VocabularyBear the Dungeon (0, 0, D) an ugly thing corpse (0, 2, D) the +6 giant spiked club "Nanor" {vamp, rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. (0, 7, D) a +0 giant club a +2 short sword a +0 robe a +0 dagger a +0 robe (0, 8, D) a +0 dagger a +0 robe (0, 11, D) a +0 plate armour (0, 12, D) a +0 pair of boots (0, 13, D) a +0 pair of boots (0, 14, D) a +2 scimitar of flaming a +0 lajatang the +2 halberd "Segueq" {chop, *Contam rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It causes magical contamination when unequipped. a +3 war axe of freezing a +2 vampiric rapier (0, 15, D) an uncursed staff of energy (0, 16, D) 2 scrolls of amnesia (0, 53, D) a hobgoblin corpse (skeletalised by now) (0, 54, D) a +0 short sword a stone a hobgoblin corpse (skeletalised by now)