Villent Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -3, D:1) a +0 hand axe (2, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -4, D:1) a +0 dagger (13, 1, D:1) a jackal corpse (skeletalised by now) (13, 29, D:1) a +0 whip (14, -2, D:1) 6 stones (19, 0, D:1) a +0 leather armour (20, 3, D:1) 7 stones (23, 20, D:1) a frilled lizard corpse (skeletalised by now) (25, 21, D:1) a ball python corpse (skeletalised by now) (29, 27, D:1) a rat skeleton (30, 26, D:1) a rat skeleton (36, -16, D:1) a bat corpse (skeletalised by now) (45, 1, D:1) a jackal corpse (skeletalised by now) (46, 1, D:1) a jackal skeleton (47, 1, D:1) a +0 dagger a goblin skeleton a jackal skeleton (52, 34, D:1) a +0 scale mail (58, -4, D:1) a bat corpse (skeletalised by now) (61, 39, D:1) a +0 ring mail a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -14, D:2) a +0 cloak (1, 10, D:2) 2 stones (6, 5, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (9, -21, D:2) a +0 leather armour (24, -10, D:2) a +0 club (26, 26, D:2) 3 stones a +0 short sword a kobold skeleton (27, 26, D:2) a ball python skeleton (28, 29, D:2) 5 stones a +0 club (31, 26, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (32, 21, D:2) a +0 ring mail (37, -13, D:2) a +0 leather armour (44, 11, D:2) 5 stones (47, -13, D:2) a +0 short sword (47, -5, D:2) a +0 dagger 2 stones (47, -4, D:2) a hobgoblin skeleton (48, 4, D:2) a bat skeleton (51, -13, D:2) 5 stones (51, -5, D:2) a +0 whip (52, -11, D:2) a +0 hand axe (52, -3, D:2) a +0 buckler Level 3 of the Dungeon [Shop] Rucout's Jewellery Shoppe the ring of the Delightful God {*Slow Fly rF- rC+ Dex+3 Ice} (417 gold) [ring of ice] *Slow: It may slow you when you take damage. Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. an amulet of faith (unknown) (480 gold) a ring of fire (unknown) (300 gold) the ring "Won Yschu" {rPois rF++ rC- Int+4 Fire} (619 gold) [ring of fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. a +4 ring of protection (432 gold) a +4 ring of protection (432 gold) an amulet of regeneration (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a +5 ring of evasion (unknown) (432 gold) [Shop] Symeits's Weapon Shoppe a +0 club (6 gold) a +0 quarterstaff (65 gold) 5 large rocks (97 gold) a stone (1 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 dire flail of draining (143 gold) 3 stones (3 gold) [Shop] Dyicsim's Book Boutique a book of Winter (336 gold) Sunu Futzo's Incunabulum of Shifting (336 gold) Spells Type Level a - Blink Translocation 2 b - Lesser Beckoning Translocation 2 c - Malign Gateway Summoning/Translocation 7 a book of Burglary (264 gold) a book of Dreams (288 gold) a book of Minor Magic (192 gold) a book of Contraptions (504 gold) the Monograph on Guile and Wildfire (576 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Fireball Conjuration/Fire 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Sphinx Sisters Hexes/Summoning 7 a book of the Grave (336 gold) a book of the Senses (480 gold) [Shop] Cuxeh's General Store a Gell's gravitambourine (2/2) (480 gold) 2 potions of heal wounds (192 gold) a +0 sling (18 gold) a condenser vane (480 gold) 8 stones (9 gold) a +0 dagger (24 gold) a potion of haste (120 gold) a scroll of noise (12 gold) a Gell's gravitambourine (2/2) (480 gold) (0, 0, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (0, 1, D:3) a +0 dagger (6, 15, D:3) an adder skeleton (9, -6, D:3) a +0 robe (10, -12, D:3) a +0 club (11, 21, D:3) a +0 club (16, 14, D:3) a quokka skeleton (17, -18, D:3) a frilled lizard skeleton (18, -16, D:3) a +0 short sword the +2 leather armour of Aticaico {Str+3} Str+3: It affects your strength (+3). (20, 17, D:3) a quokka skeleton (24, -9, D:3) a +0 leather armour (29, 11, D:3) a +0 short sword of electrocution a stone a kobold skeleton (33, 20, D:3) a rat corpse (skeletalised by now) (42, 9, D:3) a +0 war axe (45, 9, D:3) a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (0, 26, D:4) a +0 dagger (7, 34, D:4) a +0 flail a +0 leather armour (11, 0, D:4) a +0 short sword 5 stones (17, 15, D:4) a ball python skeleton (28, 28, D:4) a +1 dagger of holy wrath a goblin corpse (skeletalised by now) (28, 29, D:4) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (29, 27, D:4) a +0 club a +2 scale mail of willpower a +0 dagger the goblin corpse of Ijyb (skeletalised by now) a goblin corpse (skeletalised by now) (29, 28, D:4) a +0 club (30, 28, D:4) a +0 club a +0 club a goblin corpse (skeletalised by now) (35, 36, D:4) 3 stones (36, 14, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) 5 stones (2, 2, D:5) a +0 ring mail (2, 4, D:5) a +0 dagger (9, 11, D:5) a +0 whip (10, 12, D:5) a +0 ring mail a +2 vampiric hand axe a +0 leather armour a +0 club an orc skeleton (11, -13, D:5) 4 stones (11, 11, D:5) a +0 rapier (13, -17, D:5) an adder skeleton (13, 16, D:5) a +0 club (29, -19, D:5) a +0 whip (33, -21, D:5) a water moccasin skeleton (35, 5, D:5) a +0 ring mail (35, 18, D:5) a +0 flail a +0 ring mail (36, 18, D:5) a hound corpse (skeletalised by now) (41, -30, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (0, 1, D:6) a +0 club (2, -3, D:6) a +0 giant club (3, -27, D:6) 8 stones (3, -2, D:6) a staff of earth a +0 ring mail (3, 0, D:6) a +0 giant club (5, -25, D:6) 2 poisoned darts (6, -27, D:6) a +2 spear a +0 robe (6, 1, D:6) 5 curare-tipped darts (7, -26, D:6) a +0 hand axe a +0 robe (7, -25, D:6) a +2 dagger a +0 robe (8, -28, D:6) a +0 hand axe a +0 robe (14, -29, D:6) a +4 hand axe (30, -8, D:6) 5 stones (31, -5, D:6) a +0 ring mail (39, -27, D:6) a +0 falchion a +0 leather armour (40, -28, D:6) a +0 short sword a +0 leather armour a +0 flail 6 stones (40, -27, D:6) a +0 dagger a +2 robe of positive energy a +0 dagger a +0 leather armour (40, -26, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 3 boomerangs (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 club (0, 4, D:7) a +0 robe (9, 31, D:7) a +0 dagger a +0 robe a +0 club (9, 32, D:7) a +2 vampiric whip a +0 chain mail (10, 31, D:7) a +0 flail a +0 falchion (11, 6, D:7) a +0 cloak (23, -10, D:7) a +0 robe (32, 4, D:7) a +0 dagger (49, 13, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 2, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 plate armour a +0 war axe (13, -28, D:8) a +0 dagger a +0 mace (13, -27, D:8) a +0 leather armour a +0 hand axe (16, -37, D:8) a +0 buckler (19, -14, D:8) a +0 dagger a +0 club (20, -14, D:8) a +0 dagger a +0 robe (20, 7, D:8) 6 poisoned darts (21, -14, D:8) a +0 trident a +0 ring mail (22, -14, D:8) a +0 club (23, -14, D:8) a +0 club (32, 7, D:8) the +1 ring mail of Gallantry {rC+ Dex+5} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). (36, -40, D:8) a +0 club a +0 flail (36, -33, D:8) a +0 ring mail (40, -38, D:8) a +2 kite shield a +0 ring mail a +1 trident of holy wrath (43, -37, D:8) a +0 spear (44, -37, D:8) a +0 ring mail a +0 falchion (45, -38, D:8) a +0 flail (46, -37, D:8) a +2 whip of freezing (59, -8, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Sofant's Weapon Boutique the +1 morningstar "Veecw" {drain, Stlth+} (384 gold) Stlth+: It makes you more stealthy. a +1 whip of flaming (172 gold) a +0 trident (52 gold) a +4 heavy morningstar (492 gold) 9 stones (13 gold) a +0 lajatang (225 gold) a +0 short sword of freezing (111 gold) [Shop] Qollea Uheh's Jewellery Emporium a ring of fire (unknown) (575 gold) a ring of protection from cold (575 gold) a +5 ring of evasion (unknown) (828 gold) the ring "Muma" {rF+ rC- rN+ Str+2} (717 gold) [ring of positive energy] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the amulet of Amorality {-Tele *Slow RegenMP+ Int+2 Dex+6} (947 gold) [amulet of magic regeneration] -Tele: It prevents most forms of teleportation. *Slow: It may slow you when you take damage. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). a +6 ring of strength (unknown) (828 gold) the riddle talisman of Orthodoxy {Int+3 SInv} (3753 gold) [riddle talisman] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. an amulet of the acrobat (unknown) (690 gold) the ring "Boucel" {Will+++ MP+9 Int+3 Dex-2 SInv} (1409 gold) [ring of magical power] Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (11, 28, D:9) a +1 scale mail (27, -5, D:9) a +0 short sword (33, 4, D:9) a +0 giant club a +0 giant spiked club (34, 17, D:9) a +2 rapier of protection a +0 shortbow (37, 29, D:9) a +4 long sword a +0 robe (38, 29, D:9) a +1 falchion a +1 robe of fire resistance (40, 35, D:9) a +0 trident a +0 robe (43, -14, D:9) 6 boomerangs (43, 26, D:9) a +0 dagger a +0 robe (44, 26, D:9) a +0 trident a +0 chain mail (44, 27, D:9) a +0 dagger (48, 2, D:9) a +0 giant spiked club a +0 giant spiked club (51, -16, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar a +0 plate armour (1, 0, D:10) a +0 chain mail (1, 1, D:10) a +0 leather armour (14, 33, D:10) a +0 robe (28, 7, D:10) a +0 flail a +0 scale mail (29, -8, D:10) a +0 mace (29, 7, D:10) a +0 hand axe a +0 plate armour (30, -5, D:10) a fortress talisman (30, 7, D:10) a +0 dagger a +0 robe (31, 7, D:10) a +0 dagger a +0 robe a +0 short sword (31, 8, D:10) a +0 short sword 3 stones a +0 short sword 7 poisoned darts (32, 9, D:10) a +0 club (41, -3, D:10) a +0 mace (41, -1, D:10) a +0 short sword (42, -1, D:10) a +0 club a +0 club 3 stones (42, 0, D:10) a +0 dagger 6 poisoned darts (44, -1, D:10) a +0 cloak (45, -3, D:10) a +0 short sword (45, -2, D:10) a +0 club (46, -2, D:10) a +0 short sword (47, -9, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (13, -21, Lair:1) a +0 robe (17, -26, Lair:1) a +0 spear (25, -25, Lair:1) 5 stones (45, -10, Lair:1) a +0 chain mail (52, -3, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great mace of holy wrath 7 silver javelins a +0 scale mail (7, -16, Lair:2) a talisman of death (10, -37, Lair:2) 6 stones (13, -28, Lair:2) a +0 leather armour (14, -23, Lair:2) a +0 robe (27, -3, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (2, 29, Lair:3) a +0 leather armour (18, 28, Lair:3) a +2 robe of cold resistance a +0 quarterstaff of freezing (22, 12, Lair:3) a +0 robe (24, 13, Lair:3) a +0 pair of gloves (27, 4, Lair:3) a scarf of repulsion (38, -10, Lair:3) a maw talisman (40, -6, Lair:3) a +0 leather armour (48, -11, Lair:3) a +2 orcbow of flaming (48, 14, Lair:3) a -1 demon whip of venom (49, -15, Lair:3) a +0 dagger of distortion 3 curare-tipped darts (52, 2, Lair:3) a +0 scale mail (58, 2, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts [Shop] Koamev's General Store 4 silver javelins (720 gold) a box of beasts (800 gold) a condenser vane (800 gold) a riddle talisman (1200 gold) a scroll of noise (23 gold) a +1 ring mail of fire resistance (320 gold) a condenser vane (800 gold) a ring of resist corrosion (unknown) (400 gold) (21, -39, Lair:4) a +0 leather armour (22, -46, Lair:4) 2 stones (28, -3, Lair:4) 3 stones (29, -3, Lair:4) a +0 cloak (37, -45, Lair:4) the +6 spear of the Spheres {reap, Str+4} Str+4: It affects your strength (+4). (38, -17, Lair:4) a stone (39, -33, Lair:4) a +0 club (39, -20, Lair:4) a stone (41, -15, Lair:4) a stone (44, -20, Lair:4) a stone (45, -35, Lair:4) a rimehorn talisman (47, -46, Lair:4) 5 stones (50, -22, Lair:4) a +0 chain mail (54, -53, Lair:4) the orb "Mismese" {*Rage, rF+} rF+: It protects you from fire. (58, -50, Lair:4) 2 boomerangs Level 5 of the Lair of Beasts (0, 0, Lair:5) the +0 scale mail "Goelepp" {Str+3 Dex-4} Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (15, 28, Lair:5) a +0 scimitar (18, 27, Lair:5) a +2 rapier of speed (18, 29, Lair:5) a +2 trident of flaming (32, 37, Lair:5) a +2 heavy war axe (38, 20, Lair:5) a +0 sling (43, -4, Lair:5) a +2 plate armour of poison resistance