 troll leather armour (56, 24, Vaults:2) a +0 morningstar a +0 leather armour a +0 troll leather armour (56, 25, Vaults:2) a +0 arbalest a +0 arbalest (60, 0, Vaults:2) a +0 arbalest a +0 dire flail a +0 plate armour (61, 0, Vaults:2) a +0 arbalest (63, 39, Vaults:2) a +0 ring mail (67, 31, Vaults:2) a +0 dire flail a +0 animal skin (68, 33, Vaults:2) a +0 shortbow (70, 13, Vaults:2) a +0 morningstar a +0 leather armour Level 3 of the Vaults (0, 0, Vaults:3) a +0 short sword (1, 9, Vaults:3) a +0 ring mail (10, 39, Vaults:3) a +0 dire flail a +0 scale mail (16, -14, Vaults:3) a +0 chain mail (28, 4, Vaults:3) a +0 arbalest a +0 kite shield a +0 broad axe (32, 31, Vaults:3) a +0 troll leather armour (32, 32, Vaults:3) a +0 great mace a +0 leather armour of cold resistance Level 4 of the Vaults (0, 0, Vaults:4) a +0 flail a +0 leather armour (1, 0, Vaults:4) a +0 troll leather armour (4, 27, Vaults:4) 5 stones (4, 45, Vaults:4) a +4 rapier (5, 24, Vaults:4) a +0 arbalest (7, 42, Vaults:4) a +0 morningstar a +0 ring mail (8, 29, Vaults:4) a +0 great mace a +0 ring mail (26, -11, Vaults:4) a +0 troll leather armour (26, 46, Vaults:4) 3 stones (50, 15, Vaults:4) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. Level 5 of the Vaults [Shop] Tireac's Armour Shoppe a +0 plate armour of poison resistance (297 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) a +3 chain mail of cold resistance (291 gold) a +0 leather armour (22 gold) a +0 pair of boots (49 gold) the orb of Bimm {guile, Str+2} (244 gold) Str+2: It affects your strength (+2). a +3 leather armour of willpower (264 gold) a +2 leather armour of fire resistance (209 gold) (0, 0, Vaults:5) the orb of Hery {*channel, rC- Dex+4 SInv} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (0, 30, Vaults:5) +0 shadow dragon scales (1, -18, Vaults:5) a +0 giant club a +0 giant club (1, -2, Vaults:5) the +1 leather armour of Gumoj {Will++ Str+2} Str+2: It affects your strength (+2). Will++: It greatly increases your willpower. (2, -16, Vaults:5) a +4 rapier of venom a +0 robe (4, -18, Vaults:5) a +0 giant club (5, 1, Vaults:5) a ring of see invisible (6, 1, Vaults:5) a +0 plate armour (7, 1, Vaults:5) a potion of degeneration (12, -19, Vaults:5) 5 atropa-tipped darts (41, 22, Vaults:5) the +4 great sword "Goxkune" {speed, Int+2} Int+2: It affects your intelligence (+2). (51, 18, Vaults:5) the +1 orcbow "Iseuguzuo" {heavy, rF- Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. (51, 23, Vaults:5) the +7 morningstar of the Inviting Coward {venom, MP+9 Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). Level 1 of the Crypt (0, 0, Crypt:1) 6 javelins (4, 6, Crypt:1) a +0 battleaxe (7, 6, Crypt:1) a +0 robe (24, 8, Crypt:1) 5 stones Level 2 of the Crypt (0, 0, Crypt:2) a scroll of immolation (7, -4, Crypt:2) a +0 scimitar (9, -3, Crypt:2) a ring of fire (10, -3, Crypt:2) a +0 chain mail (42, 2, Crypt:2) a +0 short sword (51, 0, Crypt:2) a +0 robe (52, -23, Crypt:2) 3 stones Level 3 of the Crypt (10, 52, Crypt:3) a +0 club (11, 52, Crypt:3) a +0 scale mail (12, 50, Crypt:3) a +1 heavy sling (13, 50, Crypt:3) a +0 chain mail (14, 50, Crypt:3) a +0 flail (17, 24, Crypt:3) a stone (19, 24, Crypt:3) a +0 great sword (20, 57, Crypt:3) a +2 trident of venom (20, 58, Crypt:3) a +2 vampiric battleaxe (21, 56, Crypt:3) 3 stones (22, 56, Crypt:3) a +1 cloak of willpower (23, 57, Crypt:3) a +0 ring mail a +0 long sword a +0 robe (25, 56, Crypt:3) a +0 chain mail (26, 52, Crypt:3) a +0 hand axe (26, 53, Crypt:3) a +0 scimitar (26, 54, Crypt:3) a +0 flail a +0 mace (26, 55, Crypt:3) a +0 battleaxe (30, 56, Crypt:3) a +2 robe of cold resistance (31, 56, Crypt:3) a +0 chain mail (31, 57, Crypt:3) 6 stones (32, 56, Crypt:3) the +1 orcbow of Yesterday {flame, rPois Str+4 Int-2} Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). rPois: It protects you from poison (32, 57, Crypt:3) a +2 robe (32, 58, Crypt:3) the +4 scale mail "Ehommem" {rElec Str+2 Int+2 Dex-4} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. (58, 25, Crypt:3) a +0 helmet the Vestibule of Hell (9, 23, Hell) a +2 vampiric scythe Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +1 battleaxe of freezing (still there?) a frost giant corpse (still there?) Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 dagger (8, 15, Zot:1) 6 stones Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 trident (2, -2, Zot:2) a +2 hat (7, -3, Zot:2) a +0 plate armour (7, 27, Zot:2) a +0 mace (13, -1, Zot:2) 12 gold pieces a +0 long sword a +0 cloak (14, 0, Zot:2) a +0 war axe (17, 6, Zot:2) 20 gold pieces (17, 7, Zot:2) 34 gold pieces (17, 8, Zot:2) 22 gold pieces (17, 9, Zot:2) 24 gold pieces (17, 10, Zot:2) 36 gold pieces (17, 20, Zot:2) a +0 halberd (18, 6, Zot:2) a scroll of enchant weapon (18, 7, Zot:2) a +4 ring of slaying (18, 8, Zot:2) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (18, 9, Zot:2) a +2 hand axe of freezing (unseen) (18, 24, Zot:2) 9 stones (26, 29, Zot:2) a +0 trident Level 1 of the Depths (6, 45, Depths:1) the +3 orcbow "Qesugipuyd" {flame, rF- rC+++ rN+ Will+} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (8, 34, Depths:1) a +2 great sword of flaming (9, 42, Depths:1) 4 large rocks (10, 41, Depths:1) a +0 buckler a +0 scale mail a +2 long sword of holy wrath a +0 dire flail a +0 dire flail (11, 40, Depths:1) a +0 great sword of flaming a +2 great sword of flaming (17, 23, Depths:1) a +0 robe (17, 24, Depths:1) 3 large rocks (18, 23, Depths:1) a +0 heavy dire flail a +2 heavy dire flail (18, 24, Depths:1) a +0 ring mail a +0 great mace a +0 arbalest (18, 33, Depths:1) a +0 robe Level 2 of the Depths [Shop] Gifaj's Book Emporium a book of Cantrips (256 gold) Great Wizards, Vol. II (608 gold) a book of Armaments (576 gold) a book of Spectacle (768 gold) a book of Vapours (416 gold) a book of Lightning (576 gold) the Almanac of Charnel Contamination (608 gold) Spells Type Level a - Yara's Violent Unravelling Hexes/Alchemy 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Sculpt Simulacrum Ice/Alchemy 6 a manual of Evocations (1280 gold) the Spellbook of Conflict (576 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Flame Wave Conjuration/Fire 4 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Iskenderun's Battlesphere Conjuration 5 a book of Unlife (576 gold) (0, 0, Depths:2) a +0 dagger a +0 robe (1, 14, Depths:2) an amulet of guardian spirit a ring of see invisible (4, -10, Depths:2) the +0 chain mail of the Old World {+Blink Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (24, -26, Depths:2) 2 curare-tipped darts (25, -11, Depths:2) a +0 robe (26, -26, Depths:2) a +2 spear of venom a +0 leather armour (26, -12, Depths:2) +0 fire dragon scales a +0 broad axe a +0 animal skin (27, -25, Depths:2) a +0 shortbow of flaming (27, -24, Depths:2) a +0 dire flail a +0 dire flail a +1 great sword of flaming (28, -25, Depths:2) a +0 halberd (29, 28, Depths:2) a +0 chain mail (30, -16, Depths:2) 4 large rocks (35, 26, Depths:2) 5 large rocks (37, 27, Depths:2) a +0 quarterstaff (38, 25, Depths:2) a +1 battleaxe of freezing (39, 25, Depths:2) a +1 dagger of pain (51, -10, Depths:2) 5 stones Level 3 of the Depths (0, 0, Depths:3) a +0 spear (4, -5, Depths:3) a +0 dire flail a +0 dire flail (10, 6, Depths:3) a +0 long sword (10, 7, Depths:3) a +0 robe (11, -2, Depths:3) a +0 broad axe (11, 5, Depths:3) a +0 mace (11, 6, Depths:3) a +0 pair of gloves (18, 21, Depths:3) a +0 great sword of flaming (19, 22, Depths:3) a +2 battleaxe of freezing (20, 21, Depths:3) 5 large rocks (22, -6, Depths:3) a +0 dagger a +0 robe (23, -2, Depths:3) a +0 great sword of flaming (24, -2, Depths:3) a +2 great sword of flaming a +0 robe a +1 great sword of flaming (25, -3, Depths:3) a +0 whip a +0 robe (26, -1, Depths:3) a +2 great sword of flaming 4 large rocks (27, -1, Depths:3) a +0 war axe a +0 animal skin (27, 0, Depths:3) the +5 trident of Theory {freeze, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 plate armour a +0 dire flail a +0 dire flail (27, 10, Depths:3) 5 stones (28, 1, Depths:3) 3 large rocks a +0 long sword a +0 arbalest a +0 leather armour of cold resistance a +0 dagger of draining a +0 robe Level 4 of the Depths (0, 0, Depths:4) 4 large rocks (10, -2, Depths:4) a +2 battleaxe of freezing (33, -46, Depths:4) a +0 ring mail (40, -45, Depths:4) a +1 battleaxe of freezing (41, -45, Depths:4) a +0 robe (47, -29, Depths:4) a +5 battleaxe of flaming a +0 plate armour (48, -28, Depths:4) a +4 scimitar of flaming a +0 chain mail a +4 great sword of flaming a +0 plate armour a +1 demon whip a +0 chain mail (49, -28, Depths:4) a +2 demon whip a +0 plate armour a +0 dagger a +0 robe (49, -27, Depths:4) a +1 war axe a +0 plate armour (50, -23, Depths:4) 5 stones (53, -26, Depths:4) a +0 chain mail (54, -39, Depths:4) a +0 robe (57, -26, Depths:4) a +3 battleaxe of freezing