Vivir Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -18, D:1) a +0 dagger (15, -2, D:1) 18 arrows (41, 9, D:1) a +0 club (56, 11, D:1) a +0 robe (58, -29, D:1) a +0 short sword (61, -17, D:1) a +0 club Level 2 of the Dungeon [Shop] Tiez's Weapon Boutique 8 arrows (17 gold) a +0 falchion (33 gold) a +0 whip (27 gold) a +0 mace (33 gold) a +0 long sword (38 gold) a +0 spear (33 gold) 18 sling bullets (99 gold) (24, -21, D:2) a +0 club (34, -32, D:2) a +0 club (35, -31, D:2) a +0 dagger (36, -30, D:2) a +0 dagger (47, -20, D:2) a +0 club (59, -48, D:2) a +0 robe (61, -16, D:2) a +0 hunting sling Level 3 of the Dungeon [Shop] Ismyanup's Antique Weapon Emporium a +0 club (22 gold) a +0 spear (66 gold) a +0 dagger (44 gold) the +11 hand crossbow of Hesy {elec, Fly rCorr Int+2 SInv} (1909 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 club (22 gold) a +0 dagger (44 gold) a +2 mace of protection (343 gold) a +0 giant club (37 gold) (0, 0, D:3) 17 bolts (1, 4, D:3) 20 bolts (8, -36, D:3) a +0 robe (11, -36, D:3) a +0 club 3 stones (14, -6, D:3) a +0 dagger (27, -37, D:3) 9 stones (37, -15, D:3) a +0 flail (49, -12, D:3) 9 arrows (49, -2, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 18 stones (1, -6, D:4) 2 stones a +0 club (2, -11, D:4) a +0 club (4, 0, D:4) 15 arrows (10, -1, D:4) a +0 mace (15, 6, D:4) a +0 dagger (19, -5, D:4) 13 poisoned darts (22, 18, D:4) a +0 helmet (27, 14, D:4) a +0 flail (28, 13, D:4) a +0 club a +0 leather armour a +0 short sword a +0 mace a +0 ring mail (28, 15, D:4) a +0 whip (32, -3, D:4) a +0 dagger (36, 22, D:4) a book of Scorching (38, 15, D:4) a +0 robe (39, -1, D:4) a +0 rapier (42, -12, D:4) 15 stones (42, -9, D:4) a +0 rapier (42, 31, D:4) a +0 chain mail (48, 4, D:4) 9 gold pieces (49, 4, D:4) 18 gold pieces (50, 32, D:4) a +0 mace (56, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 16 stones (22, 16, D:5) a +0 short sword (29, 6, D:5) 18 sling bullets (35, 30, D:5) 20 arrows (46, -8, D:5) 21 stones (47, -23, D:5) a +0 dagger (49, 4, D:5) a +0 hunting sling (63, -13, D:5) 28 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 barding (5, 27, D:6) 3 boomerangs (6, 8, D:6) 6 javelins (7, -6, D:6) 21 arrows a +0 shortbow (7, 27, D:6) a +2 vorpal long sword a +0 scale mail (9, 22, D:6) a +0 short sword (9, 25, D:6) a +0 ring mail a +0 falchion (11, 24, D:6) a book of Callings (13, 12, D:6) a +0 giant spiked club (13, 31, D:6) the +0 robe of Philately {Harm} Harm: It increases damage dealt and taken. (17, 6, D:6) a +0 robe a +0 scythe of protection (21, -6, D:6) a +7 rapier of draining a +0 leather armour (23, -1, D:6) a +0 leather armour (34, 4, D:6) a +0 whip (unseen) (34, 5, D:6) a +0 club (unseen) (36, 5, D:6) a +0 flail (still there?) a throwing net (still there?) (38, 33, D:6) 24 arrows a +0 shortbow (48, 8, D:6) a +0 flail (still there?) a +0 robe (still there?) (48, 34, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, -4, D:7) 6 stones (3, 0, D:7) a +0 shortbow 25 arrows (8, -5, D:7) a +0 dagger (23, 29, D:7) a +0 short sword a +0 ring mail (26, 5, D:7) 6 boomerangs (26, 19, D:7) a +0 quarterstaff (28, 15, D:7) a +1 short sword of protection 19 stones a +0 scale mail (30, 13, D:7) a +0 arbalest (33, 17, D:7) a +0 dagger a +0 robe (35, 1, D:7) a +0 robe a +0 spear (35, 2, D:7) a +0 club (37, 2, D:7) a +0 leather armour (38, 1, D:7) a +0 robe a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (3, -12, D:8) a +0 dagger a +0 robe (4, -12, D:8) a +0 hand axe 3 boomerangs (4, -8, D:8) a +0 short sword (6, -6, D:8) a +0 hand axe (7, 1, D:8) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail (8, -14, D:8) a +0 flail a +0 robe a +2 battleaxe a +0 robe (10, 10, D:8) a +0 shortbow 19 arrows (11, -18, D:8) a +0 helmet (11, -12, D:8) a +0 halberd a +0 robe (11, -11, D:8) a +3 flail of freezing a +0 robe (23, -20, D:8) 16 arrows (28, -8, D:8) 16 arrows (31, -29, D:8) 23 sling bullets (32, -24, D:8) 10 arrows (45, 13, D:8) a +0 club (48, -6, D:8) a +0 flail Level 9 of the Dungeon [Shop] Ydaysk Acie's Gadget Gallery a wand of flame (8) (75 gold) a phial of floods (600 gold) a wand of flame (9) (82 gold) a piece from Xom's chessboard (15/15) (300 gold) a wand of mindburst (5) (135 gold) a wand of iceblast (5) (135 gold) a wand of iceblast (3) (105 gold) a wand of paralysis (3) (75 gold) (0, 0, D:9) a +0 dagger (2, 29, D:9) a book of Scorching (6, -2, D:9) a +0 dagger (7, -2, D:9) a +0 mace a +0 dire flail a +0 chain mail (14, 15, D:9) a +0 quarterstaff (24, 30, D:9) a +0 giant club a +0 giant club (27, 6, D:9) 15 stones (45, -10, D:9) 19 bolts (52, 11, D:9) a +0 chain mail (55, -17, D:9) 19 sling bullets Level 10 of the Dungeon (0, 0, D:10) 18 stones (8, 6, D:10) a +0 whip (11, 18, D:10) a +0 shortbow 11 arrows (16, -16, D:10) a +0 leather armour (17, -7, D:10) 24 bolts (24, -15, D:10) a +0 chain mail (27, -13, D:10) 25 arrows (30, -3, D:10) a +0 short sword a +0 ring mail (30, -1, D:10) a +0 mace an orc corpse (31, -3, D:10) a +0 dagger a +0 robe an orc corpse (31, -2, D:10) a +0 dagger a +0 robe the Ecumenical Temple