Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (console) character file. Game seed: 1862053407116127481 53 Voker57 the Conjurer (level 3, -5/24 HPs) Began as a Human Conjurer on Jan 16, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1263 turns). Voker57 the Conjurer (Human Conjurer) Turns: 1263, Time: 00:02:27 Health: -5/24 AC: 2 Str: 6 (7) XL: 3 Next: 89% Magic: 1/6 EV: 12 Int: 17 (20) God: Gold: 74 SH: 0 Dex: 10 (11) Spells: 4/7 levels left rFire + . . h - +0 war axe rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: resistant A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons h - a +0 war axe (weapon) Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of fog {unknown} f - a scroll of poison {unknown} g - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Fugue of the Fallen Necr 2% N/A 50% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Anguish Hex/Necr 1% N/A 88% 4 Leda's Liquefaction Alch/Erth 1% N/A 88% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Bombard Conj/Erth 4% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail, wearing an amulet of guardian spirit and quivering stones (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail, wearing an amulet of guardian spirit and quivering stones (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail, wearing an amulet of guardian spirit and quivering stones (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll throws a stone. The stone misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 halberd. The gnoll closely misses you. The gnoll shouts! You hit the gnoll but do no damage. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! The gnoll barely misses you. Items here: " $ ( ). It was a potion of resistance. You feel protected. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... ..........##.........#.......# #..................# ...................### ............##.......## ............#.##.#...# #....)..##.#....##... ###..##.##....#..##.. ..####g....#####.##.)... .......g.#######.....##. ..####.................. .......@#########....... ..###...# #....... #.... #....... #..#.. #....... #.. #.# ######## #.. .# ... .. .... .# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) A ball python (D:2) 4 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins 6 jackals (D:2) 2 quokkas (D:1) 5 bats 4 frilled lizards A kobold (D:1) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Voker57 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 570 | D:1 | Learned a level 2 spell: Searing Ray 903 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1021 | D:2 | HP: 1/24 [frozen (1)] 1263 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, kennysheep_decorative_pillar, nrook_campfire D:2: layout_rooms, nicolae_half_adder Action || total ---------------------------++------- Melee: Unarmed || 24 War axe || 31 Cast: Magic Dart || 60 Use: Potion || 3 Armour: Robe || 46 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1277 | 1232 | 45 | 246 | 770 | 2 | 638.5 | Dungeon | 1277 | 1232 | 45 | 246 | 770 | 2 | 638.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 490 daAuts