Voker57 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 9, D:1) a +0 short sword (8, 6, D:1) a +0 dagger (12, 1, D:1) a +0 club (24, 23, D:1) a +0 dagger (27, 28, D:1) a +0 short sword (28, 10, D:1) 6 stones (43, 4, D:1) a +0 leather armour (45, 0, D:1) a +0 hand axe (53, 28, D:1) a +0 sling (55, 28, D:1) a +0 dagger (57, 30, D:1) a +0 dagger (58, 18, D:1) a +0 dagger Level 2 of the Dungeon (5, 9, D:2) a +0 whip (18, 0, D:2) a +0 mace (19, 9, D:2) a +4 halberd (24, 20, D:2) the +3 leather armour of the Spider Nest {*Corrode rElec SInv Stlth-} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth: It makes you less stealthy. (42, -4, D:2) a +0 robe (45, 1, D:2) a +0 robe (50, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (6, -3, D:3) a rat corpse (11, 15, D:3) a +0 war axe (12, 16, D:3) a +0 flail a throwing net a gnoll corpse (14, 16, D:3) a throwing net (19, -3, D:3) a hobgoblin corpse (20, -3, D:3) a +0 whip 2 stones a kobold corpse