Voidvoid Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 6, D:1) 13 sling bullets (2, 3, D:1) a cursed +0 short sword (4, 20, D:1) a cursed -1 club (11, 9, D:1) a +0 club (14, -4, D:1) a +0 short sword (16, 19, D:1) a stone (19, 18, D:1) a stone (22, 18, D:1) a +0 whip 2 stones (25, 33, D:1) 23 stones (27, -2, D:1) a +0 dagger (29, 0, D:1) a cursed -2 club (32, 1, D:1) a stone (33, 1, D:1) a stone (34, 6, D:1) 16 sling bullets (35, 1, D:1) a +0 hand axe (37, 16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 1, D:2) 22 sling bullets (7, -35, D:2) a +0 club (9, -14, D:2) a cursed -1 dagger (10, -25, D:2) a +0 leather armour (11, -22, D:2) a +0 leather armour (22, -2, D:2) a stone (23, -14, D:2) a +0 whip (24, -14, D:2) a cursed -3 spear (25, -14, D:2) a +0 halberd (25, -13, D:2) a cursed -3 halberd (25, -3, D:2) a stone (31, -27, D:2) a +0 short sword (34, -12, D:2) a +0 scale mail (37, -3, D:2) a +0 dagger (46, 0, D:2) 10 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -32, D:3) a +0 club (3, -32, D:3) a +0 scythe a +2 robe of positive energy (4, -9, D:3) 26 stones (8, 2, D:3) a +0 dagger 9 stones (9, -14, D:3) a +0 hand axe (9, 2, D:3) a +0 spear (10, -8, D:3) a +2 vampiric hand axe (10, 2, D:3) a +0 spear (11, 2, D:3) a +0 flail (14, 2, D:3) a stone (18, -5, D:3) a +0 spear a +0 ring mail (28, -10, D:3) a +0 club (33, -27, D:3) a +0 dagger (33, -19, D:3) a +0 club (36, -40, D:3) a -3 flail (43, -15, D:3) 13 arrows Level 4 of the Dungeon [Shop] Muil's Weapon Shoppe 14 stones (19 gold) 23 stones (32 gold) a +7 spear of pain (623 gold) a +2 battleaxe of electrocution (394 gold) a +0 club (14 gold) a +0 club (14 gold) a +0 dagger (28 gold) a +0 whip (35 gold) the +9 flail of Cobwebs {freeze, *Corrode rElec Str+4 SInv} (1012 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. the +7 shortbow of True Grit {flame, Int+2} (722 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (2, 25, D:4) a +0 giant club (8, 13, D:4) a +0 robe (10, 19, D:4) a cursed +0 dagger (25, 30, D:4) a +0 leather armour (30, 15, D:4) 20 stones (39, 30, D:4) a +0 ring mail (41, 45, D:4) a +0 ring mail (42, 32, D:4) 20 sling bullets (42, 36, D:4) a +0 whip (43, 8, D:4) 25 arrows (46, 16, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -18, D:5) a +0 hand axe (5, -17, D:5) a +0 dagger a +0 robe (6, -17, D:5) a +0 trident a +0 dagger a +0 robe (27, 0, D:5) a +0 spear (30, -14, D:5) 18 arrows (31, 5, D:5) a cursed -3 hand axe (34, -5, D:5) a +0 spear (35, -5, D:5) a +0 whip a +0 club (35, -4, D:5) a +0 shortbow 15 arrows a centaur corpse (skeletalised by now) (36, -5, D:5) 2 arrows (37, -6, D:5) an arrow (45, -35, D:5) a +0 morningstar a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail an orc corpse (0, 1, D:6) a +0 dagger (1, 0, D:6) a +0 dagger a +0 robe (2, -1, D:6) a +0 ring mail (3, -2, D:6) a +0 dagger a +0 robe an orc corpse (6, -3, D:6) 28 stones (7, 11, D:6) 24 stones (7, 53, D:6) a +0 giant spiked club (8, 5, D:6) 2 arrows (9, 0, D:6) 15 sling bullets (9, 3, D:6) 2 arrows (9, 4, D:6) an arrow (9, 11, D:6) 15 arrows (10, -3, D:6) a +0 scale mail Level 7 of the Dungeon Level 8 of the Dungeon (0, 0, D:8) an arrow (1, 0, D:8) 2 arrows