Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 9060371309330720451 378 Vosmos the Magician (level 7, -6/45 HPs) Began as a Djinni Fire Elementalist on June 18, 2025. Was an Initiate of Makhleb. Mangled by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:25:55 (4219 turns). Vosmos the Magician (Djinni Fire Elementalist) Turns: 4219, Time: 00:25:56 Health: -6/45 AC: 2 Str: 13 XL: 7 Next: 4% Gold: 147 EV: 14 Int: 19 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - +6 ring of strength Stlth ++ j - +3 ring of evasion HPRegen 0.27/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 277 gold pieces. You spent 130 gold pieces at shops. Inventory: Missiles k - 2 throwing nets Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) j - a +3 ring of evasion (worn) r - a +4 ring of slaying Wands n - a wand of warping (5) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of poison {unknown} f - a scroll of silence g - 2 scrolls of vulnerability {unknown} h - a scroll of butterflies {unknown} m - a scroll of fog {unknown} o - a scroll of identify {unknown} p - a scroll of noise {unknown} q - a scroll of amnesia {unknown} Potions d - a potion of enlightenment {unknown} i - 2 potions of moonshine {unknown} l - a potion of cancellation {unknown} s - a potion of might {unknown} Skills: + Level 2.4 Dodging + Level 2.2 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes + Level 5.5 Summonings + Level 5.5 Necromancy + Level 5.5 Translocations + Level 5.5 Forgecraft + Level 5.5 Fire Magic + Level 5.5 Ice Magic + Level 5.5 Air Magic + Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 52% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 52% 2d14 3% 3 d - Inner Flame Hex/Fire 26% N/A 3% 3 e - Flame Wave Conj/Fire 26% 2d8 12% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Construct Spike Laun Frge 52% 2d5 1% 2 h - Tukima's Dance Hex 26% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Makhleb Shops: D:2 = Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a +0 whip; a +0 leather armour There is a stone staircase leading up here. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. Okay, then. The water moccasin attacks as it pursues you! The water moccasin completely misses you. The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The water moccasin is no longer more vulnerable to fire. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The water moccasin completely misses you. The water moccasin barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... ......##..............###........ .....###...............####...... ...### #...............# ##..... ..## ##..............# #...... .## ##...............# #...... ## ##................# ##..... #.......).........# #..... ##................# #..... ##.......v@v.....# #..... ########.#......S......# #..... ......#....#.>.........# #..... .............##........# #..... ######..#....(..##.....# #..... #..####.......##### ##.... #.## #####.....##### #.... #.# ####......#######. #.# #####.....## #. You could see a water moccasin (ally target). Vanquished Creatures A black bear (D:5) An ogre (D:4) An orc priest (D:5) 2 orc wizards (D:5) 3 adders A ribbon worm (D:2) 2 dart slugs 9 orcs 11 endoplasms 5 giant cockroaches 12 hobgoblins 5 jackals 4 quokkas 5 ball pythons 8 bats A frilled lizard (D:2) 13 goblins 5 kobolds 6 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vosmos the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Vosmos set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 464 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 464 | D:1 | Learned a level 1 spell: Shock 533 | D:1 | Found a faded altar of an unknown god. 1261 | D:2 | Found Egont's One-of-a-Kind Rings. 1813 | D:2 | Bought a +3 ring of evasion for 130 gold pieces 2033 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 2404 | D:3 | Found a snail-covered altar of Cheibriados. 2623 | D:3 | Noticed Crazy Yiuf 3054 | D:4 | Identified the +10 plate armour "Lazupn" {Regen+ rCorr} 3359 | D:4 | Reached XP level 5. HP: 34/35 MP: 0/0 3359 | D:4 | Learned a level 2 spell: Construct Spike Launcher 3927 | D:5 | Entered Level 5 of the Dungeon 3956 | D:5 | Noticed an ogre 3964 | D:4 | Killed an ogre 4083 | D:5 | Reached XP level 6. HP: 38/40 MP: 0/0 4096 | D:5 | Found a burning altar of Makhleb. 4113 | D:5 | Became a worshipper of Makhleb the Destroyer 4129 | D:5 | Reached skill level 5 in Spellcasting 4129 | D:5 | Reached skill level 5 in Conjurations 4129 | D:5 | Reached skill level 5 in Hexes 4129 | D:5 | Reached skill level 5 in Summonings 4129 | D:5 | Reached skill level 5 in Necromancy 4129 | D:5 | Reached skill level 5 in Translocations 4129 | D:5 | Reached skill level 5 in Forgecraft 4129 | D:5 | Reached skill level 5 in Fire Magic 4129 | D:5 | Reached skill level 5 in Ice Magic 4129 | D:5 | Reached skill level 5 in Air Magic 4129 | D:5 | Reached skill level 5 in Earth Magic 4129 | D:5 | Reached skill level 5 in Alchemy 4185 | D:5 | Noticed a black bear 4191 | D:5 | Killed a black bear 4192 | D:5 | Reached XP level 7. HP: 11/45 MP: 0/0 4192 | D:5 | Learned a level 3 spell: Tukima's Dance 4212 | D:4 | HP: 1/45 [water moccasin (5)] 4219 | D:4 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, serial_curves, eino_curves_04, eino_curves_02, shapermc_ecumenical_altar_rom_forum, hangedman_decor_lopped, nicolae_titane D:2: layout_loops_corners, nicolae_shop_unique_rings, dk_noncrumbling_3, nicolae_the_louvre D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, minmay_goblin_outpost, uniq_crazy_yiuf_cottage D:4: layout_cave_pods D:5: kennysheep_slugbush, layout_loops_cross, grunt_temple_overflow_forces_of_nature, mainiacjoe_overflow_boulevard, lemuel_crystal_altar, minmay_temple_entry_fiery Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Forgecraft | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Stealth | 2 | 2.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Foxfire | 88 | 99 | 7 || 194 Scorch | 6 | 7 | 1 || 14 Volatile Blastmot | | 2 | || 2 Inner Flame | | 4 | || 4 Shock | | | 2 || 2 Evoke: Wand | | 1 | 1 || 2 Use: Scroll | | 1 | || 1 Armour: Robe | 6 | 6 | 3 || 15 Dodge: Dodged | 2 | 6 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4218 | 3764 | 454 | 179 | 2983 | 5 | 843.6 | Dungeon | 4218 | 3764 | 454 | 179 | 2983 | 5 | 843.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1094 daAuts D:4: 1091 daAuts D:3: 1047 daAuts D:1: 835 daAuts D:5: 149 daAuts