ViolentOr Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (11, 1, D:1) a +0 club (12, 2, D:1) a +0 ring mail (23, -11, D:1) a +0 whip (26, -2, D:1) a +0 ring mail (32, -8, D:1) a +0 whip (35, -10, D:1) a +0 club (46, 7, D:1) a +0 club (55, 2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -23, D:2) a +0 club (13, -17, D:2) a +0 dagger (32, -33, D:2) 5 stones (34, -34, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 22, D:3) a +0 club (15, 19, D:3) a +0 long sword (21, -4, D:3) an uncursed amulet of harm (31, 22, D:3) a +0 club (36, -13, D:3) a +0 rapier (37, 18, D:3) a +0 club (53, -22, D:3) a +0 robe (54, 17, D:3) a manual of Axes Level 4 of the Dungeon (3, 3, D:4) a +0 hand axe (5, 1, D:4) a scroll of magic mapping (6, 15, D:4) a +0 scimitar (6, 20, D:4) a stone (18, 6, D:4) 4 stones (18, 10, D:4) a stone (18, 12, D:4) an orc skeleton (24, 17, D:4) the +7 quarterstaff "Fipneamn" {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold.