Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 659420667943434855 16 Villent the Vexing (level 2, -2/23 HPs) Began as a Gnoll Hexslinger on Aug 11, 2025. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (729 turns). Villent the Vexing (Gnoll Hexslinger) Turns: 729, Time: 00:00:43 Health: -2/23 AC: 2 Str: 7 XL: 2 Next: 54% Magic: 5/5 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery h - a ring of fire i - an amulet of guardian spirit j - a ring of wizardry Scrolls b - a scroll of poison f - 2 scrolls of noise {unknown} Potions d - 3 potions of curing {unknown} e - 2 potions of mutation {unknown} g - a potion of lignification {unknown} Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 4.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 2.0 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Apportation Tloc 4% N/A 22% 1 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. The goblin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You shoot a sling bullet. The sling bullet hits Robin. Robin is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll misses you. A hobgoblin comes into view. The gnoll closely misses you. The goblin closely misses you. Robin misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #.#.......... .. #.#...####.##.# #.#.#.##§§....# #.#.#.).§§g# ..#....>.§g# #######.##g### #§##§§§# ##§§§§g# ###§j@# #§g§# ##jj# ##j§ ##§# §# §# §# You could see Robin, 4 gnolls, 3 hobgoblins and a goblin (strong). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins A ball python (D:1) 2 frilled lizards (D:1) 6 goblins A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Villent the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 288 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 719 | D:2 | Noticed Robin 729 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_cross, nicolae_figureground_sparkle D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, kennysheep_donut, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 4.5 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 0.4 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 5.3 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Fire: Sling || 57 Use: Scroll || 1 Armour: Robe || 15 Dodge: Dodged || 23