Voker57 Level 1 of the Dungeon (2, 3, D:1) a +0,+0 club (-4, 9, D:1) 14 bolts of flame (-23, 10, D:1) 2 darts (17, 10, D:1) a +0,+0 club (17, 11, D:1) a cursed -1,-3 club (18, 12, D:1) a +0,+0 dagger (7, 13, D:1) a +0,+0 club (-32, 15, D:1) 19 stones (-22, 15, D:1) a +0,+0 dagger a dart (-27, 17, D:1) a +0,+0 club (-37, 25, D:1) a +0,+0 club (8, 25, D:1) a +0,+0 club (-25, 27, D:1) a +0,+0 sling (-20, 27, D:1) 12 bolts (-15, 33, D:1) a +0,+0 short sword (-7, 41, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-13, 2, D:2) a +0,+0 dagger a goblin corpse (rotten by now) (-2, 3, D:2) a kobold skeleton (-23, 6, D:2) a rotting giant mite corpse (0, 10, D:2) a +0,+0 club (12, 16, D:2) 24 bolts (8, 17, D:2) a +0,+0 dagger (21, 17, D:2) a +0 robe (-3, 18, D:2) a bat skeleton (-7, 19, D:2) 16 arrows (-28, 20, D:2) a +0,+0 short sword (-21, 25, D:2) a +0,+0 mace of protection (-6, 28, D:2) a giant gecko corpse (rotten by now) (-7, 29, D:2) a bat corpse (rotten by now) (1, 29, D:2) 17 darts (19, 29, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 8, D:3) a +0,+0 club (6, 12, D:3) 14 poisoned bolts (7, 12, D:3) a scroll of identify (9, 14, D:3) a potion of heal wounds