Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7250499251510364196 449693 Villent the Slayer (level 22, -27/146 HPs) Began as a Gargoyle Fighter on June 17, 2025. Was the Champion of Jiyva. Shot with a bolt by a yaktaur captain (44 damage) ... on level 5 of the Vaults. The game lasted 01:13:04 (33329 turns). Villent the Slayer (Gargoyle Fighter) Turns: 33329, Time: 01:13:04 Health: -27/146 AC: 55 Str: 25 XL: 22 Next: 70% Magic: 22/22 EV: 8 Int: 18 God: Jiyva [******] Gold: 124 SH: 25 Dex: 19 Spells: 21/21 levels left rFire + + + q - +9 flail of Wondrous Power {freeze, rC+ Str+4} rCold + + . V - +5 kite shield {reflect} rNeg + . . E - +14 plate armour "Xomuinetev" {Will++} rPois ∞ H - +0 hat "Uleddix" {rF++ Str-4 Slay+5} rElec + n - +1 cloak "Lise" {Rampage Will+++ Str-3 SInv} rCorr + N - +0 pair of gloves of Coalac {Dex+4} SInv + m - +2 pair of boots of Greed {Harm rC- Dex+4} Will +++++ R - amulet of regeneration Stlth g - ring of the Dowdy God {+Blink rPois rF+ rC+} HPRegen 2.84/turn W - ring "Qeuk" {rC+ Will+ Str+2} MPRegen 0.98/turn %: harm (+30% outgoing, +20% incoming), reflection, rampage @: about to teleport, flying, studying 2 skills A: sickness immunity, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, talons 1, iridescent scales 2, large bone plates 1, agile 1, clever 2, frail 1, screaming 1, eyeballs 2, pseudopods 2, evolution 1, sturdy frame 2, engulf }: 3/15 runes: serpentine, barnacled, slimy a: Renounce Religion, Evoke Blink, Oozemancy, Slimify You were on level 5 of the Vaults. You worshipped Jiyva. Jiyva was exalted by your worship. You visited 9 branches of the dungeon, and saw 44 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Gauntlet. You collected 3638 gold pieces. You spent 3514 gold pieces at shops. Inventory: Hand Weapons q - the +9 flail of Wondrous Power (weapon) {freeze, rC+ Str+4} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. Str+4: It affects your strength (+4). I - the +4 war axe "Cadixum" {heavy, Will+++ Str+2 Int-5} (You found it on level 5 of the Pits of Slime) Will+++: It greatly increases your willpower. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Armour m - the +2 pair of boots of Greed (worn) {Harm rC- Dex+4} (You bought it in a shop on level 1 of the Vaults) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). n - the +1 cloak "Lise" (worn) {Rampage Will+++ Str-3 SInv} (You found it on level 1 of the Vaults) Rampage: It bestows one free step when moving towards enemies. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). SInv: It lets you see invisible. E - the +14 plate armour "Xomuinetev" (worn) {Will++} (You found it on level 5 of the Lair of Beasts) Will++: It greatly increases your willpower. H - the +0 hat "Uleddix" (worn) {rF++ Str-4 Slay+5} (You found it on level 5 of the Pits of Slime) rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). N - the +0 pair of gloves of Coalac (worn) {Dex+4} (You found it in a Gauntlet) Dex+4: It affects your dexterity (+4). V - a +5 kite shield of reflection (worn) Jewellery a - a +4 ring of slaying d - a ring of protection from cold g - the ring of the Dowdy God (worn) {+Blink rPois rF+ rC+} (You bought it in a shop on level 1 of the Vaults) [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. l - a ring of magical power L - an amulet of reflection R - an amulet of regeneration (worn) W - the ring "Qeuk" (worn) {rC+ Will+ Str+2} (You found it on level 1 of the Snake Pit) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Z - a +4 ring of slaying Wands o - a wand of light (1) s - a wand of roots (33) v - a wand of polymorph (14) w - a wand of flame (37) A - a wand of mindburst (38) O - a wand of digging (6) U - a wand of paralysis (5) Scrolls c - 3 scrolls of fog h - 3 scrolls of brand weapon p - a scroll of teleportation y - 4 scrolls of poison C - 3 scrolls of enchant armour K - a scroll of vulnerability S - 3 scrolls of fear T - 4 scrolls of enchant weapon X - a scroll of revelation Y - 8 scrolls of identify Potions b - 2 potions of brilliance e - 2 potions of attraction f - a potion of berserk rage i - a potion of lignification k - 3 potions of enlightenment r - 6 potions of mutation u - 7 potions of invisibility x - 5 potions of curing z - 2 potions of cancellation B - a potion of haste G - 4 potions of resistance J - 2 potions of magic Miscellaneous j - a +0 condenser vane D - a +0 box of beasts F - a +3 Gell's gravitambourine (2/2) M - a +1 phantom mirror Skills: * Level 24.4 Fighting + Level 23.0 Maces & Flails + Level 20.5 Armour + Level 19.7 Shields You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 58% 1 Freeze Ice 0% 1d3 58% 1 Kiss of Death Conj/Necr 0% 2d5 58% 1 Sandblast Erth 0% 2d4 58% 1 Soul Splinter Necr 0% N/A 58% 1 Summon Small Mammal Summ 0% N/A 58% 1 Blink Tloc 0% N/A 73% 2 Call Imp Summ 0% N/A 73% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 73% 2 Grave Claw Necr 0% 2d7 73% 2 Lesser Beckoning Tloc 0% N/A 73% 2 Momentum Strike Conj/Tloc 0% 3d8 73% 2 Scorch Fire 0% 2d5 73% 2 Call Canine Familiar Summ 0% N/A 91% 3 Dazzling Flash Hex/Fire 0% N/A 91% 3 Fugue of the Fallen Necr 0% N/A 91% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 91% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 91% 3 Passwall Erth 0% N/A 91% 3 Sigil of Binding Hex 0% N/A 91% 3 Stone Arrow Conj/Erth 0% 3d7 91% 3 Summon Ice Beast Ice/Summ 0% N/A 91% 3 Teleport Other Tloc 0% N/A 91% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:9 Shoals (4/4) Lair:3 Snake (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 [([ D:10 ( D:11 ( D:13 * Orc:2 !*[[ Elf:1 [ Elf:3 ! Shoals:2 * Shoals:3 *!* Snake:2 * Snake:3 : Snake:4 ( Vaults:1 [=[* Vaults:3 ? Vaults:4 [ Portals: Trove: Vaults:1 (give +3 storm dragon scales) Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +16) You have sharp toenails. You are mostly covered in iridescent scales. (AC +4) You are partially covered in large bone plates. (SH +4) You are agile. (Dex +4, Str/Int -1) Your mind is very acute. (Int +8, Str/Dex -2) You are frail. (-10% HP) You occasionally shout uncontrollably at your foes. Your body has grown many eyes which may confuse attackers. (Acc +5) Armour fits poorly on your large pseudopods. You have hidden genetic potential. Your movements are less encumbered by armour. (ER -4) Your melee attacks may engulf your foes in ooze. Message History The guardian sphinx is moderately wounded. You block the guardian sphinx's attack. x3; The yaktaur captain shoots a bolt. The bolt hits you!! The hell knight hits you but does no damage. A war gargoyle comes into view. It is wielding a +0 morningstar. You hit the guardian sphinx. You freeze the guardian sphinx. The guardian sphinx is moderately wounded. The guardian sphinx bites you but does no damage. You block the guardian sphinx's attack. The guardian sphinx claws you but does no damage. The hell knight mumbles some strange prayers to Makhleb. The hell knight seems to speed up. You block the ettin's attack. x2 The tengu reaver hits you from afar with a +0 bardiche. The deep elf high priest shoots an arrow. The arrow barely misses you. The arrow hits the vault warden! The yaktaur captain shoots a bolt. The bolt hits you! The hell knight hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A magical barricade bars your way! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the hell knight's attack. You block the guardian sphinx's attack. x2 The guardian sphinx claws you but does no damage. The hell knight closely misses you. The hell knight mumbles some strange prayers to Makhleb. The hell knight seems to speed up. The ettin barely misses you. The ettin hits you but does no damage. The vault warden hits you with a +0 long sword!! * * * LOW HITPOINT WARNING * * * The stone giant hits you but does no damage. The tengu reaver hits you from afar with a +0 bardiche! * * * LOW HITPOINT WARNING * * * The deep elf high priest shoots an arrow. The arrow hits you but does no damage. The yaktaur captain shoots a bolt. The bolt hits you!!! You die... Jiyva sends a jelly to digest your equipment. #....#..# . #....#..## #.##....#... #........e ##......9.##### .....[[)[.....? .....vH)[[..... ....