Vivir Level 1 of the Dungeon [Shop] Ejajar's Jewellery Emporium a ring of magical power (240 gold) a ring of see invisible (180 gold) the ring of the Dripping Lies {rCorr Int+2} (374 gold) [ring of resist corrosion] Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a ring of see invisible (180 gold) an amulet of faith (480 gold) (0, 0, D:1) 26 stones (2, -33, D:1) a +0 club (18, -28, D:1) a +0 whip (35, -9, D:1) a +0 whip (41, -17, D:1) a +0 hunting sling (42, 2, D:1) a +0 ring mail (44, -33, D:1) a +0 club (48, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (0, 6, D:2) 20 arrows (17, -1, D:2) a +0 ring mail (24, -5, D:2) a +0 dagger (29, 26, D:2) 17 stones (36, 3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 1, D:3) a +0 dagger (1, 22, D:3) a +0 club (9, 12, D:3) 12 arrows (11, -1, D:3) a +0 spear (13, 6, D:3) a +0 club (15, -21, D:3) a +0 dagger (19, -34, D:3) 16 stones (23, -15, D:3) a +0 dagger (26, -22, D:3) a +0 spear (27, -22, D:3) a +0 whip (27, -21, D:3) a +0 club (35, -1, D:3) 17 arrows (36, -17, D:3) a +1 hand axe of electrocution a +0 war axe (36, 8, D:3) a +0 ring mail (37, -27, D:3) a +0 ring mail a +0 short sword (37, -18, D:3) a +0 short sword a +0 whip a +0 dagger a +0 robe (37, -17, D:3) a +0 hand axe (38, 0, D:3) a +0 club a +0 hunting sling 22 stones (45, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, 17, D:4) 3 large rocks (11, 16, D:4) a +0 giant club (16, 27, D:4) a +0 ring mail (17, 18, D:4) a +0 giant spiked club (18, 18, D:4) a +0 chain mail a silver boomerang a +0 mace (26, 37, D:4) a +0 dagger 4 stones (37, 4, D:4) 20 stones (41, 23, D:4) 15 stones (45, 39, D:4) 23 arrows (49, 6, D:4) a +0 giant club (51, 37, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -21, D:5) an amulet of faith (10, 6, D:5) a +0 spear (20, 19, D:5) the +0 robe of the Cartwright {rN+ Regen+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (31, 1, D:5) a +0 ring mail (38, -16, D:5) a +0 rapier (39, 1, D:5) 22 bolts (40, -2, D:5) a +0 chain mail a +5 dire flail of protection (50, -18, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 whip a +0 leather armour a +0 hand axe (1, 0, D:6) a +0 dagger a +0 robe (2, 0, D:6) a +0 whip (16, 6, D:6) a +0 halberd (17, 7, D:6) a +0 spear (17, 16, D:6) 11 bolts (18, 7, D:6) a +0 spear (20, -19, D:6) 14 stones (23, 11, D:6) a +0 ring mail (33, 6, D:6) a +0 flail (35, 2, D:6) a +0 giant spiked club (47, -13, D:6) a +0 scale mail a +1 war axe of flaming (47, -9, D:6) 31 stones (49, -20, D:6) a +0 giant club (51, -9, D:6) a +0 short sword (51, -2, D:6) a +0 scimitar a +0 chain mail a +0 whip a +0 leather armour a +0 war axe a +0 scale mail (51, 5, D:6) a +0 leather armour (still there?) a +0 falchion (still there?) (51, 6, D:6) a +0 ring mail (still there?) a +0 flail (still there?) (52, -3, D:6) a +0 trident (52, 7, D:6) a +0 robe a +0 dagger a +0 hand axe (53, 5, D:6) a +0 robe (still there?) a +0 dagger (still there?) (54, 5, D:6) a +0 dagger a +0 robe (55, 4, D:6) a +1 rapier of electrocution (still there?) a +0 leather armour (still there?) a potion of attraction (still there?) Level 7 of the Dungeon (0, 5, D:7) a +0 dagger (9, -4, D:7) a +0 leather armour a +0 whip (10, -4, D:7) a +0 whip a +0 robe (10, -2, D:7) a +0 whip (11, -1, D:7) a +0 robe a +0 dagger (12, -1, D:7) a +0 robe a +0 dagger (14, -3, D:7) a +0 halberd (14, 4, D:7) 18 arrows (15, -4, D:7) a +0 spear (17, 12, D:7) 23 stones a +0 hand axe a +0 dagger a +0 short sword a +0 robe a +0 dagger (18, 13, D:7) a +0 leather armour a +2 flail of protection a +0 robe a +0 whip of flaming (21, -2, D:7) 25 stones (24, -9, D:7) a +0 shortbow 19 arrows (34, -8, D:7) a +0 club (36, -8, D:7) a +0 spear (38, -6, D:7) a +0 flail (39, -6, D:7) a +0 spear (39, -5, D:7) a +0 buckler a +0 ring mail a +0 spear of flaming (39, -1, D:7) a +0 ring mail a +0 spear (39, 1, D:7) 19 arrows a +0 shortbow (39, 13, D:7) a book of Geomancy (39, 17, D:7) a +0 ring mail (40, 4, D:7) a +0 leather armour a +0 flail Level 8 of the Dungeon (0, 0, D:8) a komodo dragon corpse (skeletalised by now) (1, -22, D:8) a +3 dagger of chaos a +0 robe the human skeleton of Psyche (10, -11, D:8) 10 stones (14, 18, D:8) a +0 animal skin a -2 halberd of venom (18, 29, D:8) 21 stones (19, -10, D:8) 27 stones (20, 9, D:8) a +0 spear (20, 19, D:8) a +0 whip (21, 23, D:8) a +0 shortbow 15 arrows (38, 11, D:8) a +0 helmet (43, 2, D:8) a +0 mace a +0 chain mail (45, 2, D:8) a ring of wizardry (48, 1, D:8) a +2 scimitar a +0 robe (49, 2, D:8) a +0 short sword a +0 robe (50, 0, D:8) a +2 long sword of freezing a +0 robe (50, 2, D:8) a +0 great sword a +0 robe (54, -16, D:8) a +0 whip (55, -7, D:8) a +0 shortbow 8 arrows 10 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, -22, D:9) a wand of flame (11) (2, 1, D:9) a +0 flail (3, -21, D:9) 15 sling bullets (6, -16, D:9) 12 gold pieces (8, 0, D:9) a +0 chain mail 20 bolts the Ecumenical Temple