Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14005165149769613923 30 Villent the Tinkerer (level 3, 0/26 HPs) Began as a Mountain Dwarf Forgewright on June 21, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1417 turns). Villent the Tinkerer (Mountain Dwarf Forgewright) Turns: 1417, Time: 00:02:58 Health: 0/26 AC: 5 Str: 12 XL: 3 Next: 5% Magic: 2/6 EV: 10 Int: 17 God: Gold: 64 SH: 0 Dex: 8 Spells: 0/6 levels left rFire . . . a - +0 hammer (spect) rCold . . . (no offhand) rNeg . . . e - +1 robe {Will+} rPois . f - +0 helmet rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 spectral hammer (weapon) Armour e - a +1 robe of willpower (worn) f - a +0 helmet (worn) h - a +0 pair of gloves (worn) Potions b - a potion of might {unknown} c - a potion of magic Skills: + Level 1.7 Dodging - Level 1.5 Stealth * Level 2.2 Spellcasting * Level 5.3 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 c - Launch Clockwork Bee Frge 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 19% 1 Grave Claw Necr 2% 2d7 28% 2 Vampiric Draining Necr 1% 2d6 50% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. The rat bites your dormant clockwork bee but does no damage. You lack sufficient magical power to recharge your bee. The rat bites your dormant clockwork bee but does no damage. Terence misses you. The rat bites your dormant clockwork bee. Terence barely misses you. You lack sufficient magical power to recharge your bee. The rat bites your dormant clockwork bee but does no damage. The rat bites your dormant clockwork bee but does no damage. Terence attacks as he pursues you! Terence closely misses you. The rat bites your dormant clockwork bee but does no damage. The rat bites your dormant clockwork bee. Your magical contamination has completely faded away. The rat bites your dormant clockwork bee but does no damage. Terence attacks as he pursues you! Terence barely misses you. Your dormant clockwork bee falls apart. You aren't carrying any scrolls. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence closely misses you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence closely misses you. Terence hits you but does no damage. Terence attacks as he pursues you! Terence barely misses you. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 flail! You die... Terence says, "And stay out!" ####### #(......# #>..... ##.......######..... .......... ........ ##.......####....# #................### #........####......##### ##.......##............. ..........#@####.##..### ##...##.#r@..# #.# ... #.. #.#....# #.# # #... #r#....# #.# #...##.#....# #.# #......#....# #.# #......#....# #.# #......#....# #.# ####........# #.# You could see Terence and a rat. Vanquished Creatures An endoplasm (D:1) 7 jackals (D:1) 3 ball pythons (D:1) 4 bats A frilled lizard (D:1) 5 goblins 6 hobgoblins (D:1) 2 kobolds (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Villent the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 227 | D:1 | Reached skill level 5 in Forgecraft 238 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 241 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1169 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1173 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1375 | D:2 | Noticed Terence 1417 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.3 Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Mace || 7 Cast: Kinetic Grapnel || 19 Construct Spike L || 19 Launch Clockwork || 1 Use: Scroll || 2 Armour: Robe || 48 Dodge: Dodged || 50