ViolentOr Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 36, D:1) a +0 short sword (1, 37, D:1) a +0 club (3, -9, D:1) a +0 scale mail (3, 31, D:1) 13 arrows (7, 29, D:1) a +0 dagger (28, 21, D:1) a +0 whip (33, 0, D:1) a +0 mace (34, -6, D:1) a +0 dagger (42, 29, D:1) a +0 dagger (55, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 21, D:2) a +0 whip (13, 10, D:2) a +0 club (17, 23, D:2) a +0 whip (20, 10, D:2) 3 javelins (21, 30, D:2) a +0 short sword (22, 5, D:2) a +0 dagger (27, 39, D:2) 17 bolts (39, 7, D:2) a +0 club (40, 17, D:2) a +0 dagger (43, 28, D:2) 9 arrows (49, 5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 13, D:3) a +0 spear (10, 9, D:3) a throwing net a cursed -2 hand axe a +0 whip a +0 club (17, 21, D:3) a +0 club (19, 1, D:3) a +0 trident (26, 21, D:3) a +0 dagger (28, 21, D:3) a +0 dagger (30, 7, D:3) a +0 club (34, -7, D:3) a +0 club (36, 24, D:3) a +0 spear (43, -2, D:3) a +0 short sword (45, 33, D:3) a +0 spear (49, -9, D:3) a +0 ring mail (52, -6, D:3) 19 arrows (55, 5, D:3) a +0 giant club (63, -6, D:3) a +0 flail Level 4 of the Dungeon [Shop] Qass's Antique Weapon Emporium a +0 flail (101 gold) a +0 dagger (58 gold) a +0 short sword (87 gold) a +0 rapier of holy wrath (266 gold) the cursed +0 dire flail "Dionekh" {elec, rF++ Dex+4} (1157 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It greatly protects you from fire. It has a curse placed upon it. a +0 flail (101 gold) a +0 whip (72 gold) (0, 0, D:4) a +0 long sword (1, 5, D:4) a +0 whip (11, 7, D:4) a +0 giant spiked club (14, 10, D:4) a +0 dagger of flaming (35, 1, D:4) a +0 rapier (36, -19, D:4) 7 arrows (39, -13, D:4) a cursed ring of attention the cursed +0 plate armour of Charity {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (47, -21, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 leather armour of Eternity {-Cast rCorr Str-5 Int+8} (1090 gold) It affects your strength (-5). It affects your intelligence (+8). It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the +11 dagger of Forgiveness {venom, rElec} (7140 gold) It poisons the flesh of those it strikes. It insulates you from electricity. the +4 mace of the Extremely Mad {freeze, *Slow Int+3 Dex+2} (3730 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+2). It may slow you when you take damage. the cursed +1 spear of the Desolation of Salt {freeze, Str+4} (2280 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It has a curse placed upon it. [Shop] Ukhlamuamn's Assorted Antiques a +0 robe (21 gold) a scroll of enchant weapon (225 gold) a +0 scale mail (120 gold) a potion of flight (90 gold) a potion of cancellation (240 gold) a +0 mace (90 gold) a scroll of identify (60 gold) a wand of paralysis (5) (210 gold) a potion of cancellation (240 gold) (0, 0, D:5) a +0 spear (2, 28, D:5) a +0 short sword (4, 6, D:5) a +0 flail a +0 robe (13, -2, D:5) a +0 dagger a +0 mace (13, 0, D:5) a +0 short sword (14, -2, D:5) a cursed -3 whip (17, 32, D:5) a +0 hand axe (17, 33, D:5) a +0 dagger a +0 robe (38, 36, D:5) a +0 short sword (46, 12, D:5) a +0 dagger of electrocution a +0 robe (47, 11, D:5) a +0 rapier a cursed +0 ring mail (49, -12, D:5) 20 bolts (66, 13, D:5) a +0 robe (66, 32, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed ring of attention (9, -9, D:6) a +0 bardiche