Virusyak Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 0, D:1) a +0 spear (-27, 12, D:1) a +0 club (-4, 14, D:1) 12 sling bullets (-27, 20, D:1) a +0 club (7, 28, D:1) a +0 robe (10, 28, D:1) a +0 short sword (-31, 32, D:1) 15 stones (-7, 34, D:1) a +0 whip Level 2 of the Dungeon (28, 1, D:2) a +0 club (-8, 2, D:2) a +0 club (28, 7, D:2) 18 silver sling bullets (1, 14, D:2) a +0 hand axe (-10, 20, D:2) a +0 scale mail (-9, 20, D:2) a +0 hunting sling (7, 21, D:2) a +0 leather armour (-25, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (-6, 5, D:3) 25 stones (22, 7, D:3) a +0 falchion (13, 10, D:3) a +2 dagger of venom (9, 14, D:3) a cursed +0 club a +0 ring mail (-13, 18, D:3) a cursed -3 long sword (1, 25, D:3) 9 sling bullets of frost (42, 25, D:3) 6 stones (19, 31, D:3) a +0 club (19, 34, D:3) 31 sling bullets (26, 34, D:3) a +0 dagger (31, 37, D:3) a +0 robe (18, 39, D:3) a +0 club (25, 40, D:3) a +0 short sword (49, 40, D:3) a +0 dagger (26, 41, D:3) a stone a +0 mace (19, 44, D:3) a +0 club (25, 45, D:3) 16 stones (26, 45, D:3) a +0 whip of venom 2 stones (52, 49, D:3) 20 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 dagger of Misery {pierce, rPois rN+ Int+4} (4680 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. the +0 leather armour "Eziforub" {rPois Str+7 Int+5} (3840 gold) It affects your strength (+7). It affects your intelligence (+5). It protects you from poison. the ring "Lasuguv" {rPois rF- Str+7 Dex+4} (4590 gold) [ring of dexterity] It affects your strength (+7). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. the +1 pair of boots of Temperance {rC+ MR+ MP+9} (2910 gold) It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (0, 0, D:4) 15 stones a +0 club a cursed +0 hunting sling (-2, 1, D:4) a +0 club (-1, 1, D:4) a stone (1, 1, D:4) a +0 club a cursed -3 club (2, 1, D:4) a +0 helmet a +0 animal skin a +0 spear (3, 2, D:4) a stone a +0 club a +0 club a +0 dagger a +0 club a +0 club (-4, 16, D:4) a +0 giant club (21, 20, D:4) a +0 club (18, 22, D:4) a +0 short sword (-15, 23, D:4) a +0 trident (10, 23, D:4) 22 stones (6, 25, D:4) a +0 dagger a +0 ring mail (7, 26, D:4) a +0 hand axe (4, 27, D:4) a +0 robe a +0 dagger (-17, 29, D:4) a stone (-33, 30, D:4) a +0 club a hobgoblin corpse (skeletalised by now) (-17, 30, D:4) 2 stones (-14, 30, D:4) a stone (-11, 30, D:4) a +0 club (-10, 30, D:4) a +0 club (22, 30, D:4) a +0 dagger (-5, 47, D:4) a +0 giant spiked club (-12, 48, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (-10, 2, D:5) an uncursed amulet of warding (0, 4, D:5) a scroll of identify (-5, 6, D:5) an uncursed ring of protection from cold (-30, 7, D:5) a +0 dagger (-2, 7, D:5) a +0 giant spiked club (still there?) a throwing net (still there?) (0, 8, D:5) a poisoned needle (0, 12, D:5) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) a scroll of fog (7, 2, D:6) a +0 war axe (1, 6, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a scroll of fog (-3, 1, D:7) a cursed +0 club the Ecumenical Temple