Dungeon Crawl Stone Soup version 0.31-a0-543-geaa9c7a2c0 (console) character file. Game seed: 14744209252826651187 159 Voker57 the Trooper (level 5, -2/42 HPs) Began as a Demonspawn Monk on Aug 15, 2023. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:38 (3008 turns). Voker57 the Trooper (Demonspawn Monk) Turns: 3008, Time: 00:04:39 Health: -2/42 AC: 2 Str: 10 (11) XL: 5 Next: 17% Magic: 8/8 EV: 13 Int: 12 (13) God: Gold: 88 SH: 0 Dex: 15 (18) Spells: 7/8 levels left rFire . . . p - +0 dagger rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, hasted, glowing, very quick A: thin skeletal structure 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons p - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery o - a +5 ring of evasion Scrolls e - 2 scrolls of identify k - a scroll of poison Potions g - a potion of haste h - a potion of magic {unknown} j - 2 potions of attraction {unknown} m - a potion of enlightenment {unknown} Skills: + Level 4.2 Fighting + Level 3.8 Dodging + Level 0.0 Stealth - Level 2.6 Unarmed Combat + Level 2.3 Spellcasting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 4% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 2% 1d1 63% 3 Hailstorm Conj/Ice 1% 3d3 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:3 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History The endoplasm freezes you. You are frozen. You hit the sleepcap but do no damage. The hound bites you. x2 The endoplasm hits you but does no damage. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is lightly damaged. The hound barely misses you. The sleepcap closely misses you. The endoplasm freezes you. You are frozen. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. The hound bites you. x2; The endoplasm barely misses you. The sleepcap closely misses you. As you read the scroll labelled DATHRU WUFIR, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. The hound completely misses you. The sleepcap barely misses you. The endoplasm freezes you. You are frozen. You feel better. The hound barely misses you. The hound bites you but does no damage. The endoplasm freezes you. You are frozen. The sleepcap releases spores at you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The hound bites you. The sleepcap releases spores at you! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel better. The hound closely misses you. The hound misses you. The endoplasm freezes you. You are frozen. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The hound bites you. You wake up. * * * LOW HITPOINT WARNING * * * The sleepcap barely misses you. The endoplasm closely misses you. It was a potion of haste. You feel yourself speed up. The hound closely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #.# #...######## #.# ######### # #.# #...#### #.# #.#..... ##.####### #...#### #........# ###.## ##.#####.# #...# ### #.# #.### #(# #.# #f###### #.# # #h@J...# #.# # ######.####.# # #.#....# # #.#.#### # #.#.# # #.#.# #### #.#.# #... #.#.#######.## #.#.........# #.#########.## #.# #... You could see a sleepcap (weak-willed), a hound (weak-willed) and an endoplasm (weak-willed). Vanquished Creatures Robin (D:3) 6 adders 5 worms 2 dart slugs An orc (D:2) 8 ball pythons 4 endoplasms A giant cockroach (D:1) 12 goblins 7 hobgoblins A jackal (D:1) 4 kobolds 3 quokkas 8 bats 3 frilled lizards 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Voker57 the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 214 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 454 | D:1 | Reached skill level 1 in Spellcasting 673 | D:2 | Reached XP level 3. HP: 24/29 MP: 4/4 1031 | D:2 | Reached XP level 4. HP: 17/37 MP: 6/6 1623 | D:3 | Noticed Robin 1647 | D:3 | Reached skill level 4 in Fighting 1655 | D:3 | Killed Robin 2052 | D:3 | Found Wemeihud's Jewellery Shoppe. 2239 | D:3 | Reached XP level 5. HP: 34/42 MP: 8/8 2870 | D:4 | Noticed an ogre 2933 | D:3 | Learned a level 1 spell: Freeze 2983 | D:4 | Noticed Edmund 2983 | D:4 | Found a stormy altar of Qazlal. 3008 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, minmay_pentomino_w2 D:2: layout_basic, st_stairs_6 D:3: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, chequers_serial_rivers_micro_a, minmay_misc_feat_encased, uniq_robin D:4: layout_basic, demons_altar, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_statues_pillars, kennysheep_opposing_triangles, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.8 Spellcasting | 1 2 | 2.3 Fighting | 4 | 4.2 Unarmed Combat | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 114 | 136 || 250 Dagger | | 11 || 11 Use: Potion | | 8 || 8 Scroll | | 5 || 5 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 15 | 36 || 51 Skin | | 3 || 3 Dodge: Dodged | 66 | 166 || 232 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2996 | 2880 | 116 | 731 | 1549 | 4 | 749.0 | Dungeon | 2996 | 2880 | 116 | 731 | 1549 | 4 | 749.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1211 daAuts D:2: 1044 daAuts D:1: 564 daAuts D:4: 175 daAuts