Vivir Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (1, -13, D:1) a +0 club (3, 4, D:1) a +0 dagger of freezing (7, 11, D:1) a +0 short sword (9, -1, D:1) a +0 dagger a +0 club (19, 24, D:1) a +0 club (20, 13, D:1) a +0 mace (25, -16, D:1) 27 stones (26, 12, D:1) 15 bolts (26, 13, D:1) a +0 spear (27, -4, D:1) a +0 club (27, 12, D:1) 31 bolts (27, 13, D:1) a +0 spear (33, 13, D:1) a +0 dagger (34, 17, D:1) 16 arrows (38, 18, D:1) a +0 club (52, -12, D:1) a +2 short sword of flaming (53, -1, D:1) a +0 falchion (53, 2, D:1) a +4 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (still there?) an orc corpse (still there?) (12, -2, D:2) a +0 dagger (24, 2, D:2) a +0 dagger (29, 17, D:2) a +0 robe (33, 18, D:2) a +0 club (35, 24, D:2) a +0 club (37, 14, D:2) a +1 helmet (39, -3, D:2) a +0 whip a +0 flail (39, -2, D:2) a +0 club (39, 5, D:2) a +0 ring mail (46, 22, D:2) 18 arrows (55, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 22 arrows (2, -1, D:3) a +0 robe (7, -14, D:3) a +0 short sword (15, -7, D:3) a +0 mace a +2 leather armour of positive energy an orc corpse (skeletalised by now) (19, -11, D:3) a +0 mace