Vivir Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (1, -4, D:1) a hobgoblin corpse (9, -8, D:1) a +0 club a goblin corpse (11, -19, D:1) a jackal corpse a jackal corpse (12, -37, D:1) a scroll of summoning (12, -33, D:1) 22 stones (12, -32, D:1) a +0 club (12, -23, D:1) a +1 dagger of speed (13, -31, D:1) a +0 club a goblin corpse (15, -1, D:1) a +0 short sword (15, 1, D:1) a giant cockroach corpse (21, -32, D:1) a +0 short sword (22, 11, D:1) a bat corpse (skeletalised by now) (24, 9, D:1) a +0 club (30, 6, D:1) a +0 ring mail (34, 0, D:1) a quokka corpse (skeletalised by now) (34, 4, D:1) a +0 ring mail (34, 7, D:1) 13 arrows (35, 5, D:1) a +0 spear (36, 2, D:1) a +0 whip a rat corpse (skeletalised by now) (36, 5, D:1) 12 poisoned darts (41, 1, D:1) a +0 robe