Vivir Level 1 of the Dungeon (1, 5, D:1) 23 stones (13, 4, D:1) a +0 buckler (15, 4, D:1) a +0 club (17, -14, D:1) a +0 spear (26, 1, D:1) 6 arrows (27, 7, D:1) a +0 spear (29, -17, D:1) a +0 club (29, -16, D:1) a +0 club (29, 31, D:1) a +0 short sword (33, 4, D:1) a +0 club (36, 16, D:1) a +0 dagger (38, -22, D:1) a +0 dagger (38, 0, D:1) 11 stones (39, 16, D:1) a +0 short sword (40, 26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (16, -18, D:2) 17 stones (29, 10, D:2) 28 arrows (39, -36, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 21 stones (8, 9, D:3) a +0 leather armour (16, 25, D:3) a +0 whip (25, 20, D:3) a +0 flail a +0 hand axe a +0 ring mail a +0 hand axe (28, 32, D:3) a +0 mace (30, 22, D:3) a +0 trident (42, 24, D:3) a +0 ring mail (44, -1, D:3) a hound corpse Level 4 of the Dungeon (0, 0, D:4) a wand of iceblast (9) (5, 3, D:4) the +1 short sword "Goucvoph" {antimagic, rC++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. (11, -7, D:4) a worm corpse (16, 0, D:4) a +0 scale mail (18, 9, D:4) 18 gold pieces (24, 2, D:4) an adder corpse (32, -5, D:4) a +0 helmet