Vit Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-25, 2, D:1) a +0 short sword (5, 6, D:1) a +0 spear (-4, 7, D:1) a +0 spear (3, 11, D:1) a +0 leather armour a +0 animal skin (8, 11, D:1) a +0 club (18, 27, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-34, 13, D:2) a +0 dagger (-20, 14, D:2) a cursed -2 club (-39, 22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 flail (1, 0, D:3) 2 tomahawks (2, 0, D:3) a +0 robe a +0 dagger (3, 0, D:3) a +0 club (7, 0, D:3) a tomahawk (2, 1, D:3) a tomahawk (20, 2, D:3) a +0 club (21, 2, D:3) a stone (8, 5, D:3) a +0 robe a +0 dagger (18, 5, D:3) a +0 dagger 4 stones (16, 6, D:3) a stone (10, 13, D:3) 11 stones (23, 14, D:3) a poisoned needle (24, 15, D:3) a poisoned needle (26, 17, D:3) 6 poisoned needles a +0 dagger a +0 blowgun (38, 30, D:3) 17 stones (38, 36, D:3) a +0 leather armour (5, 38, D:3) 7 arrows of flame Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 5, D:4) a stone (-2, 6, D:4) a stone a +0 whip (14, 9, D:4) a +0 club (2, 11, D:4) a cursed -3 trident (-8, 17, D:4) a +0 robe (-3, 22, D:4) a +0 whip (1, 30, D:4) a +0 giant spiked club (7, 32, D:4) a +0 war axe a +0 robe (8, 32, D:4) 10 stones (-16, 33, D:4) a +0 morningstar a +0 ring mail a +0 trident (-16, 34, D:4) a +0 flail a +0 chain mail (4, 34, D:4) a +0 flail (-16, 43, D:4) a +0 spear (-16, 44, D:4) a +0 leather armour a +0 club (-16, 45, D:4) a +0 club a +0 whip (23, 50, D:4) a +0 robe (24, 51, D:4) 10 bolts (25, 51, D:4) a +0 animal skin Level 5 of the Dungeon [Shop] Xinwuon's Antique Weapon Boutique the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} (2040 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. a +0 dagger (48 gold) a +0 halberd (96 gold) a +2 mace of holy wrath (72 gold) the +7 morningstar of Innocence {holy, -Tele +Inv MR+ Str+2 Int+4} (216 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents most forms of teleportation. a +5 flail of crushing (84 gold) a +0 spear (72 gold) a +0 short sword (72 gold) a cursed -2 mace (72 gold) a +0 short sword (72 gold) a +0 quarterstaff (96 gold) a +0 long sword (84 gold) (0, 0, D:5) 14 arrows (48, 4, D:5) a +0 robe (34, 5, D:5) a +0 club (43, 16, D:5) 10 sling bullets (6, 23, D:5) a +0 short sword (-14, 24, D:5) a +0 dagger (-12, 34, D:5) a +0 dire flail a +0 ring mail (-8, 38, D:5) a cursed -2 dagger (8, 42, D:5) a +0 club (40, 52, D:5) 13 bolts (45, 57, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (22, 10, D:6) a stone (19, 11, D:6) a stone (15, 13, D:6) 12 stones (24, 14, D:6) a +0 short sword (8, 15, D:6) a +0 leather armour (30, 20, D:6) a +0 dagger a +0 dagger a +0 robe (27, 26, D:6) a +0 shortbow 31 arrows (0, 29, D:6) a +0 dagger (11, 32, D:6) a +0 hunting sling (16, 32, D:6) 15 stones (5, 35, D:6) 19 bolts (15, 35, D:6) a scroll of random uselessness (5, 38, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (-14, 2, D:7) 2 tomahawks (-12, 2, D:7) a tomahawk (-11, 2, D:7) a +0 ring mail a +0 hand axe a +0 club 2 tomahawks (-10, 2, D:7) a +0 flail (10, 4, D:7) 13 sling bullets (-10, 7, D:7) a +0 short sword (-21, 10, D:7) a +0 robe (-25, 12, D:7) 16 arrows (8, 14, D:7) a +0 ring mail (-5, 16, D:7) a scroll of random uselessness (-5, 17, D:7) a +0 leather armour (14, 19, D:7) a +0 dagger a +0 robe (5, 21, D:7) a +0 trident (14, 21, D:7) a +0 flail a +0 scale mail a +0 ring mail a +0 hand axe a +0 hand axe a +0 leather armour a +0 club a +0 mace (-40, 23, D:7) 16 stones (-9, 24, D:7) 11 stones Level 8 of the Dungeon (10, 2, D:8) 30 stones (43, 8, D:8) a +0 ring mail (8, 9, D:8) 23 sling bullets (21, 13, D:8) a cursed -2 dagger 9 stones a +0 robe a wand of paralysis (8) 27 gold pieces (33, 14, D:8) a +0 dagger (24, 15, D:8) 2 stones (43, 16, D:8) a tomahawk (40, 21, D:8) 26 sling bullets (43, 23, D:8) a tomahawk (44, 24, D:8) 3 tomahawks (37, 25, D:8) a +0 hand axe a +0 leather armour (59, 26, D:8) a +0 plate armour a +0 short sword (50, 27, D:8) a +0 ring mail a +0 falchion (59, 27, D:8) a cursed +0 robe a +1 dagger of flaming the Ecumenical Temple (0, 0, Temple) a potion of curing 2 potions of mutation Level 1 of the Lair of Beasts (13, 24, Lair:1) 17 stones a labyrinth (0, 0, Lab) a +0 plate armour (-1, 1, Lab) a scroll of noise