Vivir Level 1 of the Dungeon [Shop] Kalocu's Armour Shoppe a +0 plate armour (230 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) the +7 ring mail of Inviolability {Contam rElec MP+9 Str+3} (726 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +2 leather armour of poison resistance (160 gold) a +0 hat (40 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) (0, 0, D:1) 15 bolts (4, 7, D:1) a +0 club (4, 26, D:1) a +0 short sword (5, 14, D:1) 19 arrows (12, 17, D:1) a +0 hunting sling (16, 5, D:1) 19 bolts (19, 18, D:1) 18 stones (23, 31, D:1) a +0 club a stone (24, 31, D:1) a +0 club (26, 37, D:1) 30 sling bullets (28, 31, D:1) a +0 dagger (30, 23, D:1) a bat corpse (skeletalised by now) (34, 2, D:1) a +0 club (35, 2, D:1) a +0 club Level 2 of the Dungeon [Shop] Addyugij's Antique Armour Shoppe a +4 plate armour of fire resistance (950 gold) a +0 robe (13 gold) a +2 helmet of intelligence (408 gold) a +0 robe (13 gold) a +0 pair of boots (85 gold) a +0 pair of gloves (85 gold) a +0 chain mail (85 gold) a +2 plate armour of fire resistance (760 gold) a +0 cloak (85 gold) (0, 0, D:2) a +0 hand axe (17, 40, D:2) a +0 short sword a stone a +0 dagger a kobold corpse (18, 40, D:2) a +0 short sword a kobold corpse (20, 2, D:2) 28 sling bullets (24, 2, D:2) a ball python corpse (24, 10, D:2) a worm corpse (25, 9, D:2) a +0 club 2 stones (25, 28, D:2) 8 stones (32, 21, D:2) a +0 dagger a +0 robe a goblin corpse