Villent Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 24, D:1) a stone (4, 20, D:1) 8 stones (6, 4, D:1) a +0 spear (9, 48, D:1) a +0 club (13, 16, D:1) a ball python skeleton (14, 16, D:1) a +0 club a goblin skeleton (14, 48, D:1) a +0 short sword (19, 38, D:1) a hobgoblin skeleton (21, -5, D:1) a +0 club (21, 3, D:1) a +0 dagger (30, 39, D:1) a quokka skeleton (42, -5, D:1) a rat corpse (skeletalised by now) (45, 38, D:1) a rat skeleton (52, 46, D:1) a +0 leather armour (53, 47, D:1) a bat skeleton (55, 10, D:1) a bat corpse (skeletalised by now) (56, 38, D:1) a +0 scale mail (56, 44, D:1) a +0 sling Level 2 of the Dungeon [Shop] Xedot's Assorted Antiques a scroll of identify (54 gold) a wand of digging (4) (453 gold) a potion of haste (270 gold) a +0 club (13 gold) a tin of tremorstones (2/2) (1080 gold) a potion of attraction (81 gold) a potion of enlightenment (135 gold) (0, 0, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (1, -28, D:2) a +0 whip a kobold corpse (3, -28, D:2) a +0 dagger (6, 15, D:2) a +0 quarterstaff (7, -5, D:2) a gold piece (9, -5, D:2) a +0 ring mail (14, -28, D:2) a hobgoblin corpse (14, 1, D:2) a +0 short sword (18, -24, D:2) a rat corpse (22, -21, D:2) a ribbon worm corpse (23, -2, D:2) a +0 dagger (26, -24, D:2) a +0 dagger a +0 club (26, -23, D:2) a +0 dagger a +0 club a +0 dagger a goblin corpse a goblin corpse