Vontreibholz Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, 8, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (11, 4, D:1) a quill talisman (12, 16, D:1) a scarab talisman (15, -41, D:1) a +0 scale mail (15, -29, D:1) a jackal corpse (skeletalised by now) (16, -30, D:1) a jackal corpse (skeletalised by now) (16, -28, D:1) a +0 leather armour (17, -30, D:1) a jackal corpse (skeletalised by now) (18, 0, D:1) a +0 dagger (21, -36, D:1) a +0 leather armour (22, -15, D:1) a hobgoblin corpse (skeletalised by now) (23, -14, D:1) a rat corpse (skeletalised by now) (33, -16, D:1) a ball python skeleton (37, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (44, 3, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Yhaec's Antique Armour Shoppe a +0 robe (25 gold) the +0 leather armour of the True Pharaoh {Rampage Dex+3} (428 gold) Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). a +0 pair of boots (126 gold) a +0 buckler (126 gold) a +2 pair of boots of flying (602 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1680 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a +0 ring mail (112 gold) a +0 ring mail (112 gold) (0, 4, D:2) a +0 dagger 2 stones (1, 12, D:2) 6 atropa-tipped darts (8, 18, D:2) a +0 whip (15, 30, D:2) a rimehorn talisman (21, 35, D:2) a +0 robe (24, 22, D:2) a +0 robe (35, 34, D:2) a +6 ring of intelligence (39, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 15, D:2) a +0 short sword 3 stones a ring of magical power (41, 36, D:2) a +0 short sword (41, 39, D:2) a +0 ring mail (42, 40, D:2) a +0 ring mail (49, 19, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 20, D:3) a wand of charming (7) (4, -1, D:3) a +0 whip (13, 2, D:3) a +0 dagger (13, 16, D:3) a bat corpse (21, 10, D:3) a +0 robe (27, 21, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (28, 37, D:3) a +0 spear (33, 18, D:3) a frilled lizard corpse (skeletalised by now) (36, 11, D:3) a ring of magical power (37, 26, D:3) a +0 whip