Vimer Level 1 of the Dungeon (0, 0, D:1) a +0 scimitar (5, 2, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, -26, D:1) a +0 hand axe (16, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -3, D:1) a +0 chain mail (23, -16, D:1) a +0 club (27, -15, D:1) a +0 pair of gloves (29, -20, D:1) 4 stones a rat corpse (skeletalised by now) (29, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 1, D:1) 5 stones (35, -6, D:1) a rat corpse (skeletalised by now) (38, -17, D:1) a hobgoblin corpse (skeletalised by now) (40, -31, D:1) a +0 whip a kobold corpse a rat corpse (45, -31, D:1) a book of Cantrips Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 25, D:2) a bat corpse (6, 23, D:2) a giant cockroach corpse (7, 2, D:2) a book of Blasting (8, -3, D:2) a ball python corpse (8, 24, D:2) a potion of brilliance (8, 29, D:2) a frilled lizard corpse (9, 26, D:2) a book of Party Tricks (10, 9, D:2) a +0 leather armour