Villent Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 2, D:1) a +0 long sword (2, -7, D:1) 6 poisoned darts (14, 22, D:1) a +0 leather armour (24, 10, D:1) 7 stones (29, 5, D:1) a +0 dagger (29, 16, D:1) a +0 shortbow (32, 3, D:1) a +0 halberd (37, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 11, D:2) a +0 robe (10, 7, D:2) a +0 mace (16, -3, D:2) a +0 dagger (16, 15, D:2) a +0 club (18, 10, D:2) a +0 club (25, -1, D:2) 5 stones (25, 7, D:2) a +0 leather armour (32, 28, D:2) a +0 ring mail (35, 23, D:2) a +0 sling (36, -9, D:2) a +0 leather armour (40, -10, D:2) the +9 dagger "Gram" {pain, MP+9} MP+9: It affects your magic capacity (+9). Level 3 of the Dungeon (17, -11, D:3) a +0 ring mail (19, 11, D:3) a +0 ring mail (20, -36, D:3) a +0 club a +0 sling 7 stones (21, 10, D:3) a +1 dagger of draining a hobgoblin corpse (skeletalised by now) (24, -36, D:3) a +0 short sword a stone (38, -17, D:3) a +0 dagger 5 poisoned darts Level 4 of the Dungeon (10, 13, D:4) a +0 rapier (17, 14, D:4) a +0 ring mail (20, 25, D:4) 2 potions of might (35, 9, D:4) 10 gold pieces (39, 11, D:4) 4 javelins