Voldus the Dungeon [Shop] Heodgh's Gadget Boutique a lightning rod (4/4) (480 gold) a wand of paralysis (7) (108 gold) a wand of enslavement (12) (168 gold) a wand of random effects (15) (102 gold) a lightning rod (4/4) (480 gold) a wand of digging (6) (240 gold) a box of beasts (240 gold) a wand of digging (5) (216 gold) a wand of disintegration (10) (168 gold) a wand of enslavement (7) (108 gold) a wand of polymorph (8) (120 gold) a wand of digging (7) (264 gold) a wand of scattershot (5) (324 gold) [Shop] Dep Oxui's Antique Weapon Shop a +0 hand axe (75 gold) a +0 mace (75 gold) the +3 whip of Bloody Death {drain, -Tele rC+ Dex+2} (802 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from cold. It prevents most forms of teleportation. the +8 short sword of Seetz {venom, +Fly} (1317 gold) It poisons the flesh of those it strikes. It lets you fly. a +4 hand crossbow of velocity (680 gold) a +0 dagger (50 gold) a +0 spear (75 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +4 mace of protection (640 gold) a +0 hunting sling (37 gold) a +0 falchion (75 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) [Shop] Heizopse's Distillery a potion of lignification (33 gold) 2 potions of brilliance (88 gold) a potion of haste (110 gold) [Shop] Tunetim's Assorted Antiques a scroll of remove curse (78 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +1 scythe of freezing (322 gold) a +0 ring mail (104 gold) a phial of floods (1040 gold) a potion of haste (260 gold) a +0 ring mail (104 gold) (0, 0, D) a +0 giant club (0, 5, D) a +0 shortbow 13 arrows (0, 6, D) 2 arrows (0, 10, D) a +0 scale mail (0, 11, D) 2 scrolls of blinking a potion of berserk rage a potion of haste a +0 helmet (0, 12, D) an arrow (still there?) a +0 long sword (still there?) (0, 13, D) a +0 lajatang of speed a +2 halberd of protection a +2 dire flail of protection the +1 broad axe of Sysan {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. a +2 rapier of venom (0, 14, D) an uncursed staff of energy (0, 47, D) a +0 trident (0, 54, D) a +0 dagger a +0 club (4, -2, D) a +0 helmet (4, -1, D) a +0 naga barding (4, 0, D) a +0 pair of boots (4, 5, D) 12 stones (4, 6, D) 28 arrows (4, 7, D) a scroll of blinking (4, 43, D) the +3 dagger "Kismiguz" {flame, *Slow rElec rF++ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It greatly protects you from fire. It insulates you from electricity. It may slow you when you take damage. (4, 44, D) the +2 scimitar of Wariness {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (4, 45, D) 20 arrows (4, 50, D) a potion of haste (6, -1, D) a +1 scale mail a +2 long sword of protection (8, 6, D) a +0 giant spiked club a +0 giant club (8, 7, D) a +0 giant club a +0 giant spiked club (8, 17, D) a +0 giant club a +0 giant club a +0 giant club a +0 halberd a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (8, 18, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club (8, 19, D) a +0 dire flail a +0 giant spiked club (8, 23, D) a +0 giant club (8, 26, D) a cursed -2 mace a +0 plate armour a +0 halberd a +0 plate armour (8, 27, D) a +0 war axe a +0 chain mail (8, 28, D) a +0 hand axe a +0 plate armour a +0 halberd a cursed -1 chain mail (8, 30, D) a +0 scimitar a cursed +0 plate armour a +0 long sword a +0 chain mail (8, 31, D) a +0 club (8, 39, D) a +0 flail a +0 leather armour a +0 dagger a +0 robe (8, 40, D) a +0 flail a +0 hand axe a +0 club a +0 leather armour (8, 41, D) a cursed -2 dagger (8, 42, D) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (8, 43, D) a +0 flail a +0 dagger a cursed +0 robe (8, 44, D) a +0 dagger a +0 robe (8, 45, D) a +0 short sword (12, 9, D) a +0 arbalest 10 bolts (12, 10, D) a +0 dire flail a +0 dire flail (12, 11, D) a bolt 5 large rocks (12, 12, D) a bolt a +0 shortbow 25 arrows (12, 13, D) a cursed +0 dire flail a cursed -2 dire flail (12, 14, D) an arrow a +0 long sword a +0 arbalest 29 bolts a +0 chain mail (12, 16, D) a bolt (12, 17, D) 2 potions of lignification an uncursed ring of ice a +2 ring of protection a +3 ring of dexterity (12, 27, D) +0 swamp dragon scales (12, 28, D) +1 ice dragon scales (12, 29, D) a +3 chain mail (12, 30, D) +0 storm dragon scales (12, 31, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (12, 32, D) a +0 ring mail (12, 33, D) a +1 ring mail of fire resistance (12, 34, D) a +2 scale mail of fire resistance (12, 36, D) a +1 giant spiked club (12, 37, D) a +1 battleaxe (12, 38, D) a +1 battleaxe (12, 39, D) the +2 shortbow "Mykoth" {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. (12, 40, D) a +1 double sword (12, 41, D) a +1 great mace of pain (12, 42, D) a +0 mace (12, 43, D) a +1 demon whip of venom (12, 48, D) an uncursed ring of see invisible