Voland Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 10, D:1) a +0 club 3 stones (8, -20, D:1) a +0 robe (9, 14, D:1) 3 poisoned darts (18, 13, D:1) a +0 club (33, -19, D:1) 6 stones (34, -11, D:1) a +0 ring mail (43, 2, D:1) a +0 club 2 stones (44, 4, D:1) a +0 plate armour (50, 0, D:1) a +0 mace (55, 3, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 16, D:2) a +0 whip (12, 15, D:2) a +0 sling (13, -18, D:2) a +0 whip (14, 22, D:2) 5 stones (19, 13, D:2) 6 stones (29, -14, D:2) 5 stones (35, 13, D:2) 6 poisoned darts (35, 17, D:2) 8 stones (37, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 8, D:3) a +0 club (5, 11, D:3) a +0 dagger (10, 11, D:3) a +0 flail a +0 leather armour (12, 12, D:3) a +0 halberd (13, 11, D:3) a +0 short sword 8 stones a +0 scale mail a +0 flail (22, 33, D:3) a +0 pair of gloves (27, 45, D:3) a +0 club (29, 50, D:3) a +0 mace a +0 flail 3 boomerangs (29, 51, D:3) a +0 war axe (29, 52, D:3) a +0 club (31, 51, D:3) a +0 hand axe a +0 scale mail (39, 45, D:3) a +0 dagger (40, 45, D:3) a +0 dagger (41, 1, D:3) a +2 vampiric dagger 3 stones (42, 1, D:3) a +0 mace Level 4 of the Dungeon (4, 15, D:4) a +0 dagger (7, 13, D:4) a +1 spear of flaming (8, 15, D:4) a +0 club (9, 15, D:4) a +0 spear (11, 11, D:4) a +0 halberd (12, 13, D:4) a +0 club (16, 21, D:4) a +0 dagger (26, 24, D:4) a +0 scale mail (27, 11, D:4) 6 stones (28, -20, D:4) a +0 robe (29, 24, D:4) a +0 short sword a +0 ring mail (30, 24, D:4) a +0 dagger a +0 robe (31, 24, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (33, -12, D:4) a +0 short sword a +0 scale mail a +0 mace a +0 leather armour a +0 mace (34, -13, D:4) a boomerang a +0 club (35, -13, D:4) a +0 hand axe (36, -2, D:4) 5 stones (38, -11, D:4) a +0 short sword (41, -33, D:4) a +0 dagger (41, -11, D:4) a +0 broad axe (43, 13, D:4) a +0 vampiric dagger (52, 7, D:4) a +0 hand axe a +0 leather armour a +1 flail of protection a +0 leather armour (56, 11, D:4) a +0 hand axe (57, 11, D:4) a +0 mace a +0 leather armour a +0 club (57, 12, D:4) a +0 club a +0 leather armour a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (14, 26, D:5) a +0 hand axe (18, 37, D:5) a +0 giant spiked club (21, 1, D:5) a +0 sling (21, 4, D:5) a +0 falchion a +0 leather armour (22, 11, D:5) a +0 giant spiked club (22, 13, D:5) a +0 ring mail (24, 4, D:5) a +0 dagger (36, 28, D:5) a +0 leather armour (42, -8, D:5) a +0 flail (42, 0, D:5) a +0 robe (42, 28, D:5) 4 poisoned darts (45, -4, D:5) a +0 chain mail (47, 17, D:5) a +0 great mace Level 6 of the Dungeon (0, 0, D:6) a book of Changes (8, -5, D:6) a +0 dagger a +0 robe (9, -5, D:6) a +0 flail a +0 scale mail a +0 mace a +0 trident (10, -7, D:6) a +0 trident (21, 19, D:6) a +0 club (23, 19, D:6) a +0 flail a +0 leather armour (25, -5, D:6) a +0 shortbow (26, -1, D:6) a +0 short sword a +0 scale mail (36, -14, D:6) a +0 hand axe a +0 ring mail (36, -13, D:6) a +0 dagger (37, -13, D:6) a +0 trident (40, -18, D:6) 9 stones (42, -4, D:6) a +0 cloak (49, -18, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a staff of poison (2, 4, D:7) a +0 ring mail a +0 dagger (3, 1, D:7) a +0 dagger (3, 2, D:7) a +0 leather armour a +0 hand axe (4, 1, D:7) a +0 robe a +0 dagger (4, 2, D:7) a +0 leather armour a boomerang a +0 hand axe (14, 21, D:7) a +0 chain mail 3 boomerangs a +0 halberd (14, 22, D:7) a +0 robe a +0 dagger (15, 24, D:7) a +0 morningstar (16, 4, D:7) a +0 scale mail a +0 war axe (17, 6, D:7) a +0 scale mail a +0 falchion (18, 5, D:7) a +0 robe a +3 dagger (18, 6, D:7) a +0 flail Level 8 of the Dungeon [Shop] Iloorua's Antique Weapon Boutique a +2 spear of venom (561 gold) a +0 trident (126 gold) a +0 broad axe of draining (331 gold) a +6 vorpal sling (1231 gold) the +2 shortbow of Indignation {freeze, *Slow rCorr Int+3 SInv} (1184 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 dagger (72 gold) the +7 flail of Peit {venom, rElec Will+ Dex-3} (1890 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Will: It increases your willpower. [Shop] Fibiebb's Book Boutique a book of Displacement (360 gold) a Fen Folio (630 gold) an Everburning Encyclopedia (390 gold) a Young Poisoner's Handbook (300 gold) a book of Weapons (420 gold) a book of Air (330 gold) [Shop] Urodwop's Magic Scroll Boutique a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of magic mapping (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) [Shop] Pusuf's Weapon Boutique a +0 hand axe (45 gold) a +0 rapier (60 gold) a +0 quarterstaff (60 gold) a +0 short sword (45 gold) a +0 broad axe (60 gold) a +0 club (15 gold) 2 stones (3 gold) (0, 0, D:8) a +0 rapier (1, 8, D:8) a +0 giant club a +0 giant spiked club (4, 13, D:8) 2 javelins (4, 26, D:8) 8 stones (15, -11, D:8) a +0 trident (19, 27, D:8) a +0 leather armour (24, -6, D:8) a +0 dagger a +0 leather armour (25, -6, D:8) a +0 hand axe of distortion a +0 leather armour (26, 12, D:8) 5 stones (26, 22, D:8) 3 stones (30, -4, D:8) a +0 short sword (32, 22, D:8) a +0 giant spiked club a +0 giant spiked club (35, 0, D:8) a +0 robe a +1 dagger of venom (35, 1, D:8) a +0 whip a +0 chain mail a +0 mace (36, 0, D:8) a +0 leather armour a +0 whip (37, 10, D:8) a +0 shortbow (39, -15, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 5 stones (3, -18, D:9) a +0 troll leather armour (10, 10, D:9) a +0 dagger (10, 11, D:9) a +0 short sword a +0 short sword 3 poisoned darts (22, -3, D:9) a +0 short sword a +0 leather armour a +0 whip a +0 war axe a +0 arbalest a +0 chain mail (22, -2, D:9) a +0 short sword (22, 16, D:9) a +0 short sword (23, -2, D:9) a +0 club (26, -18, D:9) a +0 club (27, -18, D:9) a +0 whip a +0 club (27, -17, D:9) a +0 flail (27, -16, D:9) a +0 ring mail a +4 vorpal trident (28, 10, D:9) a +0 mace (28, 13, D:9) a +0 battleaxe a +0 plate armour (28, 14, D:9) a +0 dagger a +0 robe (29, -15, D:9) a +0 whip (29, -14, D:9) a +0 club (30, -14, D:9) a +0 club (31, -14, D:9) 5 stones a +0 ring mail a +0 spear (32, -5, D:9) a +0 mace (33, 10, D:9) a +0 war axe (58, 7, D:9) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (3, -11, Lair:1) a +0 robe (7, -19, Lair:1) a +0 robe (24, -22, Lair:1) 4 curare-tipped darts a +0 dagger of distortion (25, -36, Lair:1) a +0 chain mail (25, -21, Lair:1) a +0 trident (53, -8, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (8, -29, Lair:2) a +0 ring mail (23, 10, Lair:2) a +0 ring mail (29, 4, Lair:2) a +0 dire flail (30, 4, Lair:2) a +0 flail (30, 5, Lair:2) a +0 flail a +0 robe (31, 4, Lair:2) a +0 halberd (54, -23, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 silver javelins a +0 plate armour (3, 0, Lair:3) 4 stones a stone (7, 39, Lair:3) 5 stones (15, 48, Lair:3) a +3 rapier (15, 53, Lair:3) a +0 scale mail (23, 25, Lair:3) a +0 club (23, 37, Lair:3) 5 stones (60, 34, Lair:3) a +0 leather armour of fire resistance (60, 53, Lair:3) a +0 plate armour (65, 17, Lair:3) 3 datura-tipped darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe (0, 1, Lair:4) a +0 plate armour (0, 2, Lair:4) a +0 crystal plate armour of cold resistance (0, 3, Lair:4) a +5 long sword of holy wrath (7, 5, Lair:4) a +0 mace (17, -19, Lair:4) a +0 cloak (31, -5, Lair:4) a +0 leather armour (36, -5, Lair:4) a ring of see invisible (37, -6, Lair:4) a +0 mace (37, 0, Lair:4) a +5 double sword 6 javelins a +0 scale mail (46, -12, Lair:4) the +1 rapier of Change {elec, rF+ rCorr} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (46, 15, Lair:4) 2 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 gold pieces (3, -8, Lair:5) 5 stones (4, -38, Lair:5) a human corpse (skeletalised by now) (5, 14, Lair:5) +0 swamp dragon scales (6, -30, Lair:5) a +0 battleaxe (6, 7, Lair:5) 11 gold pieces (6, 11, Lair:5) 17 gold pieces (6, 13, Lair:5) a +0 arbalest (7, 8, Lair:5) a +0 ring mail (7, 9, Lair:5) a potion of haste (7, 10, Lair:5) a potion of heal wounds (8, 8, Lair:5) a +0 leather armour (8, 10, Lair:5) a potion of attraction (10, 3, Lair:5) 4 stones (11, -28, Lair:5) a ring of magical power (12, -1, Lair:5) an orb of guile (14, 6, Lair:5) +0 steam dragon scales (15, -24, Lair:5) a +0 rapier (17, -13, Lair:5) a phantom mirror (17, 1, Lair:5) +0 steam dragon scales (24, 9, Lair:5) a +0 long sword (31, -10, Lair:5) a cane toad corpse (32, -43, Lair:5) a +0 quarterstaff (35, -14, Lair:5) 128 gold pieces (36, -34, Lair:5) a +0 lajatang (42, -30, Lair:5) a +0 spear (50, -16, Lair:5) 3 stones (54, -34, Lair:5) a throwing net (56, 0, Lair:5) a scroll of identify (57, -1, Lair:5) a scroll of identify (59, -2, Lair:5) a potion of invisibility (60, -8, Lair:5) a +0 ring mail (64, 2, Lair:5) a +0 leather armour