Vontreibholz Level 1 of the Dungeon [Shop] Jemmetuc's Weapon Shoppe a +0 dagger (24 gold) a +0 mace (36 gold) the +8 trident of Midsummer {reap, rElec rPois} (740 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 sling (18 gold) a +0 dagger (24 gold) 6 stones (7 gold) a +0 whip (30 gold) a +0 hand axe (36 gold) 4 stones (4 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 4, D:1) a ball python corpse (skeletalised by now) (4, 19, D:1) a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) (5, 5, D:1) 2 stones (12, 49, D:1) a rat corpse (skeletalised by now) (14, 48, D:1) a +0 robe (14, 50, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 51, D:1) a ball python corpse (skeletalised by now) (17, 48, D:1) 2 boomerangs (18, 48, D:1) a stone (34, 6, D:1) a +2 dagger of draining a goblin skeleton (35, 41, D:1) a frilled lizard skeleton (35, 42, D:1) a +0 mace (38, 8, D:1) a jackal skeleton (38, 9, D:1) a jackal skeleton (40, 8, D:1) a jackal skeleton (40, 11, D:1) a +0 ring mail (40, 21, D:1) a +0 leather armour (43, 12, D:1) 6 datura-tipped darts (45, 2, D:1) a +0 mace (46, 9, D:1) a bat skeleton (48, 14, D:1) a +0 sling (49, 0, D:1) a quokka corpse (skeletalised by now) (53, 10, D:1) a staff of conjuration (53, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, -27, D:2) a +0 club (2, -25, D:2) a +0 leather armour (2, 1, D:2) a quokka corpse (skeletalised by now) (7, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, 16, D:2) a +0 ring mail (11, 14, D:2) 7 stones (13, -17, D:2) a rat corpse (skeletalised by now) (13, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -26, D:2) a +0 ring mail (16, -17, D:2) a +0 club (23, -20, D:2) 7 stones (25, -12, D:2) a +0 dagger (26, 2, D:2) a +0 quarterstaff (26, 15, D:2) a quill talisman (28, 15, D:2) 2 boomerangs (30, -18, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (32, 14, D:2) an orb of mayhem (unseen) (35, -1, D:2) a +0 spear (37, 10, D:2) a +0 club (41, 15, D:2) a +0 dagger (43, 5, D:2) a +0 whip a kobold corpse (55, 6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the inkwell talisman of the Equator {-Tele rElec rC+ Will+} [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (2, 2, D:3) a +0 dagger a goblin corpse (2, 6, D:3) a +0 ring mail (11, 9, D:3) a +0 dagger a scroll of identify (13, 14, D:3) a scroll of poison (14, 10, D:3) 6 gold pieces