Voldus Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 17, D:1) 26 arrows (4, -12, D:1) a +0 long sword (12, 26, D:1) a +0 dagger 4 stones (15, -17, D:1) a +0 dagger 31 stones (19, 2, D:1) a +0 whip (34, 14, D:1) a +0 whip (39, -1, D:1) 20 stones (49, 4, D:1) 17 arrows (51, -3, D:1) a +0 club (55, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 21 arrows (10, -7, D:2) a +0 dagger 4 stones (14, -1, D:2) a +0 scythe a +0 robe (18, 29, D:2) a +0 club 3 stones (28, 37, D:2) 16 poisoned darts (29, -10, D:2) a +0 dagger (31, -13, D:2) a +0 short sword (39, -14, D:2) a +0 short sword a stone (47, 9, D:2) a +0 giant club (48, -16, D:2) a +0 hand axe (48, 10, D:2) a +0 dagger (57, 11, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (10, 3, D:3) a +0 cloak (20, 0, D:3) a +4 ring of protection (21, -40, D:3) a +2 vampiric whip (21, 0, D:3) 12 gold pieces (21, 4, D:3) 19 arrows (22, 0, D:3) 5 gold pieces (23, -26, D:3) a +0 war axe (26, -5, D:3) a +0 club (34, -33, D:3) a +0 chain mail a +0 whip (34, -32, D:3) a +0 dagger (34, -14, D:3) a +0 spear (35, -33, D:3) a +0 flail a +0 leather armour a +0 flail (36, -37, D:3) a +0 short sword (36, -33, D:3) a +1 dagger of venom a +0 robe (38, -29, D:3) 25 bolts (42, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 flail 4 boomerangs a +0 ring mail (11, -5, D:4) a +0 cloak (18, 4, D:4) a stone a +0 club (19, -7, D:4) a +0 flail (25, 20, D:4) a +0 dagger (28, 0, D:4) a +0 spear (28, 1, D:4) a +0 flail (29, 27, D:4) a +0 giant club (30, 15, D:4) a +0 hand axe (34, 14, D:4) a +0 spear a +0 ring mail (36, 8, D:4) a +0 hunting sling (37, 5, D:4) a +0 whip (42, 20, D:4) 27 arrows (45, 33, D:4) 22 arrows (47, 23, D:4) a +0 hand axe (51, 27, D:4) a +0 spear (51, 28, D:4) a +0 spear (53, 28, D:4) a +0 robe a +0 whip (55, 24, D:4) the +0 robe of the Leaf {-Tele rElec Int+6 Dex+4} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (57, 25, D:4) a +0 club (66, 31, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 scythe (0, 9, D:5) a +0 hand axe (9, -9, D:5) a +0 great mace (21, 21, D:5) a +0 dire flail a +0 robe (25, -17, D:5) a +0 hunting sling (38, -7, D:5) 17 bolts (44, 21, D:5) a +1 vampiric dagger a +0 scale mail (44, 22, D:5) a +0 trident a +0 leather armour (46, 18, D:5) a +0 falchion a +0 leather armour (46, 20, D:5) a +0 hand axe a +0 scale mail (46, 22, D:5) a +0 club a +0 leather armour (50, 8, D:5) a +0 pair of boots (60, -5, D:5) the +2 robe "Bomnuot" {rPois Int+2 Dex+4 Stlth-} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. Stlth: It makes you less stealthy. (64, -5, D:5) a +0 great sword (71, 14, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 13 bolts (11, 1, D:6) 24 stones (15, 1, D:6) a +6 great sword a +0 robe (15, 2, D:6) a +4 mace of freezing a +0 robe (17, -8, D:6) a +0 pair of boots (17, 8, D:6) a +0 great sword a +0 robe (18, -1, D:6) a +0 robe (20, 4, D:6) a +0 mace a +0 robe (21, 17, D:6) a +0 scale mail (40, -3, D:6) a +0 leather armour (40, 5, D:6) a killer bee corpse (still there?) a killer bee corpse (still there?) (42, -35, D:6) a +0 morningstar a +2 vorpal war axe (44, -2, D:6) a +0 hand axe (45, -25, D:6) a +0 giant club (50, -29, D:6) a +6 ring of strength (54, -31, D:6) a +0 shortbow (58, -17, D:6) 21 stones Level 7 of the Dungeon (3, -16, D:7) 11 arrows the Ecumenical Temple