Voice666 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 5, D:1) a +0 robe (20, 3, D:1) 2 stones (22, 2, D:1) a stone (24, 0, D:1) a stone (24, 9, D:1) a cursed -1 dagger (26, 0, D:1) a +0 animal skin (30, 29, D:1) 2 stones (31, 27, D:1) a +0 short sword 2 stones (36, -9, D:1) 18 stones (36, -3, D:1) 25 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 club (11, -12, D:2) a +0 dagger (20, 21, D:2) a cursed +0 club (21, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger (1, -30, D:3) a +0 club (8, -2, D:3) 25 bolts (8, 13, D:3) 12 bolts (9, -20, D:3) a +0 flail (9, 7, D:3) a cursed -2 club 3 stones (10, -20, D:3) a +0 club (11, 7, D:3) a stone (11, 11, D:3) 20 arrows (14, 13, D:3) 19 stones (18, -17, D:3) 22 bolts (25, -29, D:3) a potion of degeneration (28, -22, D:3) a +0 spear (29, -34, D:3) a +0 morningstar (30, -12, D:3) 18 bolts (31, -2, D:3) a +0 mace (39, 16, D:3) 23 stones (56, -23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 arrows (4, -35, D:4) a +0 dagger a +0 dagger a +0 robe (4, -33, D:4) a +0 dagger a cursed +0 robe (6, -36, D:4) a cursed -1 hunting sling (10, 5, D:4) a +1 dagger of speed a +0 robe (10, 6, D:4) a +0 dagger a +0 robe (10, 7, D:4) a +0 dagger a +0 robe (11, 7, D:4) a cursed +0 club a +0 club (12, -38, D:4) 21 stones (14, -7, D:4) a +0 long sword (24, -29, D:4) a +0 robe (26, -42, D:4) a +0 leather armour (47, 5, D:4) a +0 leather armour (48, 0, D:4) a +0 leather armour (48, 3, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 centaur barding (3, -34, D:5) a cursed -1 mace (7, -47, D:5) a +0 hunting sling (8, -45, D:5) 7 bolts (10, -17, D:5) a wand of polymorph (6) a cursed ring of protection from magic (13, -9, D:5) a +1 short sword of freezing (14, -14, D:5) a +0 giant spiked club (15, -53, D:5) 15 sling bullets (15, -20, D:5) a +0 robe (16, -15, D:5) a +0 scale mail (18, -34, D:5) a +0 mace (35, -19, D:5) a +0 club (37, -20, D:5) a +0 halberd (37, -19, D:5) a +0 club (42, -27, D:5) a +0 dire flail of holy wrath a +0 chain mail (65, -27, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 25 arrows (3, 10, D:6) 21 arrows (13, -13, D:6) 17 arrows (13, 7, D:6) a +0 short sword (13, 13, D:6) a +0 whip a +0 ring mail (14, 15, D:6) a +0 long sword a +0 plate armour (14, 16, D:6) a +0 dagger a +0 chain mail (15, 13, D:6) a +0 club a cursed +0 leather armour (15, 15, D:6) a +0 ring mail (19, 2, D:6) a +0 dagger a +0 robe (22, 4, D:6) a +0 glaive a +0 chain mail (24, 4, D:6) a +2 vampiric dagger a +0 robe (35, -6, D:6) 5 tomahawks (40, -8, D:6) a +0 dagger (41, 34, D:6) a +0 hand axe (50, 11, D:6) an uncursed ring of magical power an uncursed ring of magical power the +3 leather armour of Enlump {Dex+2} It affects your dexterity (+2). (51, 11, D:6) a +0 chain mail a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) an arrow (2, 0, D:7) an arrow (3, 0, D:7) an arrow (6, 0, D:7) a cursed -1 shortbow 12 arrows (14, 0, D:7) 3 arrows (16, 1, D:7) an arrow (17, 1, D:7) an arrow (18, 2, D:7) an arrow (20, 3, D:7) an uncursed staff of air a +0 shortbow 10 arrows (31, 12, D:7) 19 stones (32, -20, D:7) a +0 rapier (35, -8, D:7) a +0 hunting sling (38, -18, D:7) a +0 mace a +0 whip a +0 scale mail (38, -17, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (39, -16, D:7) a +0 dagger a +0 robe (49, -8, D:7) a +0 giant spiked club (52, 12, D:7) 13 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 33 bolts (0, 28, D:8) a +0 halberd a +1 animal skin an arrow (0, 42, D:8) a +0 robe (1, 29, D:8) 4 arrows (1, 41, D:8) a +0 trident (2, 29, D:8) a +0 robe (2, 30, D:8) an arrow (2, 31, D:8) a +0 hand axe (3, 21, D:8) a +0 giant spiked club (3, 30, D:8) 16 arrows a +0 shortbow (6, 9, D:8) a +0 war axe a +0 chain mail a +2 dagger of venom a +0 robe a +0 falchion a +0 dagger a +0 robe (6, 34, D:8) 11 arrows a +0 shortbow (7, 9, D:8) a +0 war axe (21, 5, D:8) 13 stones (22, 23, D:8) 4 large rocks (28, 24, D:8) a +0 falchion a +0 leather armour (29, 24, D:8) a +0 whip a +0 ring mail (30, 6, D:8) a scroll of amnesia (30, 24, D:8) a +0 club a +0 ring mail (31, 23, D:8) a +0 whip a +0 leather armour (31, 24, D:8) a +0 dagger (44, 10, D:8) a +0 dagger (47, 9, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 29 stones (2, 1, D:9) a +0 quarterstaff (3, -15, D:9) a cursed +2 scimitar a +0 robe (4, -15, D:9) a cursed +4 scimitar of freezing a +0 robe (5, -15, D:9) a +2 halberd a +0 robe (8, -24, D:9) a scroll of amnesia (19, -7, D:9) a cursed +1 flail of freezing a +0 robe a +0 dagger a +0 robe a cursed +0 morningstar a +0 robe a cursed +3 flail a +0 robe (20, -6, D:9) a +4 halberd a +0 robe (24, -30, D:9) a +0 leather armour (31, -24, D:9) a +0 dagger (32, -20, D:9) a +0 short sword (32, -13, D:9) a +0 hand axe (32, -12, D:9) a +0 leather armour a +0 mace (41, -13, D:9) a +0 leather armour (41, -5, D:9) a +0 mace (41, -4, D:9) 2 needles of paralysis (51, -34, D:9) a +0 plate armour a +0 flail a +0 short sword a +0 dagger a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 short sword a +0 leather armour 3 tomahawks (51, -33, D:9) a +0 leather armour (51, -32, D:9) a tomahawk a +0 scale mail a +0 morningstar a +0 hand axe (51, -31, D:9) a tomahawk a +0 leather armour a +0 mace a +0 ring mail a +0 hand axe a +0 ring mail (51, -30, D:9) a +0 chain mail a cursed -1 halberd a +0 dagger (52, -30, D:9) 2 tomahawks a +0 leather armour a +0 dagger a +0 war axe (52, -29, D:9) a tomahawk a +0 scale mail a +0 falchion (53, -30, D:9) 2 tomahawks (54, -29, D:9) a cursed +0 ring mail a cursed +0 trident (55, -30, D:9) a tomahawk (55, -28, D:9) a +0 club a +0 whip a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (0, 2, D:10) a +0 leather armour a +0 hand axe (1, 0, D:10) a +0 shield (1, 1, D:10) a +0 giant club a +0 giant club a +0 robe a +0 dagger (6, -28, D:10) a +0 dagger a +0 robe (6, -15, D:10) a +0 mace a +0 ring mail a +0 battleaxe a +0 chain mail a +0 club (7, -28, D:10) a +0 giant club a +0 dagger a +0 blowgun 4 poisoned needles (8, -27, D:10) a cursed -3 dire flail a +0 chain mail (8, -25, D:10) a poisoned needle a +0 hand crossbow a +0 whip 23 bolts (9, -25, D:10) 2 poisoned needles a +0 shortbow 11 arrows a +0 short sword a +0 whip a +0 club 3 stones a +0 dagger a +0 robe (10, -25, D:10) a bolt a +0 giant spiked club a +0 club (11, -26, D:10) 3 stones (14, 5, D:10) a +0 ring mail a +0 falchion a +0 leather armour a +0 flail a +0 short sword a +0 whip (15, 5, D:10) a +0 plate armour a +2 vampiric halberd (21, 4, D:10) 23 arrows (24, -12, D:10) 22 bolts (27, -41, D:10) a +0 hand axe (33, 5, D:10) a +0 robe (35, 3, D:10) a cursed ring of attention (37, -25, D:10) 26 stones (39, 3, D:10) 6 poisoned needles (42, -40, D:10) a book of Frost (42, -33, D:10) a +0 troll leather armour (43, -10, D:10) 14 stones (45, -10, D:10) 22 stones (51, 3, D:10) a +4 dagger a +0 robe (53, 3, D:10) a +0 whip a +0 leather armour a +0 short sword (54, -10, D:10) 27 stones Level 11 of the Dungeon (0, 0, D:11) a +0 trident (1, -9, D:11) 15 arrows (1, -4, D:11) a +0 dagger a +0 robe (1, -3, D:11) a +0 robe (1, 0, D:11) a cursed +2 mace a +2 ring mail of poison resistance the cursed +1 ring mail of Narcissism {-Cast MR+ rCorr} It affects your resistance to hostile enchantments. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the +3 flail of Royalism {freeze, Int+3 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). (5, -10, D:11) a +0 giant club a +0 giant club (5, -9, D:11) a +0 dagger a +0 plate armour (6, -9, D:11) a +0 dagger a cursed +0 robe (8, -8, D:11) a +0 mace a +0 hand axe a +0 scale mail a cursed +0 dagger a +0 robe (17, -17, D:11) a +0 great mace a +0 giant club (17, -16, D:11) +0 steam dragon scales (20, -14, D:11) 16 stones (25, -21, D:11) a cursed +0 robe a +0 dagger (27, 6, D:11) a book of Conjurations (30, -14, D:11) a +0 trident (30, -13, D:11) a scroll of noise a +0 leather armour a +1 short sword of venom (32, -20, D:11) a box of beasts (33, 1, D:11) a +2 cloak (36, 11, D:11) Yffatz Fikk's Incunabulum of Bewitching Evil Secrets Spells Type Level a - Regeneration Charms/Necromancy 3 b - Portal Projectile Hexes/Translocation 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Fulminant Prism Conjuration/Hexes 4 e - Death Channel Necromancy 6 Trog disapproves of the use of such an item. (48, 5, D:11) a +0 whip (48, 6, D:11) a +0 dagger a +0 club (49, 3, D:11) a scroll of noise (49, 5, D:11) a stone (50, 3, D:11) 10 poisoned needles (50, 5, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) 15 sling bullets (3, -30, D:12) a +0 plate armour (4, -10, D:12) a +0 leather armour (5, -39, D:12) 14 stones (10, -10, D:12) a cursed +0 scale mail (12, -6, D:12) 3 large rocks (13, 1, D:12) a +0 dagger a +0 robe (14, -6, D:12) a large rock (14, 1, D:12) a +0 flail (33, -6, D:12) a +0 blowgun (35, -21, D:12) a large rock (36, 3, D:12) a +3 ring of intelligence (37, -22, D:12) a +0 club a large rock (38, -22, D:12) a large rock (39, -17, D:12) a +0 chain mail (41, -19, D:12) a +0 robe (43, -28, D:12) 22 stones (48, -6, D:12) 22 arrows (55, -33, D:12) a cursed +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (5, 22, D:13) a -3 ring of dexterity (10, 24, D:13) 4 curare-tipped needles (12, 16, D:13) a potion of degeneration (15, 13, D:13) 19 stones (20, 41, D:13) a +1 hand axe of chopping (21, 38, D:13) a +0 chain mail a +0 great sword (22, 34, D:13) a +0 ring mail a +0 short sword 8 bolts a +0 arbalest (25, 39, D:13) a cursed -3 morningstar (26, 34, D:13) a +2 shield a +0 chain mail a +1 long sword of holy wrath (27, 32, D:13) a +0 flail a +0 robe a +0 dagger (27, 33, D:13) a +0 dire flail (27, 42, D:13) a +0 large shield a +0 plate armour a +0 war axe (28, 32, D:13) a bolt (28, 36, D:13) a +0 war axe a +3 vampiric scythe a +0 plate armour (28, 41, D:13) a +0 chain mail a +0 broad axe (29, 31, D:13) a bolt (33, 34, D:13) a +0 scale mail a +0 short sword 4 bolts a +0 arbalest (34, 22, D:13) a +0 club (34, 28, D:13) a bolt (34, 30, D:13) a scroll of amnesia (34, 41, D:13) a +0 helmet (35, 27, D:13) 2 bolts (35, 29, D:13) a bolt (35, 30, D:13) a bolt (37, 31, D:13) 18 stones (45, 19, D:13) 18 stones (49, 12, D:13) a +0 morningstar (53, 20, D:13) a +0 whip the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 robe a +0 dagger (1, -5, Orc:1) a +0 long sword a +0 plate armour (4, 6, Orc:1) a +0 spear 2 potions of degeneration (4, 10, Orc:1) 2 potions of degeneration (5, 6, Orc:1) a +0 spear (5, 7, Orc:1) a +0 spear 2 potions of degeneration (6, 6, Orc:1) a +0 giant club a +0 spear (6, 10, Orc:1) 2 potions of degeneration (14, -2, Orc:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (16, -3, Orc:1) a +0 leather armour a cursed -1 club (17, -1, Orc:1) a +0 mace (18, 0, Orc:1) 2 javelins (19, 1, Orc:1) 2 javelins a +0 scale mail a +0 whip a +0 chain mail a +3 halberd of holy wrath (28, 18, Orc:1) an uncursed ring of magical power (29, -2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Pahohud's Antique Weapon Shoppe a +0 broad axe (124 gold) a +0 long sword (108 gold) a +0 longbow (139 gold) a +3 mace of draining (694 gold) a +0 flail (108 gold) the +8 spear of Flawed Execution {flame, *Contam Str+3 Int+8} (2166 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+8). It causes magical contamination when unequipped. the +5 morningstar of Beogh's Wrath {antimagic, rN++} (1689 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from negative energy. a +0 trident (108 gold) the +7 mace of Variability {chain chaos} (1860 gold) Each time it hits an enemy it has a different, random effect. a +1 hand axe of freezing (384 gold) a +0 dagger (62 gold) a +0 scimitar (124 gold) [Shop] Viub's Distillery a potion of flight (36 gold) a potion of ambrosia (96 gold) a potion of might (48 gold) a potion of flight (36 gold) [Shop] Sonifail's Book Emporium a book of Fire (1040 gold) a book of Debilitation (640 gold) Zet Motyvvoo's Papyrus of Ice and Translocation (3371 gold) Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 6 e - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. a book of Conjurations (480 gold) a book of Cantrips (320 gold) a book of Ice (1040 gold) a book of the Dragon (1440 gold) a book of Clouds (720 gold) a book of Power (720 gold) [Shop] Cyn Luxt's Antique Armour Shoppe a +0 scale mail (156 gold) a +0 leather armour of cold resistance (351 gold) a +0 cloak (175 gold) a +0 scale mail (156 gold) a cursed -2 leather armour (3 gold) a +1 ring mail of fire resistance (624 gold) a +0 centaur barding (897 gold) a +2 leather armour of positive energy (624 gold) a +0 ring mail (156 gold) a +0 shield (175 gold) (4, 7, Orc:2) a scarf of cloud immunity a +0 pair of gloves (5, -13, Orc:2) a +0 dagger a +0 robe (5, -5, Orc:2) a +0 dagger a cursed +0 robe (5, -4, Orc:2) a +0 dagger a +0 robe (6, -4, Orc:2) a +0 dagger a +0 robe (6, -3, Orc:2) a +0 dagger a +0 robe (7, -13, Orc:2) a cursed -1 falchion a +0 leather armour (8, -14, Orc:2) a +0 dagger a cursed -1 robe a +0 dagger a +0 robe (8, -13, Orc:2) a +0 giant club a +0 dagger a +0 robe (9, -15, Orc:2) a cursed -3 dagger a +0 robe (10, -20, Orc:2) a +0 whip a cursed +0 robe (10, -19, Orc:2) a +0 short sword (10, -18, Orc:2) a +0 falchion (10, -14, Orc:2) a +0 dagger a +0 robe a +2 dagger of speed a +0 robe (10, 0, Orc:2) a +0 dagger a +0 robe a cursed -1 hand axe a +0 dagger a +0 robe (10, 1, Orc:2) a +0 giant club (10, 10, Orc:2) a cursed +0 dagger a +2 robe of resistance (11, -20, Orc:2) a +0 hand axe a +0 leather armour (11, 1, Orc:2) a +0 dagger a +0 robe (12, 7, Orc:2) a cursed -3 dagger a +0 robe (13, -13, Orc:2) a +0 dagger a +0 robe (13, 7, Orc:2) a +1 bardiche of flaming a +0 dagger a +0 robe (14, 3, Orc:2) a +0 dagger a +0 robe (14, 6, Orc:2) a +0 spear a cursed +0 robe (16, -26, Orc:2) a +0 giant spiked club (16, -13, Orc:2) a +0 dagger a +2 robe of cold resistance (16, -4, Orc:2) a +0 dagger a cursed +0 robe (17, -4, Orc:2) a +0 dagger a +0 robe (18, -2, Orc:2) a +0 halberd a cursed +0 robe (19, -4, Orc:2) a +0 dagger a +0 robe (28, -26, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe (28, -25, Orc:2) a +0 war axe a +0 halberd a +0 chain mail (28, -24, Orc:2) a +0 mace a +0 chain mail (28, -23, Orc:2) a +2 dagger of speed a +0 robe (29, -28, Orc:2) a +0 hand axe (29, -27, Orc:2) a +0 flail a +0 scale mail a +0 hand axe a +0 chain mail (29, -26, Orc:2) a +0 giant club (29, -25, Orc:2) a +0 club a +0 leather armour (30, -25, Orc:2) a tomahawk a +0 trident a +0 plate armour (30, -24, Orc:2) a +0 short sword (30, -23, Orc:2) a +0 giant spiked club a +0 giant club (31, -25, Orc:2) a tomahawk (32, -26, Orc:2) a tomahawk (32, -25, Orc:2) a +0 short sword a +0 chain mail (32, -23, Orc:2) a +0 dagger a +0 robe (33, -25, Orc:2) a +2 dagger of flaming a +0 robe (33, -24, Orc:2) a +0 trident a tomahawk a cursed +0 plate armour (34, -24, Orc:2) a +0 hand axe (35, -25, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Erphaw's Armour Boutique a +0 chain mail (67 gold) a +0 leather armour (30 gold) the +0 ring mail of Leaves {Regen+ Int+2} (228 gold) It affects your intelligence (+2). It increases your rate of regeneration. a +0 robe (10 gold) a +1 leather armour of positive energy (165 gold) a +0 plate armour (345 gold) a +3 chain mail (322 gold) a +2 cloak of poison resistance (277 gold) the +0 leather armour of the Buccaneer {+Blink Dex+5} (397 gold) It affects your dexterity (+5). It lets you blink. a +0 robe (10 gold) a +0 plate armour (345 gold) (0, 0, Elf:1) a +0 short sword a +0 chain mail (0, 1, Elf:1) a +2 antimagic rapier a +0 ring mail (1, -10, Elf:1) a +0 ring mail (1, -1, Elf:1) a +0 short sword (2, -11, Elf:1) a +2 short sword of venom (3, -11, Elf:1) 17 stones (6, -4, Elf:1) a +0 long sword (6, -3, Elf:1) 14 arrows (7, -21, Elf:1) a +0 short sword (8, -16, Elf:1) the Volume of Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Conjure Flame Conjuration/Fire 3 c - Iron Shot Conjuration/Earth 6 d - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. (8, -7, Elf:1) a +0 war axe (8, -4, Elf:1) a +0 mace (9, -16, Elf:1) 14 sling bullets (10, -23, Elf:1) a +0 dagger (10, 1, Elf:1) 25 bolts (12, 19, Elf:1) a +2 antimagic spear (13, 20, Elf:1) a cursed -3 short sword a +0 shortbow 27 arrows (15, -5, Elf:1) a +0 flail (16, 0, Elf:1) a +0 long sword a +0 chain mail (17, -9, Elf:1) a +0 dagger a +0 leather armour (17, 1, Elf:1) a +0 scimitar a +2 ring mail of cold resistance a +5 war axe of electrocution (17, 2, Elf:1) a +0 rapier (17, 3, Elf:1) a +0 long sword (17, 16, Elf:1) 8 tomahawks (18, -9, Elf:1) a +0 rapier (18, -8, Elf:1) a +0 short sword (18, -7, Elf:1) a +0 short sword a +0 ring mail (18, -5, Elf:1) a scroll of random uselessness (18, 1, Elf:1) a +1 demon trident of electrocution a +0 shield a +0 leather armour (18, 3, Elf:1) a scroll of vulnerability (19, -9, Elf:1) a +0 long sword a +0 leather armour (19, -3, Elf:1) an arrow (19, 0, Elf:1) a cursed -3 dagger a +0 shortbow a +0 short sword 16 arrows a cursed +0 leather armour (20, -3, Elf:1) a +0 long sword a +0 scale mail (20, 10, Elf:1) 22 stones (21, -3, Elf:1) a +0 long sword a +0 ring mail a +0 rapier (22, -4, Elf:1) a +1 dagger of draining a +0 leather armour a +0 short sword a +0 ring mail a +0 long sword (22, -3, Elf:1) a +0 long sword (23, -26, Elf:1) a +0 rapier (29, -4, Elf:1) 4 javelins of penetration (29, 24, Elf:1) a +0 long sword (30, -9, Elf:1) a +0 arbalest (30, -4, Elf:1) a large rock a javelin (30, 16, Elf:1) a +0 chain mail (31, -11, Elf:1) 13 stones (31, -4, Elf:1) 6 javelins a +2 long sword of holy wrath a +0 plate armour a +0 shield 2 large rocks (32, -12, Elf:1) a +0 rapier (32, -4, Elf:1) a +0 dire flail a +2 battleaxe of flaming a +0 chain mail 2 large rocks a +0 battleaxe of freezing a +0 spear 10 javelins a +0 leather armour 6 javelins of penetration a +0 chain mail (32, 3, Elf:1) a +4 trident of freezing (33, -7, Elf:1) 2 arrows (33, -4, Elf:1) a +0 dagger a +0 shortbow 25 arrows a +0 leather armour (33, 2, Elf:1) the +2 leather armour of Xepnuo {rC+ rCorr MP+9} It protects you from cold. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. (34, -5, Elf:1) 3 arrows (34, -2, Elf:1) 2 arrows (34, 2, Elf:1) a +2 demon trident of venom (34, 3, Elf:1) a cursed -1 hand axe (35, -3, Elf:1) a +0 shortbow a +0 dagger 4 arrows a +0 leather armour (35, 2, Elf:1) 2 arrows (40, -9, Elf:1) an arrow (43, -6, Elf:1) a +0 dagger a +0 longbow 23 arrows a +0 leather armour a scroll of random uselessness (43, 20, Elf:1) a book of Alchemy (44, -8, Elf:1) a +0 long sword a +0 leather armour (44, -7, Elf:1) a +0 dagger a +0 scale mail (44, -6, Elf:1) a +0 short sword (44, 5, Elf:1) a +0 short sword a +0 ring mail (45, -7, Elf:1) an arrow (45, 20, Elf:1) a +1 battleaxe of draining (49, -10, Elf:1) a +0 dagger a +0 longbow 15 arrows a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword a +0 shortbow 18 arrows a cursed +0 leather armour (1, 4, Elf:2) a +0 plate armour (1, 12, Elf:2) 20 bolts (2, -34, Elf:2) a +0 leather armour (2, 0, Elf:2) 18 stones (2, 1, Elf:2) a +0 short sword a +0 leather armour a +0 dagger a +0 dagger (2, 2, Elf:2) 2 arrows (3, 1, Elf:2) an arrow a cursed +0 rapier (7, -17, Elf:2) a +0 rapier (9, -18, Elf:2) a +0 rapier a +0 long sword a +0 ring mail (9, -17, Elf:2) a +0 short sword of venom (11, 16, Elf:2) 22 stones (12, -20, Elf:2) 9 poisoned needles (12, 12, Elf:2) a +2 long sword of draining (13, -20, Elf:2) 17 stones (13, 9, Elf:2) 24 sling bullets (16, 15, Elf:2) a +0 long sword (18, 15, Elf:2) a +1 scimitar of electrocution a +0 leather armour (20, 15, Elf:2) a +0 scimitar a +0 buckler (21, 15, Elf:2) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (21, 16, Elf:2) a +0 long sword a +0 ring mail (22, 8, Elf:2) a +0 short sword (23, -33, Elf:2) a +0 short sword a +0 chain mail (23, 8, Elf:2) a +0 long sword (24, -21, Elf:2) 20 stones (24, -17, Elf:2) a cursed -3 dagger (24, 8, Elf:2) a book of the Sky (25, -26, Elf:2) a book of Alchemy (26, -14, Elf:2) a +0 scimitar (27, -8, Elf:2) a cursed -1 bardiche (28, -28, Elf:2) a +1 war axe of freezing (28, -13, Elf:2) a +0 scimitar (28, -9, Elf:2) a +0 battleaxe (28, 15, Elf:2) a +0 dagger a +0 leather armour (29, -14, Elf:2) a +0 long sword (30, -9, Elf:2) a +0 battleaxe (30, -5, Elf:2) a cursed +0 bardiche (31, -11, Elf:2) a +2 short sword of venom (31, -6, Elf:2) a +0 long sword (31, 8, Elf:2) a +0 morningstar (32, -13, Elf:2) a +0 scimitar of draining (32, -9, Elf:2) a +0 mace (32, -6, Elf:2) a +0 short sword (33, -12, Elf:2) a +0 long sword (33, -11, Elf:2) a +4 dagger (33, -10, Elf:2) a +0 war axe (34, -14, Elf:2) a +0 long sword (34, -12, Elf:2) a +4 dagger (34, -11, Elf:2) a +0 dagger (35, -16, Elf:2) a +2 battleaxe of freezing (35, -12, Elf:2) a +0 war axe (35, -10, Elf:2) a +0 short sword (35, -8, Elf:2) a +0 mace (36, -12, Elf:2) a +0 scimitar (37, -3, Elf:2) a +0 long sword (41, -12, Elf:2) a +1 dire flail of crushing (43, -12, Elf:2) a +0 short sword (46, -23, Elf:2) a +0 long sword (47, -38, Elf:2) a +2 scimitar of slicing (48, -38, Elf:2) a +0 short sword a +4 short sword of electrocution (48, -37, Elf:2) a +2 vampiric triple sword (49, -38, Elf:2) a +2 battleaxe of chopping (49, -37, Elf:2) a +3 flail of crushing a +0 rapier (49, -20, Elf:2) a +0 short sword a +0 leather armour (51, -33, Elf:2) a +0 scimitar of holy wrath (52, 16, Elf:2) a +0 rapier (53, -18, Elf:2) a +0 short sword (54, -17, Elf:2) a +3 antimagic spear (54, -16, Elf:2) a +2 scimitar of holy wrath a cursed -1 scimitar (55, -16, Elf:2) a +4 mace of protection (57, -32, Elf:2) a +2 vampiric war axe (57, 18, Elf:2) a +0 shortbow 9 arrows (58, 17, Elf:2) a +0 long sword (58, 18, Elf:2) a +0 long sword a +0 eveningstar of pain (58, 19, Elf:2) a +3 flail of holy wrath (59, 18, Elf:2) an arrow a +1 short sword of venom (60, -23, Elf:2) a cursed -3 shortbow a +0 short sword 18 arrows a +0 ring mail (60, 18, Elf:2) an arrow (63, -22, Elf:2) an arrow (64, -26, Elf:2) 2 arrows (64, -25, Elf:2) an arrow Level 3 of the Elven Halls (0, 0, Elf:3) a +0 scimitar a +0 shortbow 19 arrows a +0 short sword an elf skeleton an elf skeleton (0, 6, Elf:3) an arrow (0, 9, Elf:3) an arrow a +2 vampiric hand axe (0, 10, Elf:3) a +0 long sword (0, 11, Elf:3) an arrow (1, -1, Elf:3) a +0 long sword a +0 ring mail (1, 8, Elf:3) a +0 dagger (unseen) (1, 9, Elf:3) a +4 scimitar of venom (unseen) (3, -1, Elf:3) a +0 long sword an elf skeleton (3, 34, Elf:3) a +0 dagger (4, 33, Elf:3) a book of Misfortune (4, 34, Elf:3) 28 gold pieces (5, 30, Elf:3) a ration (5, 34, Elf:3) a Fen Folio (6, 32, Elf:3) a +0 ring mail (7, 30, Elf:3) 23 arrows (7, 31, Elf:3) an uncursed staff of wizardry (7, 33, Elf:3) 23 gold pieces (7, 34, Elf:3) a ration (8, 30, Elf:3) a crystal ball of energy (8, 31, Elf:3) 27 stones (8, 32, Elf:3) 4 needles of paralysis (8, 34, Elf:3) a +2 arbalest of freezing (9, 27, Elf:3) a manual of Axes (9, 29, Elf:3) a Young Poisoner's Handbook (9, 31, Elf:3) a book of Frost (9, 33, Elf:3) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (9, 34, Elf:3) 2 potions of resistance (10, 27, Elf:3) a wand of digging (6) (10, 30, Elf:3) 25 gold pieces (10, 31, Elf:3) an uncursed staff of death (10, 32, Elf:3) a manual of Invocations (10, 33, Elf:3) Aquqeasos's Volume of Greatest Risks and Utility Spells Type Level a - Controlled Blink Translocation 8 b - Disjunction Translocation 8 Trog disapproves of the use of such an item. (10, 34, Elf:3) a +2 hand axe of flaming (11, 30, Elf:3) a +0 short sword (11, 31, Elf:3) a book of Misfortune (11, 33, Elf:3) a +0 scale mail (23, -3, Elf:3) an arrow (24, -4, Elf:3) a +0 long sword of holy wrath a +0 ring mail (24, -3, Elf:3) an arrow a +0 long sword a cursed -3 short sword a +1 dire flail of holy wrath (25, -3, Elf:3) a +0 short sword a +0 scale mail a cursed -2 shortbow a +0 scimitar 17 arrows (25, -1, Elf:3) an arrow a +0 rapier a +0 leather armour (25, 0, Elf:3) a +0 dagger (26, -2, Elf:3) a +0 short sword (28, -3, Elf:3) a +2 dagger of holy wrath a +0 shortbow 15 arrows a +0 leather armour (29, 0, Elf:3) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (3, 4, Lair:1) a +0 chain mail (16, 16, Lair:1) a cursed ring of teleportation (20, -23, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, -25, Lair:2) a +0 flail (2, 11, Lair:2) a +0 spear (4, -20, Lair:2) 27 stones (6, -11, Lair:2) a +0 hand crossbow (13, 12, Lair:2) an uncursed staff of death (13, 13, Lair:2) 16 bolts (14, -11, Lair:2) 16 stones (19, 10, Lair:2) 18 sling bullets (22, -16, Lair:2) a +0 spear (23, 16, Lair:2) an uncursed amulet of regeneration (27, -15, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 bolts (5, 20, Lair:3) a +0 scimitar (11, -17, Lair:3) a +0 robe (13, -9, Lair:3) a book of Geomancy (16, -15, Lair:3) 24 arrows (17, -11, Lair:3) a +0 plate armour (17, 26, Lair:3) a cursed ring of teleportation (23, -3, Lair:3) a +0 trident (26, -20, Lair:3) a +4 triple crossbow (30, 34, Lair:3) a +0 hat (31, 0, Lair:3) 23 arrows (34, 4, Lair:3) a +0 shield (34, 17, Lair:3) a scroll of immolation (47, 8, Lair:3) a +2 hat Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (1, 24, Lair:4) the +6 shortbow of Kigonen {venom, rElec Str-3 Dex+9 SInv} It poisons the ammo it fires. It affects your strength (-3). It affects your dexterity (+9). It insulates you from electricity. It lets you see invisible. (33, -6, Lair:4) an uncursed staff of power (39, -15, Lair:4) a +0 hand crossbow (40, 9, Lair:4) a +0 hunting sling (42, 3, Lair:4) a +0 falchion (43, 11, Lair:4) 19 bolts (43, 24, Lair:4) a +0 ring mail (43, 25, Lair:4) an uncursed ring of wizardry (44, 8, Lair:4) an uncursed ring of wizardry 2 scrolls of vulnerability a wand of scattershot (8) a wand of random effects (22) 5 javelins an uncursed ring of magical power an uncursed amulet of faith a +1 broad axe of chaos (44, 25, Lair:4) 21 poisoned needles (45, 24, Lair:4) a +0 quarterstaff of protection (45, 26, Lair:4) the +1 pair of gloves of Courage {rPois Int-5 SInv} It affects your intelligence (-5). It protects you from poison. It lets you see invisible. (48, 42, Lair:4) 22 arrows (49, 9, Lair:4) 6 stones (65, 11, Lair:4) 26 stones (70, -9, Lair:4) 4 javelins of returning Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (0, 29, Lair:5) the +1 leather armour of the Princess {rF+ rN+ Int+4} It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. (3, 0, Lair:5) 2 tomahawks (26, 12, Lair:5) a +0 plate armour (30, -1, Lair:5) 4 curare-tipped needles (32, 2, Lair:5) 3 curare-tipped needles (37, 5, Lair:5) a +0 plate armour (38, -6, Lair:5) 18 poisoned needles (40, 1, Lair:5) a +0 hand axe of electrocution (41, 25, Lair:5) a +1 short sword of distortion a +0 blowgun (43, 3, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword a +0 robe (1, 12, Lair:6) a +0 dagger a +0 robe a cursed +0 buckler (2, 11, Lair:6) a +0 short sword a +0 robe a +0 short sword a +0 robe (2, 12, Lair:6) a +0 rapier a +0 robe (3, -21, Lair:6) 10 sling bullets (6, 15, Lair:6) 7 sling bullets a +5 blowgun (7, 14, Lair:6) a +0 plate armour (8, 15, Lair:6) a scroll of amnesia (16, -31, Lair:6) a +0 blowgun (17, -34, Lair:6) 12 stones (17, 0, Lair:6) a +0 short sword a +0 robe a +0 spear (17, 14, Lair:6) a +0 spear (18, 9, Lair:6) a +0 scale mail (18, 15, Lair:6) a +0 short sword a +0 robe a +0 dagger a +0 robe (21, -42, Lair:6) 18 stones (23, 12, Lair:6) a +0 rapier a +0 robe (29, -40, Lair:6) a +0 ring mail (29, 8, Lair:6) the +5 whip of Truncation {venom, +Inv Str+4 Dex-3} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (-3). It lets you turn invisible. (37, -18, Lair:6) 3 javelins of returning (38, 5, Lair:6) a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 robe (50, -5, Lair:6) the +1 leather armour "Gium Oloxu" {rN++ Regen+ Dex-2 Stlth+} It affects your dexterity (-2). It greatly protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy. (59, -15, Lair:6) 16 arrows (63, -30, Lair:6) a +0 robe (63, -16, Lair:6) a +0 rapier (65, -15, Lair:6) a +0 long sword a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (10, -8, Spider:1) a +0 war axe (18, 6, Spider:1) a +0 plate armour (20, -3, Spider:1) a book of Power (20, 12, Spider:1) a +2 hand axe of electrocution (29, -7, Spider:1) 26 arrows (34, 0, Spider:1) a +0 robe (44, 23, Spider:1) a +0 hunting sling (45, 42, Spider:1) 15 bolts (47, -7, Spider:1) 15 bolts (48, 41, Spider:1) 22 stones (64, 8, Spider:1) 15 stones (65, -9, Spider:1) a +0 long sword Level 2 of the Spider Nest (0, 0, Spider:2) 20 stones (9, -33, Spider:2) a +0 war axe (17, -16, Spider:2) 25 sling bullets (24, 9, Spider:2) an uncursed staff of wizardry (30, 2, Spider:2) a +2 fustibalus of velocity (31, 2, Spider:2) a +0 robe a +0 hand axe (31, 3, Spider:2) a +0 leather armour a +0 war axe (45, 4, Spider:2) 17 sling bullets (47, -6, Spider:2) a +0 leather armour a +0 hand axe (64, -16, Spider:2) a +0 pair of boots a +2 ring of dexterity 2 scrolls of random uselessness (67, -15, Spider:2) an uncursed ring of see invisible Level 3 of the Spider Nest (2, 16, Spider:3) a +0 scale mail (2, 21, Spider:3) 5 needles of confusion (10, 16, Spider:3) a +1 pair of boots (17, 33, Spider:3) a +0 pair of boots (24, 11, Spider:3) the Disquisition on Congealing Protection Spells Type Level a - Infusion Charms 1 b - Freeze Ice 1 c - Metabolic Englaciation Hexes/Ice 5 d - Deflect Missiles Charms/Air 6 e - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (24, 12, Spider:3) a +4 short sword of distortion (31, 2, Spider:3) 20 bolts (35, 22, Spider:3) a +2 chain mail of cold resistance a +0 plate armour (37, 32, Spider:3) a +0 leather armour Level 4 of the Spider Nest (0, 0, Spider:4) 8 tomahawks (1, 7, Spider:4) 15 stones (4, -9, Spider:4) 17 stones (8, -8, Spider:4) 15 stones (10, -14, Spider:4) an uncursed staff of poison (10, -9, Spider:4) a +0 ring mail (10, 2, Spider:4) a +0 club (11, 7, Spider:4) a scroll of immolation (15, -14, Spider:4) a +0 pair of gloves (16, 6, Spider:4) an uncursed staff of cold (23, 21, Spider:4) the +4 hand axe of Contradiction {chop, rC+ Str+5 SInv} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from cold. It lets you see invisible. 19 stones (24, 11, Spider:4) a book of Alchemy (27, 4, Spider:4) 3 steel javelins (29, -20, Spider:4) an uncursed ring of fire (29, 19, Spider:4) 5 needles of sleeping (32, 5, Spider:4) a +0 robe (32, 13, Spider:4) a +0 leather armour (41, 24, Spider:4) 19 arrows (43, 10, Spider:4) 18 stones (44, 11, Spider:4) a +0 ring mail