ViolentOr Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (1, -28, D:1) 15 bolts (3, -23, D:1) a +0 club (4, 7, D:1) a +0 club (13, -5, D:1) 15 arrows (31, -4, D:1) a +0 whip (34, 3, D:1) a +0 animal skin a +2 mace of crushing (38, 13, D:1) a +0 mace (43, -4, D:1) a +0 robe (53, 22, D:1) a +0 robe (56, 20, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +0 dagger (5, 6, D:2) a +0 short sword a +0 dagger a +0 club (8, 4, D:2) 7 arrows (21, 9, D:2) 18 bolts (22, 17, D:2) a +0 robe (24, 31, D:2) 22 sling bullets (33, 45, D:2) a +0 trident (34, 22, D:2) a +0 spear (38, 40, D:2) a +0 club Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Gozag's Platinum Reserve the ring "Cenoat" {MP+9 Stlth+} (2980 gold) [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. the amulet of Camewiev {Inacc -Tele rF++ rC+ rN+++} (4340 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It greatly protects you from fire. It protects you from cold. It renders you almost immune to negative energy. It prevents most forms of teleportation. the +3 leather armour "Poadiuja" {Int+3 Dex+2 SInv} (3870 gold) It affects your intelligence (+3). It affects your dexterity (+2). It lets you see invisible. the +9 hunting sling "Iptaxepty" {velocity, *Contam rPois rC+ MR+} (6540 gold) Any stone fired from it inflicts extra damage. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (2, -7, D:3) a +0 dagger (3, -13, D:3) a +0 robe (4, -19, D:3) a +0 club (6, 9, D:3) a rat skeleton (8, -25, D:3) a +0 dagger (15, 7, D:3) a hobgoblin skeleton (17, 21, D:3) a +0 hand axe a +0 leather armour (18, -15, D:3) a +0 leather armour (25, -12, D:3) a lamp of fire (26, -6, D:3) a quokka skeleton (30, 1, D:3) a frilled lizard skeleton