Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3965388584832076098 12 Villent the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on June 17, 2025. Was a Follower of Okawaru. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (897 turns). Villent the Conjurer (Deep Elf Conjurer) Turns: 897, Time: 00:01:20 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 20% Magic: 1/8 EV: 11 Int: 22 God: Okawaru [*.....] Gold: 57 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Renounce Religion, Heroism You were on level 1 of the Dungeon. You worshipped Okawaru. Okawaru was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery e - a ring of protection from fire Potions b - a potion of magic c - a potion of moonshine {unknown} d - a potion of ambrosia f - a potion of lignification {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a goblin, wielding a +2 dagger of venom (72% to hit) The searing ray hits the goblin. The goblin is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of venom (heavily wounded, 72% to hit) The searing ray hits the goblin. You kill the goblin! Okawaru accepts your kill. (Press . to maintain the ray.) The quokka barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (69% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The quokka bites you. The quokka bites you. The quokka bites you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You see here a ball python skeleton. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. The quokka barely misses you. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 mace. You die... Terence says, "And stay out!" .# ♣...≈≈#.# #.# .♣ ♣♣...≈#.# #.# .# ♣♣..~#.# #.# ♣♣ ##### ##'##.# #.# P♣♣♣...######.#..####.# ...♣#..........>......# P♣♣♣#..########..###### .♣♣.#..# #..# P♣♣.#..# #@@# ♣......# #.r# .......# #..# .......########..# .........[.......# ........#####...## .......## #.### .....### #.# .....# #.# You could see Terence and a quokka. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins 4 ball pythons (D:1) 4 bats An endoplasm (D:1) 3 goblins 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Villent the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Found a faded altar of an unknown god. 623 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 626 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Prayed at the altar of an unknown god. 631 | D:1 | Became a worshipper of Warmaster Okawaru 631 | D:1 | Reached * piety under Okawaru 874 | D:2 | Noticed Terence 897 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_end_3, infiniplex_forest_straight_2, infiniplex_forest_lined_3, infiniplex_forest_straight_4, infiniplex_forest_clump_long, ebering_ecumenical_altar_ruins D:2: layout_loops_ring, chequers_arboretum, uniq_sigmund, uniq_terence, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 21 Searing Ray || 3 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 5