VineStalker Level 1 of the Dungeon (5, 9, D:1) a +0,+0 short sword (-4, 14, D:1) a cursed -1,-1 mace Level 2 of the Dungeon (19, 4, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club a +0,+0 dagger (13, 5, D:3) a stone (15, 6, D:3) 22 stones (16, 8, D:3) a +0,+0 dagger (16, 9, D:3) a +0,+0 club (58, 10, D:3) a +0,+0 club 5 tomahawks (57, 21, D:3) 15 bolts Level 4 of the Dungeon (0, 0, D:4) a +2,+0 dagger (unseen) (0, 1, D:4) a +0,+0 trident a +0 chain mail (8, 4, D:4) a +0,+0 club (59, 9, D:4) 11 poisoned needles (59, 10, D:4) 22 stones (50, 14, D:4) a cursed +0,-2 club (26, 24, D:4) 16 stones Level 5 of the Dungeon (10, 5, D:5) 4 arrows (-24, 7, D:5) a potion of restore abilities (-23, 7, D:5) a scroll of identify (-22, 7, D:5) a scroll of identify (11, 7, D:5) an arrow (-24, 8, D:5) 8 gold pieces (-23, 8, D:5) a wand of random effects (20) (-22, 8, D:5) a cursed +0 leather armour (11, 8, D:5) an arrow (-24, 9, D:5) a scroll of teleportation (-23, 9, D:5) a +0 robe (-22, 9, D:5) 21 gold pieces (11, 9, D:5) 2 arrows (-1, 11, D:5) a +0,+0 club (13, 11, D:5) a +0,+0 shortbow 15 arrows (16, 16, D:5) 26 bolts (-28, 19, D:5) a +2,+2 whip (14, 20, D:5) 12 poisoned needles (-15, 35, D:5) an uncursed ring of loudness Level 6 of the Dungeon [Shop] Freubruk's Elemental Accessories a wand of lightning (7) (132 gold) Nuprut's Reference Book on Unstable Earth (619 gold) Spells Type Level Stoneskin Transmutation/Earth 2 Stone Arrow Conjuration/Earth 3 Passwall Transmutation/Earth 3 Leda's Liquefaction Hexes/Earth 4 Petrify Transmutation/Earth 4 Lee's Rapid Deconstruction Earth 5 Statue Form Transmutation/Earth 6 Shatter Earth 9 an uncursed staff of fire (300 gold) a phial of floods (480 gold) (0, 0, D:6) a cursed -1,-1 falchion (-9, 1, D:6) a +0,+0 dagger (-9, 2, D:6) a +0,+0 short sword (-9, 3, D:6) a +0,+0 dagger (26, 4, D:6) a +0,+0 giant spiked club (unseen) (23, 14, D:6) a +0,+0 club a +0,+2 dagger (24, 15, D:6) a +0,+0 flail (21, 34, D:6) a +0,+0 trident Level 7 of the Dungeon [Shop] Yxtipres' Weapon Shop 11 stones (13 gold) a +0,+0 shortbow (36 gold) a +0,+0 glaive (78 gold) a +0,+0 flail (42 gold) the +5,+9 claymore of the Pits of Slime {flame, rElec rPois Int+2} (1084 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. a +0,+0 hand axe (36 gold) a +4,+2 cutlass of venom (249 gold) 13 sling bullets of frost (187 gold) a +0,+0 morningstar (48 gold) a +0,+0 great sword (78 gold) a +2,+0 long sword of slicing (110 gold) a +2,+1 flail (126 gold) (9, 1, D:7) a +0,+0 hand axe (10, 1, D:7) a +1,+0 trident (10, 2, D:7) a +0,+0 trident (4, 4, D:7) a +0,+1 quarterstaff of draining (-21, 31, D:7) a cursed +0,-2 mace (-25, 32, D:7) a +0,+1 shortbow 24 arrows (-24, 35, D:7) 2 arrows (-30, 42, D:7) 2 arrows (-25, 44, D:7) a +0,+0 shortbow 18 arrows Level 8 of the Dungeon (13, 3, D:8) a +0,+0 club (9, 4, D:8) a +0,+0 spear (10, 8, D:8) a +0,+0 club (unseen) (-3, 14, D:8) a +0,+0 falchion (unseen) (15, 14, D:8) a +2,+2 mace (-3, 15, D:8) a +0,+0 falchion (9, 15, D:8) 23 bolts (15, 28, D:8) a +0,+0 mace Level 9 of the Dungeon (-4, 3, D:9) a +2,+2 trident (-3, 3, D:9) a tomahawk a +0,+2 flail (-1, 3, D:9) a tomahawk 3 potions of heal wounds (2, 15, D:9) 14 arrows of flame (-8, 30, D:9) a +0,+1 battleaxe a +0,+0 dagger a +0,+0 flail (33, 33, D:9) a +2,+2 whip (34, 34, D:9) a +0,+0 spear (33, 35, D:9) a +0 robe a +0 ring mail a +0 ring mail a -2 chain mail a +0 ring mail a +0 leather armour a +0,+0 spear 2 potions of heal wounds (34, 35, D:9) a +1,+2 whip of freezing (33, 36, D:9) a +0,+0 halberd (34, 36, D:9) a +0,+0 halberd Level 10 of the Dungeon (-2, 6, D:10) 29 sling bullets (11, 6, D:10) a +2 leather armour (12, 6, D:10) 21 arrows a +0,+0 shortbow (7, 9, D:10) an arrow (-14, 13, D:10) a +1,+1 halberd of dragon slaying a +0 leather armour (-4, 13, D:10) a +0,+0 giant spiked club (-6, 14, D:10) a +0,+0 flail (19, 16, D:10) a +0 robe a +0 leather armour a +0 robe a +2,+2 flail of crushing a +0,+0 shortbow (-17, 17, D:10) a potion of heal wounds (-9, 20, D:10) a tomahawk (-5, 20, D:10) 16 stones (-11, 21, D:10) a +0,+0 long sword (-9, 21, D:10) 2 tomahawks (-8, 21, D:10) a tomahawk (-1, 21, D:10) a +0 leather armour (-7, 22, D:10) a +0,+0 flail (unseen) (-16, 24, D:10) a +0,+0 giant club (-8, 24, D:10) a +0 leather armour a +0,+0 dagger (-4, 24, D:10) a +0,+0 hand axe a +0,+0 club (-3, 24, D:10) a +2,+2 flail of protection a +1,+1 dagger a +0,+1 hand axe a +0,+0 whip a +0,+2 hand axe a +0,+0 club a +0,+0 flail a cursed -2,+0 dagger (1, 25, D:10) a +0,+0 flail a +1 ring mail (1, 26, D:10) a +0,+0 dagger (3, 28, D:10) 7 sling bullets Level 11 of the Dungeon (0, 0, D:11) 14 arrows (13, 0, D:11) 10 bolts of frost (2, 1, D:11) a potion of experience (15, 6, D:11) a +0,+0 flail a +1 plate armour (16, 6, D:11) a +0,+0 hand axe (15, 7, D:11) a +1,+2 short sword (9, 20, D:11) 15 poisoned needles (2, 23, D:11) a cursed -2,-1 flail (-5, 36, D:11) 31 arrows (15, 38, D:11) a bread ration (-13, 39, D:11) a +0,+0 war axe (16, 40, D:11) a poisoned arrow (17, 41, D:11) 2 poisoned arrows (9, 44, D:11) 16 stones (11, 44, D:11) a +3,+3 longbow of flame 14 poisoned arrows a +0 centaur barding (19, 44, D:11) a poisoned arrow (-7, 51, D:11) a +0,+0 giant club the Ecumenical Temple a labyrinth (0, 0, Lab) a +2 robe of magic resistance (unseen)