Villent Level 1 of the Dungeon (7, -23, D:1) a quokka corpse (skeletalised by now) (10, 2, D:1) a +0 leather armour (18, -17, D:1) a +0 scale mail (18, -16, D:1) a frilled lizard skeleton (18, -9, D:1) 6 stones (23, -9, D:1) a +0 flail (24, 10, D:1) a +0 whip a kobold skeleton (28, -20, D:1) the quill talisman "Gorhur" {Harm MP+9} [quill talisman] Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). (34, 4, D:1) a +0 dagger (37, 11, D:1) 8 stones (40, -8, D:1) a +0 club (42, 17, D:1) 2 flux baubles (43, 3, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (8, -2, D:2) a +0 leather armour (8, 4, D:2) a +0 short sword (9, 22, D:2) a frilled lizard corpse (skeletalised by now) (13, 11, D:2) a frilled lizard skeleton (13, 22, D:2) a +0 short sword (13, 34, D:2) 5 stones (14, 35, D:2) a +0 short sword a +0 ring mail (19, -2, D:2) a ball python corpse (skeletalised by now) (23, -10, D:2) an adder corpse (skeletalised by now) (24, 18, D:2) a +0 whip a kobold corpse (skeletalised by now) (25, 35, D:2) a +0 short sword 5 stones (25, 36, D:2) a ball python corpse (skeletalised by now) (33, 4, D:2) 6 stones (34, -3, D:2) a +0 club (36, -3, D:2) 9 stones (36, 32, D:2) a maw talisman (37, 32, D:2) a bat skeleton (38, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 31, D:2) 5 stones a +0 dagger a kobold skeleton (42, -4, D:2) 3 stones (46, 6, D:2) a +0 vampiric spear (48, 26, D:2) 5 poisoned darts (50, 22, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (16, 7, D:3) a +0 sling (17, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -26, D:3) 5 stones (36, -26, D:3) a +0 robe a +0 dagger (40, 0, D:3) a bat skeleton (40, 12, D:3) a +0 robe (47, -27, D:3) a +0 leather armour (54, -21, D:3) an adder skeleton (54, -5, D:3) 2 boomerangs (55, -18, D:3) a +0 club a +0 chain mail an orc skeleton (64, -19, D:3) a +0 leather armour (67, -5, D:3) 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, -4, D:4) a +0 sling (9, -14, D:4) a +0 club a gnoll skeleton (9, -13, D:4) a +0 halberd a gnoll skeleton (10, -13, D:4) a +0 flail a gnoll skeleton (11, 1, D:4) a +0 dagger a +0 club a +0 club a +0 club a goblin skeleton a hobgoblin skeleton a goblin skeleton (11, 2, D:4) a +0 dagger a ball python skeleton (13, 20, D:4) 2 atropa-tipped darts (19, 19, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (25, -18, D:4) a +0 whip an orc skeleton (26, -19, D:4) a +0 trident (26, -17, D:4) a +0 flail an orc skeleton (36, -14, D:4) a +0 club (36, -5, D:4) a quokka skeleton (49, -26, D:4) a +0 short sword a hobgoblin corpse (skeletalised by now) (56, -31, D:4) a +0 whip of flaming an adder corpse (skeletalised by now) (58, -28, D:4) a +0 leather armour Level 5 of the Dungeon (27, -3, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -3, D:5) a river rat corpse (skeletalised by now) (29, -3, D:5) a +0 whip (30, -4, D:5) a +0 dagger a +0 leather armour (30, -3, D:5) a +0 whip a +0 club 12 stones a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -5, D:5) a rat skeleton a river rat skeleton