Villent Level 1 of the Dungeon (4, 32, D:1) a +0 robe (16, -2, D:1) a +0 dagger 4 stones (17, -2, D:1) a +0 leather armour (18, 17, D:1) 5 large rocks (19, -2, D:1) a +0 mace (26, 2, D:1) 8 stones (29, -2, D:1) a +0 dagger (31, -2, D:1) a +0 whip (32, 12, D:1) a beast talisman (34, 17, D:1) a +0 club (38, 14, D:1) a +0 club a +0 sling (38, 22, D:1) a +0 club (39, 18, D:1) a +0 short sword 2 stones (40, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 boomerangs (3, 15, D:2) an orb of mayhem (6, 4, D:2) a +0 robe (15, -15, D:2) a +0 scale mail (21, 15, D:2) a +0 ring mail (26, -24, D:2) a +0 whip (28, -19, D:2) an orb of guile (29, -25, D:2) a +0 leather armour (29, 9, D:2) 6 atropa-tipped darts (29, 22, D:2) a +0 whip (45, -14, D:2) a +0 dagger (52, -5, D:2) a +0 long sword (54, -5, D:2) 2 stones (58, 7, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 2, D:3) a stone (7, -6, D:3) a +0 ring mail (27, 30, D:3) a scroll of vulnerability (29, -2, D:3) a +0 club (29, 14, D:3) 6 stones (32, 0, D:3) a +0 hand axe a +3 leather armour (37, 30, D:3) 6 stones (38, 3, D:3) a +0 dagger (50, 18, D:3) a +0 dagger (57, 1, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -23, D:4) a +0 leather armour (4, -5, D:4) a serpent talisman (6, -23, D:4) a +0 dagger a +0 whip a +0 hand axe a +0 dagger a +0 hand axe (6, -6, D:4) 8 stones (23, 21, D:4) a +0 flail (23, 23, D:4) a +2 flail of holy wrath (24, 9, D:4) a +0 dagger (24, 24, D:4) a +0 spear (25, 24, D:4) a +0 halberd (27, 23, D:4) a +0 whip a +0 leather armour (37, 19, D:4) a +0 club Level 5 of the Dungeon (5, 14, D:5) a +0 ring mail (6, 9, D:5) a +0 trident a +0 ring mail (9, 12, D:5) a +0 hand axe a +0 hand axe a boomerang a +0 flail a +0 chain mail (10, 2, D:5) the +6 dagger of the Green God {drain, rN+ Int+2 Stlth+} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 chain mail (11, 7, D:5) a +0 club (16, -12, D:5) a +0 leather armour (18, -2, D:5) a +0 falchion (19, -8, D:5) a +0 giant club (20, -24, D:5) 4 stones (50, -2, D:5) a +0 flail (50, 0, D:5) a +0 club a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, 0, D:6) a +2 short sword a +0 robe (3, 8, D:6) a +0 dagger a +0 dagger (4, -2, D:6) a +0 hand axe a +0 robe (4, 8, D:6) a +0 dagger a +0 club (4, 9, D:6) a +0 dagger a +0 short sword a +0 whip (6, -2, D:6) a +1 mace a +0 robe a +0 short sword a +0 robe (7, 8, D:6) a +0 short sword 4 poisoned darts (12, 17, D:6) a +0 ring mail (14, 17, D:6) a +2 trident of draining a +0 robe an orb of guile (15, 16, D:6) a +0 giant club (18, 4, D:6) a +0 dagger a +0 robe a +0 falchion a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour (20, 15, D:6) a +2 dagger of freezing a +0 leather armour (24, 21, D:6) a +0 dagger (30, -2, D:6) a +2 spectral quarterstaff (33, 7, D:6) a +0 club (38, -16, D:6) a +1 shortbow of flaming Level 7 of the Dungeon (0, 0, D:7) a +4 arbalest (5, 2, D:7) the +9 dagger of Yredelemnul {venom, +Blink rN+ Dex-5} Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. +Blink: It lets you blink. (20, 8, D:7) a +0 club (20, 10, D:7) a +1 dagger of venom a +0 robe (21, 8, D:7) a +0 short sword a +0 scale mail (21, 9, D:7) a +0 hand axe (21, 10, D:7) a +0 hand axe a boomerang a +0 ring mail (25, -38, D:7) a +0 war axe (25, -8, D:7) 2 poisoned darts (30, 18, D:7) a +0 trident (32, -36, D:7) a +0 shortbow (33, 13, D:7) a staff of conjuration (38, 14, D:7) a +0 shortbow (43, -10, D:7) a +0 shortbow (51, -9, D:7) a +0 leather armour (54, 0, D:7) a +0 spear (56, -1, D:7) a +0 robe Level 8 of the Dungeon [Shop] Xafuhom's Tiny Tomes the Anthology of Transportation (140 gold) Spells Type Level a - Dispersal Translocation 6 the Parchment of Bad Luck (100 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 Itit's Treatise on the Wyrd (100 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 the Codex of Portals (60 gold) Spells Type Level a - Blink Translocation 2 the Thoughts on Cold (80 gold) Spells Type Level a - Frozen Ramparts Ice 3 the Almanac of the Beginning (100 gold) Spells Type Level a - Passage of Golubria Translocation 4 the Omnibus of the Scorpion (120 gold) Spells Type Level a - Alistair's Intoxication Alchemy 5 the Compilation of Breath (180 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 (0, 0, D:8) a +0 pair of gloves (5, 36, D:8) a +0 scimitar a +0 arbalest a +0 mace a +0 hand axe (6, 36, D:8) a +0 chain mail a +2 dagger of draining a +0 robe (25, 16, D:8) a +0 shortbow (27, 39, D:8) a +0 shortbow (36, 7, D:8) a +0 trident a +0 plate armour (37, 7, D:8) a +0 flail (38, 7, D:8) a +0 whip a +0 leather armour a +0 club a +0 leather armour (39, 28, D:8) a +0 falchion (50, 48, D:8) a +0 dagger (54, 10, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +3 mace a +0 robe (3, 14, D:9) a +0 dagger a +0 robe a +0 club a +0 dagger a boomerang an orc skeleton an orc skeleton (3, 15, D:9) a +0 whip a +0 leather armour a +0 trident an orc skeleton an orc skeleton (5, -8, D:9) a +0 spectral war axe a +0 plate armour (5, -7, D:9) a +0 club a +0 scale mail a +0 dagger a +0 robe of fire resistance (6, 3, D:9) a +4 long sword a +0 robe (6, 4, D:9) a +3 falchion a +0 robe (6, 7, D:9) 5 stones (8, -8, D:9) a +0 dagger a +0 leather armour (8, 2, D:9) 38 stones a +1 dire flail of draining a +0 robe a +0 robe (13, -4, D:9) a +0 club (15, -4, D:9) a +0 orcbow a +0 battleaxe a +0 chain mail (16, -20, D:9) the +1 falchion "Wiuxih" {venom, Dex+3} Dex+3: It affects your dexterity (+3). (17, -3, D:9) a +0 short sword (22, -28, D:9) a +0 orcbow (25, -17, D:9) +0 acid dragon scales (25, 3, D:9) a +0 short sword a +0 cloak (29, -12, D:9) a +0 long sword (35, -4, D:9) a wolf corpse (skeletalised by now) (46, -9, D:9) a +0 shortbow (48, -27, D:9) a +0 heavy spear a +1 animal skin (57, 10, D:9) an amulet of faith (57, 13, D:9) a potion of degeneration a +0 cloak a +2 halberd of chaos (58, 13, D:9) a +0 club (62, 3, D:9) a +0 hat of see invisible (63, 3, D:9) a +0 plate armour (63, 6, D:9) a +0 dagger a +0 robe (64, 8, D:9) a +0 mace (66, -22, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a wand of roots (4) (0, 1, D:10) a +0 chain mail (0, 4, D:10) a +0 dire flail (5, 6, D:10) a potion of curing (6, 0, D:10) a potion of attraction the Ecumenical Temple