Vontreibholz Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, 28, D:1) a +1 antimagic short sword (unseen) (6, 18, D:1) a +0 dagger (17, 20, D:1) a +0 whip (26, 18, D:1) a +0 leather armour (29, 4, D:1) a +0 spear (58, -6, D:1) a +0 whip (66, 14, D:1) a +0 dagger of electrocution Level 2 of the Dungeon (3, 2, D:2) a +0 dagger (4, -10, D:2) a +0 club (5, -9, D:2) a +0 dagger (13, -3, D:2) a +0 short sword 4 stones (16, 0, D:2) a +0 ring mail (29, 11, D:2) a +0 mace (35, 3, D:2) a +0 short sword (36, 3, D:2) a +0 club (36, 25, D:2) 3 stones (40, 16, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Moett's Jewellery Emporium a ring of ice (275 gold) a ring of ice (275 gold) a ring of poison resistance (220 gold) a ring of magical power (220 gold) a talisman of death (880 gold) a ring of magical power (220 gold) the amulet of Zoge {Rampage rN+ Regen+ SInv} (499 gold) [amulet of regeneration] rN+: It protects you from negative energy. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. an amulet of magic regeneration (330 gold) the ring of Zulod {Fire Fly Dex+3} (444 gold) [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. (0, 0, D:3) a +0 robe (12, -16, D:3) a +0 dagger 5 stones (16, -14, D:3) 6 curare-tipped darts the +0 robe "Tys Raet" {Harm} Harm: It increases damage dealt and taken. a +0 dagger (16, 4, D:3) a +0 mace (17, -14, D:3) a +0 club (18, -8, D:3) a +0 robe (19, -13, D:3) a +0 club 2 boomerangs a +0 chain mail (23, 20, D:3) a +0 dagger (28, 18, D:3) a +0 club (28, 19, D:3) a +0 dagger a stone (33, -2, D:3) a +0 long sword (40, 13, D:3) a +0 club (44, 20, D:3) a +0 spear (47, -15, D:3) a +0 dagger (47, -12, D:3) a +0 scale mail (55, -3, D:3) a +6 ring of intelligence a +0 helmet (55, -1, D:3) a +0 club (57, -3, D:3) a +2 animal skin (60, -8, D:3) 5 stones (60, -2, D:3) a +2 dagger of electrocution (62, -14, D:3) a +0 dagger (62, -13, D:3) a +0 sling a +0 club (62, -12, D:3) a +0 dagger (63, -12, D:3) a +0 club (63, -6, D:3) a +0 club (69, -3, D:3) a +0 club Level 4 of the Dungeon (0, 12, D:4) a scroll of vulnerability (3, 14, D:4) a +1 dagger of venom (7, 39, D:4) a +0 whip a +0 club (8, 37, D:4) a +0 dagger (9, 38, D:4) a +0 dagger (9, 39, D:4) a +0 leather armour a +0 whip a +0 club (10, 12, D:4) 2 potions of magic (26, 9, D:4) a +0 mace (31, 27, D:4) a +0 mace (33, 23, D:4) a +0 scythe a +0 robe (33, 24, D:4) a +0 whip a jackal corpse (skeletalised by now) (33, 25, D:4) a jackal corpse (skeletalised by now) (35, 23, D:4) a +1 dagger of venom a goblin corpse (35, 26, D:4) a giant cockroach corpse (43, 3, D:4) a +0 club the Ecumenical Temple