Villent Level 1 of the Dungeon (5, 13, D:1) a +0 dagger 3 stones a +0 dagger a goblin skeleton (9, 10, D:1) a +0 club a goblin skeleton (12, 28, D:1) a +0 ring mail (15, 36, D:1) a +0 short sword (17, 31, D:1) a ball python corpse (skeletalised by now) (18, 1, D:1) a bat skeleton (21, 41, D:1) a +0 robe (22, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (24, 0, D:1) a +0 dagger a goblin skeleton (25, -3, D:1) a +0 ring mail (28, -1, D:1) 6 javelins (28, 4, D:1) a hobgoblin skeleton (28, 7, D:1) a +0 dagger a goblin skeleton (35, 8, D:1) 3 stones (37, 34, D:1) a ball python corpse (skeletalised by now) (42, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, -1, D:1) a +0 club a kobold skeleton (43, 33, D:1) a hobgoblin corpse (skeletalised by now) (44, 32, D:1) a +0 dagger (44, 39, D:1) a +0 spear (47, 21, D:1) a +0 whip of electrocution a stone a kobold corpse (skeletalised by now) (50, -5, D:1) a +0 club 3 stones (56, 5, D:1) a +0 whip Level 2 of the Dungeon (1, 3, D:2) a hobgoblin corpse (skeletalised by now) (2, -25, D:2) a +0 leather armour (14, -13, D:2) an adder skeleton (33, -7, D:2) the +1 ring mail of Siyrrint {rF+ rCorr Dex+2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (39, -53, D:2) a +0 shortbow (41, -45, D:2) a kobold skeleton (48, -29, D:2) an adder skeleton (48, -27, D:2) a +0 hand axe of freezing (49, -30, D:2) a +0 dagger a +0 chain mail (51, -53, D:2) a jackal corpse (skeletalised by now) (52, -52, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (56, -7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 9, D:3) the felid corpse of Natasha (9, -13, D:3) a +0 war axe a +0 ring mail an orc corpse