Vivir Level 1 of the Dungeon (6, 2, D:1) a bat corpse (7, 2, D:1) a quokka corpse (23, -5, D:1) a ball python corpse (skeletalised by now) (26, -27, D:1) a +0 club (26, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -33, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (4, 8, D:2) 10 gold pieces (18, 2, D:2) a rat corpse (27, 23, D:2) a potion of curing (28, 13, D:2) a +0 club (still there?) a goblin corpse (still there?) (28, 22, D:2) a +0 club (still there?) a +0 hunting sling (still there?) 24 stones (still there?) a goblin corpse (still there?) (28, 23, D:2) a +0 dagger (still there?) a +4 hunting sling (still there?) 24 stones (still there?) a goblin corpse (still there?) (29, 11, D:2) a +0 spear (29, 13, D:2) a +0 short sword (still there?) 4 stones (still there?) a scroll of vulnerability (still there?) a kobold corpse (still there?) (30, 14, D:2) a +0 dagger 3 stones a kobold corpse