Vire Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 22, D:1) a stone (7, 22, D:1) a stone (8, -12, D:1) a +0 club (8, 14, D:1) a ration (8, 22, D:1) 2 stones (11, 19, D:1) a potion of degeneration (19, 12, D:1) a +0 club (20, -24, D:1) a potion of brilliance (20, -17, D:1) a cursed -1 club (22, -12, D:1) 2 potions of agility (28, 13, D:1) 10 arrows (29, 22, D:1) a potion of curing (32, 1, D:1) a potion of invisibility (37, -1, D:1) a +0 robe (39, -13, D:1) a potion of might (39, 5, D:1) a +0 club (40, -7, D:1) 2 stones (49, -21, D:1) 22 stones (53, -9, D:1) 14 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -21, D:2) a gnoll corpse (skeletalised by now) (4, 9, D:2) a +0 club (5, -18, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (6, -14, D:2) a +0 whip a gnoll corpse (skeletalised by now) (13, -9, D:2) a +0 club (23, 7, D:2) a +0 flail of protection (24, -30, D:2) an adder corpse (skeletalised by now) (38, 5, D:2) 17 bolts (43, 9, D:2) a potion of agility (49, 11, D:2) a +0 robe (52, -14, D:2) a potion of lignification Level 3 of the Dungeon (0, 0, D:3) 22 stones (2, 15, D:3) a quokka corpse (3, 0, D:3) a +0 leather armour (3, 5, D:3) 16 arrows (4, 17, D:3) a ration (10, 9, D:3) a wand of iceblast (7) (17, -9, D:3) a +0 leather armour an orc corpse (17, -8, D:3) a jackal corpse