Vorrek Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -6, D:1) a +0 club (6, 11, D:1) 2 stones (6, 13, D:1) a +0 short sword (13, 1, D:1) a +0 club (14, -11, D:1) a +0 club (14, 21, D:1) a +0 club (16, -3, D:1) a +0 leather armour (20, 11, D:1) 2 stones a +0 short sword (30, -2, D:1) a +0 leather armour (30, 7, D:1) a +0 short sword (30, 18, D:1) a +0 spear (31, 29, D:1) a +0 dagger (33, 24, D:1) a cursed -1 dagger (42, 5, D:1) 11 sling bullets (44, 1, D:1) a +0 dagger Level 2 of the Dungeon (1, -12, D:2) a +0 dagger (1, -11, D:2) a +0 club (5, -15, D:2) a +0 robe (6, 32, D:2) a +0 ring mail (12, 22, D:2) 28 stones (13, 22, D:2) a +0 club (16, -13, D:2) a +0 flail a +0 scale mail (17, -7, D:2) a +0 spear (20, 18, D:2) a +0 hand axe (40, -6, D:2) a +0 whip a +0 whip (40, -5, D:2) a +0 spear (44, 22, D:2) a +0 mace (50, 33, D:2) a +0 club Level 3 of the Dungeon (6, -8, D:3) a +0 buckler (18, -12, D:3) a +0 club (18, -6, D:3) 12 stones (25, -5, D:3) a +0 dagger (27, 3, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour (29, 7, D:3) 15 stones (43, -19, D:3) 6 stones (44, 6, D:3) a +0 dagger a +0 robe (47, -8, D:3) a +0 ring mail (49, 26, D:3) a +0 club (53, 12, D:3) a +0 hand axe a +0 leather armour (53, 20, D:3) 31 sling bullets (55, 21, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vibaz's Jewellery Emporium a cursed amulet of inaccuracy (26 gold) a +3 ring of intelligence (204 gold) the ring of Lumer {rF+ rC+} (507 gold) [ring of protection from cold] It protects you from fire. It protects you from cold. a +5 ring of strength (535 gold) a +5 amulet of reflection (535 gold) an uncursed amulet of rage (520 gold) a cursed ring of teleportation (58 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of wizardry (390 gold) a cursed -2 ring of evasion (26 gold) (0, 0, D:4) a +0 club (1, 10, D:4) 18 stones (13, 7, D:4) a +0 leather armour (16, -3, D:4) a +0 falchion a +0 whip a +0 war axe a +0 ring mail (27, 35, D:4) 12 sling bullets (34, 18, D:4) a +0 leather armour (35, -25, D:4) a +0 mace (39, -19, D:4) a +0 whip (43, 7, D:4) a +0 whip (43, 8, D:4) a +0 club (45, 1, D:4) 13 stones (61, 5, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (21, 30, D:5) a +0 robe (23, 5, D:5) a +0 giant club (24, 34, D:5) 16 stones (41, 25, D:5) 21 sling bullets (54, 19, D:5) a +0 chain mail (54, 28, D:5) 15 stones Level 6 of the Dungeon [Shop] Micwiel's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) a scroll of fog (22 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of amnesia (38 gold) a scroll of enchant weapon (82 gold) a scroll of random uselessness (11 gold) (0, 0, D:6) a +0 leather armour (0, 3, D:6) a +0 flail a +0 leather armour (9, -3, D:6) 23 stones (9, 26, D:6) 3 potions of degeneration (16, -17, D:6) a +6 dire flail of venom a +0 chain mail (20, -2, D:6) a +0 robe (26, -12, D:6) a +0 mace (38, 2, D:6) a +0 club a +0 leather armour (38, 4, D:6) a +0 buckler (47, 14, D:6) a +0 leather armour (48, -3, D:6) a +0 short sword a +0 robe a +0 mace (51, -3, D:6) a +0 short sword a +0 dagger a cursed -1 robe a +0 hand axe of flaming a +0 dagger a +0 robe a +0 flail a +0 plate armour (52, -3, D:6) a +0 dagger a +0 short sword a cursed -1 ring mail a +0 trident (58, 14, D:6) a cursed +0 leather armour Level 7 of the Dungeon [Shop] Guus's Antique Weapon Emporium a +0 scimitar (108 gold) a +0 shortbow (81 gold) the +9 scimitar "Piante Tobo" {elec, rElec} (1863 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 quarterstaff (108 gold) a +0 great sword (175 gold) a +1 falchion of slicing (310 gold) a +0 falchion (81 gold) a +0 hunting sling (40 gold) a +5 mace of protection (826 gold) (0, 0, D:7) a +0 long sword a +0 chain mail (0, 2, D:7) a +0 giant club (1, -4, D:7) a +0 dagger a +0 robe (2, -3, D:7) a cursed +0 dagger (3, -3, D:7) a +0 trident (7, -8, D:7) a +0 long sword (14, 12, D:7) a +0 short sword (19, 19, D:7) 29 stones (23, 25, D:7) 4 gold pieces (29, -3, D:7) 24 sling bullets (29, 37, D:7) 27 bolts (37, 8, D:7) 18 stones Level 8 of the Dungeon [Shop] Desykuk's Armour Shoppe a +2 buckler of protection (322 gold) a +0 plate armour (345 gold) a +0 plate armour (345 gold) a +3 scale mail of cold resistance (390 gold) the +7 leather armour "Ubraik" {rN+} (723 gold) It protects you from negative energy. a +0 leather armour (30 gold) a +2 robe of fire resistance (265 gold) a +4 ring mail of poison resistance (420 gold) the +2 helmet "Qitokuq" {Regen+ rCorr Str+4 Dex-5} (375 gold) It affects your strength (+4). It affects your dexterity (-5). It increases your rate of regeneration. It protects you from acid and corrosion. a +2 helmet (247 gold) (0, 0, D:8) a +0 long sword (3, -27, D:8) a +0 short sword (6, -30, D:8) a +0 dagger the cursed +0 arbalest "Backscratcher" {freeze, MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. a cursed -3 dagger a +0 robe a +0 flail a +0 mace a +0 leather armour (8, -26, D:8) a +0 dagger (8, 10, D:8) 25 stones (9, -31, D:8) a +0 hand axe a +1 hand crossbow of velocity a +0 ring mail (9, -30, D:8) a +0 flail a +0 robe (17, 2, D:8) 20 bolts (25, 6, D:8) an uncursed staff of wizardry (31, 12, D:8) a +0 whip (34, -8, D:8) a +0 trident (45, 5, D:8) a +0 dagger (46, -15, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +3 dagger of chaos a +2 robe of cold resistance (2, 18, D:9) a +0 giant club a +0 giant club (5, -23, D:9) a +0 leather armour (14, -7, D:9) a +0 war axe (15, -27, D:9) a +0 whip a +0 blowgun 13 poisoned needles (16, -27, D:9) a +0 short sword (17, 4, D:9) a +0 giant club (18, 7, D:9) a +1 morningstar of protection (19, 7, D:9) a +0 halberd (21, -3, D:9) 13 poisoned needles (21, 16, D:9) a +0 dagger a +2 robe of the Archmagi (23, 10, D:9) a +0 flail (26, -32, D:9) a cursed -2 dagger (26, -8, D:9) a +0 giant club (26, 1, D:9) a cursed +0 mace (31, 7, D:9) 12 stones (34, 7, D:9) a +0 shortbow (37, -9, D:9) a +2 falchion of slicing (38, -33, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 robe (51, 16, D:9) a +0 chain mail (57, -30, D:9) a cursed +0 ring mail (57, -4, D:9) a +0 shortbow Level 1 of the Lair of Beasts (2, -19, Lair:1) 16 poisoned needles (10, -19, Lair:1) a +0 long sword (11, -20, Lair:1) a +0 robe (19, -30, Lair:1) 25 stones (32, 3, Lair:1) a +0 rapier (48, -4, Lair:1) 20 stones (59, 26, Lair:1) 15 stones (64, 7, Lair:1) a cursed +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (3, 5, Lair:2) 21 bolts (6, 7, Lair:2) a +0 flail (unseen) (24, -7, Lair:2) a yak corpse (25, -7, Lair:2) a yak corpse (27, 15, Lair:2) 18 poisoned needles (28, -20, Lair:2) a +0 trident (29, 8, Lair:2) a water moccasin corpse (32, -17, Lair:2) a porcupine skeleton