Voldus Level 1 of the Dungeon (0, 0, D:1) a stone (5, 13, D:1) a +0 mace a +0 short sword (6, 17, D:1) 3 stones (9, 2, D:1) 2 poisoned darts (19, 11, D:1) a +0 club (36, -16, D:1) a +0 club 3 stones (37, -16, D:1) a +0 dagger (37, 12, D:1) a +0 pair of boots (44, 11, D:1) a +0 spear (53, 0, D:1) a +0 trident (54, -6, D:1) a +0 club (55, -1, D:1) 8 stones Level 2 of the Dungeon [Shop] Samy's Weapon Boutique 9 stones (12 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) 5 stones (7 gold) a +4 hand axe of flaming (383 gold) 6 stones (8 gold) 5 stones (7 gold) a +0 dagger (28 gold) 6 stones (8 gold) [Shop] Hydwocunk's General Store a +0 whip (25 gold) a +0 leather armour (20 gold) a ring of resist corrosion (200 gold) a +0 chain mail (45 gold) 6 stones (6 gold) a +0 mace (30 gold) [Shop] Tuzeori's Antique Armour Boutique +0 acid dragon scales (1080 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) quicksilver dragon scales (1620 gold) +1 ice dragon scales (1809 gold) a +4 scale mail of cold resistance (837 gold) a +2 plate armour of fire resistance (1080 gold) a +1 chain mail of cold resistance (445 gold) [Shop] Qyvinis's General Store a scroll of vulnerability (44 gold) a scroll of silence (104 gold) a +0 leather armour (22 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) Great Wizards, Vol. II (418 gold) a +1 vampiric falchion (176 gold) a phial of floods (440 gold) a ring of wizardry (330 gold) (0, 0, D:2) a potion of degeneration (6, -15, D:2) a +1 dagger of venom (14, 13, D:2) a +0 short sword (15, -20, D:2) 7 stones (17, -1, D:2) a +0 whip (18, -21, D:2) a +0 club (32, 2, D:2) a +0 leather armour (32, 18, D:2) a +0 whip (33, -33, D:2) a +0 spear (36, 15, D:2) a +0 leather armour (43, -16, D:2) a +0 spear (44, -33, D:2) a +0 war axe of freezing (44, -19, D:2) a ring of wizardry a +4 ring of evasion (55, -24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, 1, D:3) a ball python corpse (skeletalised by now) (10, -19, D:3) the +4 dagger of Asufonib {flame, *Noise Fly rF+++ rC+} It burns those it strikes, dealing additional fire damage. rF: It renders you almost immune to fire. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (11, 14, D:3) a potion of degeneration (27, -21, D:3) a potion of degeneration (33, 16, D:3) a +0 scale mail (38, -15, D:3) 4 stones (39, -14, D:3) a +0 dagger (39, 4, D:3) an adder corpse (43, -18, D:3) a +0 flail (44, -15, D:3) a +1 halberd of freezing (46, -16, D:3) a +0 club (46, 7, D:3) a +0 club (51, -1, D:3) a +0 club (53, 2, D:3) a +0 club 4 stones a +0 dagger (54, -11, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) 7 stones (1, -10, D:4) a +0 whip (2, -10, D:4) a +0 whip