Vivir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 7, D:1) 14 poisoned darts (25, 8, D:1) a +0 whip (37, 13, D:1) a +0 whip (45, 5, D:1) a +0 dagger (45, 6, D:1) a +0 dagger (48, 12, D:1) 14 sling bullets (61, -2, D:1) a +0 club Level 2 of the Dungeon [Shop] Onleolid's General Store a +3 chain mail of fire resistance (371 gold) a potion of curing (42 gold) a phial of floods (560 gold) a scroll of immolation (49 gold) 22 bolts (61 gold) a potion of mutation (112 gold) a +2 great sword of draining (331 gold) 15 stones (21 gold) (0, 0, D:2) a +0 long sword (14, 26, D:2) a +0 hunting sling (16, 23, D:2) a +0 dagger (16, 44, D:2) 25 stones (21, 60, D:2) a +0 hand axe a +0 scale mail (22, 42, D:2) a +0 dagger a +0 robe (24, 42, D:2) a +0 mace (28, 27, D:2) a +0 dagger (32, 1, D:2) a +0 whip 3 stones (45, 18, D:2) a +1 dagger of venom a +1 animal skin a +1 helmet a +0 dagger (45, 19, D:2) a +0 dagger a +0 club a +0 club (49, 18, D:2) a +0 dagger of protection a +0 dagger (49, 34, D:2) a +0 mace (still there?) a +0 leather armour (still there?) (51, 20, D:2) a +0 club (51, 35, D:2) a +0 whip (still there?) a +0 scale mail (still there?) a +0 club (still there?) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 3, D:3) a +0 club a +3 leather armour of poison resistance (6, 5, D:3) a +0 rapier (8, -22, D:3) a +0 club (9, -22, D:3) a +0 war axe a +0 leather armour (10, -22, D:3) a +0 dagger a +0 ring mail (10, 7, D:3) a +0 club 3 stones (22, -14, D:3) 28 stones (39, -13, D:3) a +0 whip (39, 10, D:3) 28 sling bullets (40, 3, D:3) a +0 club (52, -7, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) 14 stones (1, -30, D:4) 21 arrows (4, -30, D:4) a +0 dagger (5, -6, D:4) a +0 leather armour (8, -28, D:4) a +0 giant club (11, -5, D:4) a +0 mace (12, -6, D:4) 23 sling bullets (17, 2, D:4) a +2 mace of protection a +0 flail a +0 robe a +0 robe a +0 battleaxe (18, 1, D:4) a +0 robe (still there?) a +0 flail (still there?) (18, 3, D:4) a +0 great sword (still there?) a +0 robe (still there?) (19, 1, D:4) a +0 robe (still there?) a +0 mace (still there?) (21, -8, D:4) a +0 whip (22, -9, D:4) a +0 short sword a +0 ring mail (22, -7, D:4) a +0 halberd (23, -9, D:4) a +0 club (27, 11, D:4) 25 stones (28, 12, D:4) 17 stones (32, -2, D:4) a +2 whip of flaming a +0 robe (35, -29, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 5, D:5) 18 stones (11, 1, D:5) 23 sling bullets (20, 1, D:5) a +0 war axe (26, 21, D:5) 3 javelins Level 6 of the Dungeon (0, 0, D:6) 21 stones (6, -14, D:6) a +0 dagger a +0 robe a +0 flail (6, -13, D:6) a +0 club a +0 scale mail (7, -13, D:6) a +0 dagger (11, -9, D:6) a +0 short sword (16, -7, D:6) a +0 war axe (17, 34, D:6) a +0 trident (26, 17, D:6) 23 stones (28, -5, D:6) 30 arrows (29, 37, D:6) 16 sling bullets (31, 13, D:6) a +0 trident (36, 2, D:6) a +0 leather armour (39, 0, D:6) the +7 rapier of Captecu {vorpal, Fragile Fly rElec rPois} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (42, 15, D:6) 25 stones (45, 21, D:6) a +0 hand axe a +0 ring mail (45, 22, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (45, 23, D:6) a +0 hand axe (54, 11, D:6) a +0 vorpal hand axe (54, 13, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (2, -6, D:7) a +0 leather armour (13, -5, D:7) 11 poisoned darts (33, 16, D:7) a +0 ring mail (35, 3, D:7) a +0 helmet (37, 11, D:7) a +0 whip (37, 12, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (44, 24, D:7) 22 stones (55, 2, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Botruepy's Armour Shoppe a +0 pair of boots (54 gold) a +0 buckler (54 gold) +2 steam dragon scales (624 gold) a +2 troll leather armour (324 gold) a +0 robe (8 gold) the +7 chain mail of Pan-Flutes {rElec rPois rCorr Int-5} (633 gold) Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 robe (8 gold) a +2 robe of willpower (212 gold) a +0 robe (8 gold) (0, 0, D:8) 10 bolts (1, 32, D:8) a +0 leather armour (1, 34, D:8) a +0 leather armour (4, 14, D:8) a +0 chain mail (4, 28, D:8) a +0 short sword (5, 28, D:8) a +0 club a curare-tipped dart a +0 dagger (6, 27, D:8) a +0 short sword 4 poisoned darts (6, 28, D:8) a +0 whip 4 stones (11, -4, D:8) 23 bolts (13, 13, D:8) a +3 scimitar of flaming a +0 robe (17, -8, D:8) a +0 pair of gloves (21, 21, D:8) a +0 flail a +0 scale mail (24, 23, D:8) a +0 club (31, 5, D:8) a +0 battleaxe (32, 8, D:8) a +0 leather armour 17 sling bullets a +0 quarterstaff a +1 hunting sling of freezing (33, 24, D:8) a +0 leather armour (34, -6, D:8) a +0 dagger a +0 robe (35, 22, D:8) a +0 dagger (35, 23, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (36, 22, D:8) a +0 hand axe (37, 22, D:8) a +1 vampiric hand axe a +0 ring mail (44, 26, D:8) a +0 whip (57, 27, D:8) a +0 dagger a +0 robe (58, 5, D:8) an amulet of magic regeneration (58, 19, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (58, 29, D:8) a +0 short sword of protection a +0 club a +0 club (60, 22, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Beelycs's Distillery a potion of mutation (120 gold) a potion of berserk rage (75 gold) a potion of heal wounds (75 gold) 2 potions of might (120 gold) 2 potions of curing (90 gold) a potion of lignification (45 gold) a potion of flight (45 gold) a potion of heal wounds (75 gold) a potion of mutation (120 gold) (0, 0, D:9) a +3 shortbow 17 arrows (16, 2, D:9) a +0 scale mail (18, 13, D:9) 33 gold pieces (19, -2, D:9) a +0 buckler (19, 13, D:9) 20 gold pieces (22, 26, D:9) a +0 club a +0 ring mail (22, 27, D:9) a +0 halberd a boomerang a +0 chain mail (23, 28, D:9) a +0 flail 35 stones (24, 0, D:9) a +0 leather armour (24, 26, D:9) a +0 club (28, 19, D:9) a +0 quarterstaff (34, 22, D:9) a +0 buckler (35, 21, D:9) a +0 longbow (45, 22, D:9) a staff of death (46, 28, D:9) a +0 whip (47, 5, D:9) a +2 whip of draining a +0 short sword a +0 hand crossbow 19 bolts (47, 6, D:9) a +0 dagger 5 stones a +0 dagger (47, 7, D:9) a +0 short sword 5 stones (47, 27, D:9) a +0 club (47, 28, D:9) a +0 spear a +0 ring mail (48, 5, D:9) a +0 club (48, 6, D:9) a +0 dagger 3 poisoned darts (48, 7, D:9) a +0 giant spiked club a +0 giant club a +2 dagger of venom 4 poisoned darts (48, 28, D:9) a +0 flail (50, 1, D:9) a +0 dagger a stone (50, 15, D:9) a +0 shortbow 25 arrows (51, 0, D:9) a +0 short sword (51, 1, D:9) a +0 short sword the +0 robe "Qiddelle" {-Tele Fly Int+7} Int: It affects your intelligence (+7). Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +0 dagger 3 poisoned darts a +0 whip (51, 2, D:9) a +0 whip (57, 28, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 vorpal flail (1, -1, D:10) a +0 trident (1, 0, D:10) a +0 robe a +0 dagger (14, -12, D:10) a book of Blasting (29, -38, D:10) a killer bee corpse (30, -38, D:10) a killer bee corpse (30, -35, D:10) a +0 shortbow 19 arrows (30, -34, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (31, -38, D:10) a killer bee corpse (33, -39, D:10) a +0 buckler (34, -37, D:10) a +0 shortbow 22 arrows a centaur corpse (48, -13, D:10) a potion of attraction the Ecumenical Temple