Dungeon Crawl Stone Soup version 0.26-a0-542-gbaa144ba5c (webtiles) character file. Game seed: 2468316092363669601 1 Vire the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Aug 18, 2020. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (166 turns). Vire the Vexing (Felid Enchanter) Turns: 166, Time: 00:01:02 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 18 Int: 16 God: Gold: 8 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Potions a - a potion of might {unknown} Skills: - Level 2.6 Dodging * Level 4.1 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ###.... 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex ###..... 10% 3 Tukima's Dance Hex ###..... 10% 3 Ensorcelled Hibernation Hex/Ice #..... 13% 2 Dazzling Flash Conj/Hex #..... 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History The bat misses you. The bat completely misses you. The bat misses you. The bat misses you. The bat completely misses you. You start resting. A bat is nearby! A bat is nearby! A bat is nearby! The bat closely misses you. You scratch the bat. You kill the bat! You scratch the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You die... #...?..#......... #.............###### #..#.##..........l. #..#.....#....?##### #.....(............. #..#...........##### #..................# #.###..g.....#####.# #.@......# ###..####### ##....#<...## ##...........## #.....###.....# ##.....# #.....## #.....## ##.....# #..#..# #..#..# #..#..# #g.#..# You could see a goblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vire the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 166 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 2 | 24 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 2 | 24 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts